Play Dead (Endure)
Applied change
Instantly enters Play Dead status, so the attacker loses the target and leaves the battle. Every 5 sec, restores HP equal to 10% Max HP and SP equal to 10% Max SP for self.
No prerequisite skill is required.
| Metric |
Max level
Level 1
|
Level 1
Level 1
|
|---|---|---|
| Damage | - | - |
| Hits | - | - |
| SP cost | - | - |
| Cast time | - | - |
| Cooldown |
10 s
|
10 s
|
| Cast delay | - | - |
| Range |
1 m
|
1 m
|
| Skill points | - | - |
| Applied effects |
|
|
| Description | Instantly enters Play Dead status, so the attacker loses the target and leaves the battle. Every 5 sec, restores HP equal to 10% Max HP and SP equal to 10% Max SP for self. | Instantly enters Play Dead status, so the attacker loses the target and leaves the battle. Every 1 sec, restores HP equal to 10% Max HP and SP equal to 10% Max SP for self. |
After 20 s
After 30 s
After 41 s
After 41 s