Ivory Lance [1]
Damage to Neutral Monsters +15%
RO Codex
ROM Eternal Love
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Damage to Neutral Monsters +15%
When Refine +5, DMG on MVP and Mini Monsters +5%; When Refine +10, DMG on MVP and Mini Monsters +10%; When Refine +15, DMG on MVP and Mini Monsters +15%
DEF +5% M.DEF +5% Every time Refining +1, DEF +1%, M.DEF +1%
Holy ATK +10%
DEF +5% M.DEF +5% Every time Refining +1, DEF +1%, M.DEF +1%
Dmg to Water monsters +15%
DEF +5% M.DEF +5% Every time Refining +1, DEF +1%, M.DEF +1%
When Refine +5, DMG on MVP and Mini Monsters +5%; When Refine +10, DMG on MVP and Mini Monsters +10%; When Refine +15, DMG on MVP and Mini Monsters +15%
Auto Attack has a 15% chance to trigger [Fallen Star], which deals Holy DMG to targets in range (invalid beyond 3m)
Damage to ghost monsters +15%
Damage to fire monsters +15%
Auto Attack has a 15% chance to trigger [Fallen Star], which deals Holy DMG to targets in range (invalid beyond 3m)
When using physical attacks, has a 5% chance to use Lv.5 [Meteor Storm].
When casting an Auto Attack, reduces target’s SP by 60 Points
CT Variable-15%
When using a single target magic skill, there is a 20% chance to restore 5% HP and 5% SP
Every time Refining +1, M.DEF Ignoring +2%
Increase Mage’s AoE Skill DMG by 7%
Every time Refining +1, M.DEF Ignoring +2%
Increase Mage’s AoE Skill DMG by 7%
Healing increases by +4% for each Refining point gained
Skill SP Cost -15%
Every +1 refining increases M.Pen. by 1% Every +15 refining increases M.Pen. by 5%
Wind For Each Refining +1, PDMG +1%
Fire For Each Refining +1, DMG +1%
Earth For Each Refining +1, DMG +1%
Water For Each Refining +1, DMG +1%
Damage to demon monsters +15%
Every +1 refining increases Pen. by 1% Every +15 refining increases Pen. by 5%
Damage to dragon monsters +15%
Equip it to receive [Heal] Lv.10
When Refining +5, Humanoid DMG +5%; when Refining +10, Humanoid DMG +5%; when Refining +15, Humanoid DMG +10%
When Refining +5, Humanoid DMG +5%; when Refining +10, Humanoid DMG +5%; when Refining +15, Humanoid DMG +10%
Dmg to Undead monsters +15%
Gear ASPD +5% Every 1 Refining increases Auto Attack Damage by 1%.
Healing increases by +4% for each Refining point gained
Gear ASPD +5% Every 1 Refining increases Auto Attack Damage by 1%.
When attacking targets with Skills, has a 10% chance of damaging their weapons and armor
When attacking targets with Skills, has a 10% chance of damaging their weapons and armor
Crit. +15 When Refining +5, +10, +15, Crit. DMG +5%, +10%, +15% respectively
Agi+10 For each Refine+5, +10, +15, Gear ASPD+5%, 10%, 15%
Dmg to Dark monsters +15%
DMG to M-size Monsters +7%
DMG to Animal Monsters +15%
Wind Dmg +10%
Fire Dmg +10%
Earth Atk +10%
Water Dmg +10%
DMG to M-size Monsters +7%
Crit. +15 When Refining +5, +10, +15, Crit. DMG +5%, +10%, +15% respectively
For every Refinement +1, Ignore DEF +2%
Silence, Stun Res +50%
When suffering ATK, target has 5% chance to receive Assumptio Lv.5
Stun, Freeze Res +50%
Fixed Cast Time -15%
Stun, Freeze Res +50%
Humanoid DMG Reduc. + 5% Every time Refining +1, Humanoid DMG Reduc. +1%
Wind, Earth, Water, Fire DMG Taken -10%
For each Refine+1, M.Atk+1% Refine+5, +10, +15, M.Atk+5%, +5%, +5%.
Wind, Earth, Water, Fire DMG Taken -10%
All Attributes +1 Every time Refining +1, Max HP +1%
Neutral Dmg Taken -10%
Long Range Physical DMG taken -10%
Long Range Physical DMG taken -10%
Neutral Atk +10%
Neutral Atk +10%
DMG Reduc. +5% Every time Refining +1, DMG Reduc. +1%.
Magic Reduc. +5% Every time Refining +1, Magic Reduc. +1%.
When Refining +5, +10, +15, ATK +5%, +10%, +15% respectively
When Refining +5, +10, +15, ATK +5%, +10%, +15% respectively
Damage to Neutral Monsters +15%
When Refine +5, DMG on MVP and Mini Monsters +5%; When Refine +10, DMG on MVP and Mini Monsters +10%; When Refine +15, DMG on MVP and Mini Monsters +15%
DEF +5% M.DEF +5% Every time Refining +1, DEF +1%, M.DEF +1%
Holy ATK +10%
DEF +5% M.DEF +5% Every time Refining +1, DEF +1%, M.DEF +1%
Dmg to Water monsters +15%
DEF +5% M.DEF +5% Every time Refining +1, DEF +1%, M.DEF +1%
When Refine +5, DMG on MVP and Mini Monsters +5%; When Refine +10, DMG on MVP and Mini Monsters +10%; When Refine +15, DMG on MVP and Mini Monsters +15%
Auto Attack has a 15% chance to trigger [Fallen Star], which deals Holy DMG to targets in range (invalid beyond 3m)
Damage to ghost monsters +15%
Damage to fire monsters +15%
Auto Attack has a 15% chance to trigger [Fallen Star], which deals Holy DMG to targets in range (invalid beyond 3m)
When using physical attacks, has a 5% chance to use Lv.5 [Meteor Storm].
When casting an Auto Attack, reduces target’s SP by 60 Points
CT Variable-15%
When using a single target magic skill, there is a 20% chance to restore 5% HP and 5% SP
Every time Refining +1, M.DEF Ignoring +2%
Increase Mage’s AoE Skill DMG by 7%
Every time Refining +1, M.DEF Ignoring +2%
Increase Mage’s AoE Skill DMG by 7%
Healing increases by +4% for each Refining point gained
Skill SP Cost -15%
Every +1 refining increases M.Pen. by 1% Every +15 refining increases M.Pen. by 5%
Wind For Each Refining +1, PDMG +1%
Fire For Each Refining +1, DMG +1%
Earth For Each Refining +1, DMG +1%
Water For Each Refining +1, DMG +1%
Damage to demon monsters +15%
Every +1 refining increases Pen. by 1% Every +15 refining increases Pen. by 5%
Damage to dragon monsters +15%
Equip it to receive [Heal] Lv.10
When Refining +5, Humanoid DMG +5%; when Refining +10, Humanoid DMG +5%; when Refining +15, Humanoid DMG +10%
When Refining +5, Humanoid DMG +5%; when Refining +10, Humanoid DMG +5%; when Refining +15, Humanoid DMG +10%
Dmg to Undead monsters +15%
Gear ASPD +5% Every 1 Refining increases Auto Attack Damage by 1%.
Healing increases by +4% for each Refining point gained
Gear ASPD +5% Every 1 Refining increases Auto Attack Damage by 1%.
When attacking targets with Skills, has a 10% chance of damaging their weapons and armor
When attacking targets with Skills, has a 10% chance of damaging their weapons and armor
Crit. +15 When Refining +5, +10, +15, Crit. DMG +5%, +10%, +15% respectively
Agi+10 For each Refine+5, +10, +15, Gear ASPD+5%, 10%, 15%
Dmg to Dark monsters +15%
DMG to M-size Monsters +7%
DMG to Animal Monsters +15%
Wind Dmg +10%
Fire Dmg +10%
Earth Atk +10%
Water Dmg +10%
DMG to M-size Monsters +7%
Crit. +15 When Refining +5, +10, +15, Crit. DMG +5%, +10%, +15% respectively
For every Refinement +1, Ignore DEF +2%
Silence, Stun Res +50%
When suffering ATK, target has 5% chance to receive Assumptio Lv.5
Stun, Freeze Res +50%
Fixed Cast Time -15%
Stun, Freeze Res +50%
Humanoid DMG Reduc. + 5% Every time Refining +1, Humanoid DMG Reduc. +1%
Wind, Earth, Water, Fire DMG Taken -10%
For each Refine+1, M.Atk+1% Refine+5, +10, +15, M.Atk+5%, +5%, +5%.
Wind, Earth, Water, Fire DMG Taken -10%
All Attributes +1 Every time Refining +1, Max HP +1%
Neutral Dmg Taken -10%
Long Range Physical DMG taken -10%
Long Range Physical DMG taken -10%
Neutral Atk +10%
Neutral Atk +10%
When Refining +5, +10, +15, ATK +5%, +10%, +15% respectively
When Refining +5, +10, +15, ATK +5%, +10%, +15% respectively