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Rebellion

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Physical

Rebellion

Gunslinger Branch

Melee, Mobile Ranged, Super Long Range

Base Attributes
Strength
15
Intelligence
50
Vitality
20
Agility
60
Dexterity
75
Luck
50
Rebellion character artwork
Build reference
Explore exact skill mechanics, runes, hero-exclusive equipment, and decoded client records.
11 direct
24 inherited
Class skills
All linked skills
Direct
Gunslinger Skills
Adventure skills
Active & passive
Active only
Passive only

35 shown · 35 class-linked

42 shared Adventure skills available from the source filter

Updating details…
Loading rune compatibility and Aesir totals…
Loading compatible equipment…
Resolved game-client class record
The complete player-facing record includes resolved class identity and catalog fields alongside exact client mechanics. References are replaced with verified names; unresolved IDs and asset internals remain hidden.
Runtime class rules
Direct fields from the imported class row.
Client availabilityIsOpen
Open
Maximum Job LevelMaxJobLevel
200
Damage random factorsDamRandom
[1, 1]
Direct skill graphSkill
11 ordered entries
Runtime animation map
ActionSuffixMap binds each compatible weapon family to its client animation set.

No resolved weapon animation bindings are present in this class row.

InitialAttr
Strength Str
15
Intelligence Int
50
Vitality Vit
20
Agility Agi
60
Dexterity Dex
75
Luck Luk
50
Ordered skill graph
The client Skill array, resolved in its declared order.
  1. 1Blood Brand
  2. 2Flash Grenade
  3. 3Magazine Expansion
  4. 4Crossfire
  5. 5Desperado
  6. 6Debilitating Shot
  7. 7Two-sided Coin
  8. 8Crack Shot
  9. 9Rifling Upgrade
  10. 10Grenade Launcher
  11. 11Take Cover
Resolved client JSON

The resolved class record is the JSON root, with identity, progression, compatibility, mechanics, and release data together.

Table_Class.json
{
    "Name": "Rebellion",
    "Description": "Melee, Mobile Ranged, Super Long Range",
    "Category": "Job class",
    "AttackType": "Physical",
    "IsOpen": true,
    "MaxJobLevel": 200,
    "SkillPointLimit": 40,
    "InitialAttr": {
        "Str": 15,
        "Int": 50,
        "Vit": 20,
        "Agi": 60,
        "Dex": 75,
        "Luk": 50
    },
    "DamRandom": [
        1,
        1
    ],
    "Skill": [
        "Blood Brand",
        "Flash Grenade",
        "Magazine Expansion",
        "Crossfire",
        "Desperado",
        "Debilitating Shot",
        "Two-sided Coin",
        "Crack Shot",
        "Rifling Upgrade",
        "Grenade Launcher",
        "Take Cover"
    ]
}
How to read this job path
Treat hero feature, direct, inherited, and Adventure skills as separate progression systems. Check the advancement path, weapon compatibility, and unlock conditions before comparing the final stat profile. Read the related player guide