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RO Codex Adventurer's Index RO Codex ROM Eternal Love
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Novice

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Physical

Novice

A novice to the game, nice to meet you all.

Base Attributes
Strength
45
Intelligence
45
Vitality
45
Agility
45
Dexterity
45
Luck
45
Novice character artwork
Build reference
Explore exact skill mechanics, runes, hero-exclusive equipment, and decoded client records.
13 direct
Class skills
All linked skills
Direct
Adventure skills
Active & passive
Active only
Passive only

13 shown · 13 class-linked

42 shared Adventure skills available from the source filter

Updating details…
Loading rune compatibility and Aesir totals…
Loading compatible equipment…
Resolved game-client class record
The complete player-facing record includes resolved class identity and catalog fields alongside exact client mechanics. References are replaced with verified names; unresolved IDs and asset internals remain hidden.
Runtime class rules
Direct fields from the imported class row.
Client availabilityIsOpen
Open
Maximum Job LevelMaxJobLevel
10
Damage random factorsDamRandom
[1, 1]
Direct skill graphSkill
13 ordered entries
Runtime animation map
ActionSuffixMap binds each compatible weapon family to its client animation set.

No resolved weapon animation bindings are present in this class row.

InitialAttr
Strength Str
45
Intelligence Int
45
Vitality Vit
45
Agility Agi
45
Dexterity Dex
45
Luck Luk
45
Ordered skill graph
The client Skill array, resolved in its declared order.
  1. 1First Aid
  2. 2Play Dead
  3. 3Rest on Site
  4. 4Might Field
  5. 5Protect Party
  6. 6Monster Targeting
  7. 7Preparation Skill
  8. 8Free View
  9. 9Wide Angle
  10. 10Close-up Shot
  11. 11Advanced Composition
  12. 12Poring Selfie Stick
  13. 13Rapid Riding
Resolved client JSON

The resolved class record is the JSON root, with identity, progression, compatibility, mechanics, and release data together.

Table_Class.json
{
    "Name": "Novice",
    "Description": "A novice to the game, nice to meet you all.",
    "Category": "Job class",
    "AttackType": "Physical",
    "IsOpen": true,
    "MaxJobLevel": 10,
    "SkillPointLimit": 10,
    "InitialAttr": {
        "Str": 45,
        "Int": 45,
        "Vit": 45,
        "Agi": 45,
        "Dex": 45,
        "Luk": 45
    },
    "DamRandom": [
        1,
        1
    ],
    "Skill": [
        "First Aid",
        "Play Dead",
        "Rest on Site",
        "Might Field",
        "Protect Party",
        "Monster Targeting",
        "Preparation Skill",
        "Free View",
        "Wide Angle",
        "Close-up Shot",
        "Advanced Composition",
        "Poring Selfie Stick",
        "Rapid Riding"
    ]
}
How to read this job path
Treat hero feature, direct, inherited, and Adventure skills as separate progression systems. Check the advancement path, weapon compatibility, and unlock conditions before comparing the final stat profile. Read the related player guide