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Skill Runes

Skill Runes
Grade B · A · S · Star
Skill Rune effects
Check class compatibility, the three Attribute Runes needed for activation, effect ranges, same-name reroll advantages, and Silver or Gold Star thresholds.
Grade B Skill Rune gem
Grade B
57
Grade A Skill Rune gem
Grade A
76
Grade S Skill Rune gem
Grade S
211
Star Skill Rune gem
Star runes
141
Available runes
485 matching runes with resolved game-client names.
All grades
Grade B
Grade A
Grade S
Star
No results found
All classes
Advanced Novice.
Ais Wallenstein
Alchemist
Ancient Artifact User
Apocalypse
Arcane Master
Archbishop
Assassin
Assassin Cross
Bard
Begetter
Bell Cranel
Blacksmith
Blade Soul
Champion
Channeller
Chaotic Archmage
Chronomancer
Clown
Creator
Crusader
Dancer
Demon Whisperer
Divine Avenger
Dragon Fist
Ellinia
Fenrir
Flames
Genetic
Guillotine Cross
Gunslinger
Gypsy
Heinrich
Hela
High Priest
High Wizard
Himmelmez
Hollgrehenn
Hunter
Inferno Armor
Junko Enoshima
Jörmungandr
Kafra
Khalitzburg
Knight
Lightbringer
Little Savior
Liu Maoxing
Lord Knight
Luna Danseuse
Mechanic
Minstrel
Monk
Monokuma
Morroc
Nidhogg
Ninja
Novice Guardian
Occultist
Oscar
Paladin
Phantom Dancer
Priest
Professor
Ranger
Rathgricy
Rebellion
Rogue
Royal Guard
Rune Knight
Runemaster
Ryujinmaru
Ryuoumaru
Sage
Saint
Sara Alin
Shadow - Genos
Shadow - Saitama
Shadow Chaser
Shadow Wolf
Shura
Slayer
Sniper
Solar Trouvere
Sorcerer
Soul Binder
Spirit Summoner
Spirit Whisperer
Spiritualist
Stalker
Star Emperor
Stellar Hunter
Summoner
Sunlight
Super Novice
Taekwon
Thanatos
The Nameless
Thor
Tyrant
Wanderer
Warlock
Warrior of Wildfire
Whitesmith
Wizard
Yamata
Self-Destructive Final Punishment · Star Rune

Self-Destructive Final Punishment · Star Rune

Star Rune
Classes Junko Enoshima
Activation requires
Attack Rune
Buff Rune
Any Rune
Rune effects

[Ultimate Punishment: Self-Destruction]Damage to monsters +1–50%

View exact roll weights
Normal roll
1–50%
Same-name reroll
15–50%
Silver Star 30–40%
Gold Star 40–50%
Exact roll weights
Self-Destructive Final Punishment · Star Rune
Effect being rolled

[Ultimate Punishment: Self-Destruction]Damage to monsters +1–50%

Self-Destructive Final Punishment · Star Rune

Effect value Roll band · Chance
Normal distribution
1–15%
50%
15–20%
35%
20–25%
5%
25–30%
3%
30–35%
2%
35–40%
2%
40–45%
2%
45–50%
1%
Same-name distribution
15%
10%
15–20%
25%
20–25%
25%
25–30%
20%
30–35%
9%
35–40%
7%
40–45%
3%
45–50%
1%

Same-name rerolls shift the chance toward the stronger value bands shown above.

[Ultimate Despair] Trait Lv. +1 (Generation rate: 6%)

Effect chance: 6% normally · 12% with the same-name rune.

Forcefield Collapse · Star Rune

Forcefield Collapse · Star Rune

Star Rune
Classes Junko Enoshima
Activation requires
Buff Rune
Buff Rune
Any Rune
Rune effects

[Despair Forcefield] The lower your HP, the higher your damage, up to an increase of 1–100%. Upon death, HP is considered 0.

View exact roll weights
Normal roll
1–100%
Same-name reroll
30–100%
Silver Star 60–80%
Gold Star 80–100%
Exact roll weights
Forcefield Collapse · Star Rune
Effect being rolled

[Despair Forcefield] The lower your HP, the higher your damage, up to an increase of 1–100%. Upon death, HP is considered 0.

Forcefield Collapse · Star Rune

Effect value Roll band · Chance
Normal distribution
1–30%
50%
30–40%
35%
40–50%
5%
50–60%
3%
60–70%
2%
70–80%
2%
80–90%
2%
90–100%
1%
Same-name distribution
30%
10%
30–40%
25%
40–50%
25%
50–60%
20%
60–70%
9%
70–80%
7%
80–90%
3%
90–100%
1%

Same-name rerolls shift the chance toward the stronger value bands shown above.

[Ultimate Despair] Trait Lv. +1 (Generation rate: 6%)

Effect chance: 6% normally · 12% with the same-name rune.

First Glimpse of Despair · Star Rune

First Glimpse of Despair · Star Rune

Star Rune
Classes Junko Enoshima
Activation requires
Attack Rune
Buff Rune
Any Rune
Rune effects

[The Emergence of Despair]Damage +1–50%

View exact roll weights
Normal roll
1–50%
Same-name reroll
15–50%
Silver Star 30–40%
Gold Star 40–50%
Exact roll weights
First Glimpse of Despair · Star Rune
Effect being rolled

[The Emergence of Despair]Damage +1–50%

First Glimpse of Despair · Star Rune

Effect value Roll band · Chance
Normal distribution
1–15%
50%
15–20%
35%
20–25%
5%
25–30%
3%
30–35%
2%
35–40%
2%
40–45%
2%
45–50%
1%
Same-name distribution
15%
10%
15–20%
25%
20–25%
25%
25–30%
20%
30–35%
9%
35–40%
7%
40–45%
3%
45–50%
1%

Same-name rerolls shift the chance toward the stronger value bands shown above.

[Ultimate Despair] Trait Lv. +1 (Generation rate: 6%)

Effect chance: 6% normally · 12% with the same-name rune.

Punishment Festival · Star Rune

Punishment Festival · Star Rune

Star Rune
Classes Monokuma
Activation requires
Defense Rune
Buff Rune
Any Rune
Rune effects

[Final Punishment: Academy Festival of Revelry] Damage +1–50%

View exact roll weights
Normal roll
1–50%
Same-name reroll
15–50%
Silver Star 30–40%
Gold Star 40–50%
Exact roll weights
Punishment Festival · Star Rune
Effect being rolled

[Final Punishment: Academy Festival of Revelry] Damage +1–50%

Punishment Festival · Star Rune

Effect value Roll band · Chance
Normal distribution
1–15%
50%
15–20%
35%
20–25%
5%
25–30%
3%
30–35%
2%
35–40%
2%
40–45%
2%
45–50%
1%
Same-name distribution
15%
10%
15–20%
25%
20–25%
25%
25–30%
20%
30–35%
9%
35–40%
7%
40–45%
3%
45–50%
1%

Same-name rerolls shift the chance toward the stronger value bands shown above.

[Executor of Despair]Trait Level+1 (Generation Probability: 6%)

Effect chance: 6% normally · 12% with the same-name rune.

Lamb's Atonement · Star Rune

Lamb's Atonement · Star Rune

Star Rune
Classes Monokuma
Activation requires
Buff Rune
Buff Rune
Any Rune
Rune effects

[Scapegoat] Damage transfer ratio to [Play Dead Monokuma] +1–30%

View exact roll weights
Normal roll
1–30%
Same-name reroll
9.7–30%
Silver Star 18.4–24.2%
Gold Star 24.2–30%
Exact roll weights
Lamb's Atonement · Star Rune
Effect being rolled

[Scapegoat] Damage transfer ratio to [Play Dead Monokuma] +1–30%

Lamb's Atonement · Star Rune

Effect value Roll band · Chance
Normal distribution
1–9.7%
50%
9.7–12.6%
35%
12.6–15.5%
5%
15.5–18.4%
3%
18.4–21.3%
2%
21.3–24.2%
2%
24.2–27.1%
2%
27.1–30%
1%
Same-name distribution
9.7%
10%
9.7–12.6%
25%
12.6–15.5%
25%
15.5–18.4%
20%
18.4–21.3%
9%
21.3–24.2%
7%
24.2–27.1%
3%
27.1–30%
1%

Same-name rerolls shift the chance toward the stronger value bands shown above.

[Executor of Despair]Trait Level+1 (Generation Probability: 6%)

Effect chance: 6% normally · 12% with the same-name rune.

Bomb Carnival · Star Rune

Bomb Carnival · Star Rune

Star Rune
Classes Monokuma
Activation requires
Attack Rune
Buff Rune
Any Rune
Rune effects

[Monokuma Bomb] Damage +1–50%

View exact roll weights
Normal roll
1–50%
Same-name reroll
15–50%
Silver Star 30–40%
Gold Star 40–50%
Exact roll weights
Bomb Carnival · Star Rune
Effect being rolled

[Monokuma Bomb] Damage +1–50%

Bomb Carnival · Star Rune

Effect value Roll band · Chance
Normal distribution
1–15%
50%
15–20%
35%
20–25%
5%
25–30%
3%
30–35%
2%
35–40%
2%
40–45%
2%
45–50%
1%
Same-name distribution
15%
10%
15–20%
25%
20–25%
25%
25–30%
20%
30–35%
9%
35–40%
7%
40–45%
3%
45–50%
1%

Same-name rerolls shift the chance toward the stronger value bands shown above.

[Executor of Despair]Trait Level+1 (Generation Probability: 6%)

Effect chance: 6% normally · 12% with the same-name rune.

Seal of the Underworld · Star Rune

Seal of the Underworld · Star Rune

Star Rune
Classes Himmelmez
Activation requires
Defense Rune
Buff Rune
Any Rune
Rune effects

[Blood Judgment] adds [Bleeding], reducing the Healing Effect enemies receive by −30–−1%

View exact roll weights
Normal roll
−30–−1%
Same-name reroll
−30–−9%
Silver Star −24–−18%
Gold Star −30–−24%
Exact roll weights
Seal of the Underworld · Star Rune
Effect being rolled

[Blood Judgment] adds [Bleeding], reducing the Healing Effect enemies receive by −30–−1%

Seal of the Underworld · Star Rune

Effect value Roll band · Chance
Normal distribution
−9–−1%
50%
−12–−9%
35%
−15–−12%
5%
−18–−15%
3%
−21–−18%
2%
−24–−21%
2%
−27–−24%
2%
−30–−27%
1%
Same-name distribution
−9%
10%
−12–−9%
25%
−15–−12%
25%
−18–−15%
20%
−21–−18%
9%
−24–−21%
7%
−27–−24%
3%
−30–−27%
1%

Same-name rerolls shift the chance toward the stronger value bands shown above.

[Master of Puppets] Trait Level +1 (Generation Probability: 6%)

Effect chance: 6% normally · 12% with the same-name rune.

Seal of the End · Star Rune

Seal of the End · Star Rune

Star Rune
Classes Himmelmez
Activation requires
Buff Rune
Buff Rune
Any Rune
Rune effects

When Abominable Thing repeatedly hits an enemy, damage +1–20%, stacks up to 3 times.

View exact roll weights
Normal roll
1–20%
Same-name reroll
6.7–20%
Silver Star 12.4–16.2%
Gold Star 16.2–20%
Exact roll weights
Seal of the End · Star Rune
Effect being rolled

When Abominable Thing repeatedly hits an enemy, damage +1–20%, stacks up to 3 times.

Seal of the End · Star Rune

Effect value Roll band · Chance
Normal distribution
1–6.7%
50%
6.7–8.6%
35%
8.6–10.5%
5%
10.5–12.4%
3%
12.4–14.3%
2%
14.3–16.2%
2%
16.2–18.1%
2%
18.1–20%
1%
Same-name distribution
6.7%
10%
6.7–8.6%
25%
8.6–10.5%
25%
10.5–12.4%
20%
12.4–14.3%
9%
14.3–16.2%
7%
16.2–18.1%
3%
18.1–20%
1%

Same-name rerolls shift the chance toward the stronger value bands shown above.

[Master of Puppets] Trait Level +1 (Generation Probability: 6%)

Effect chance: 6% normally · 12% with the same-name rune.

Puncture Mark · Star Rune

Puncture Mark · Star Rune

Star Rune
Classes Himmelmez
Activation requires
Attack Rune
Buff Rune
Any Rune
Rune effects

[Puncture Execution]Damage+1–60%

View exact roll weights
Normal roll
1–60%
Same-name reroll
18–60%
Silver Star 36–48%
Gold Star 48–60%
Exact roll weights
Puncture Mark · Star Rune
Effect being rolled

[Puncture Execution]Damage+1–60%

Puncture Mark · Star Rune

Effect value Roll band · Chance
Normal distribution
1–18%
50%
18–24%
35%
24–30%
5%
30–36%
3%
36–42%
2%
42–48%
2%
48–54%
2%
54–60%
1%
Same-name distribution
18%
10%
18–24%
25%
24–30%
25%
30–36%
20%
36–42%
9%
42–48%
7%
48–54%
3%
54–60%
1%

Same-name rerolls shift the chance toward the stronger value bands shown above.

[Master of Puppets] Trait Level +1 (Generation Probability: 6%)

Effect chance: 6% normally · 12% with the same-name rune.

Explosive Time-Space - Star Rune

Explosive Time-Space - Star Rune

Star Rune
Classes Oscar
Activation requires
Attack Rune
Buff Rune
Any Rune
Rune effects

[Silent Singularity] Damage ratio at settlement +1–30%

View exact roll weights
Normal roll
1–30%
Same-name reroll
9.7–30%
Silver Star 18.4–24.2%
Gold Star 24.2–30%
Exact roll weights
Explosive Time-Space - Star Rune
Effect being rolled

[Silent Singularity] Damage ratio at settlement +1–30%

Explosive Time-Space - Star Rune

Effect value Roll band · Chance
Normal distribution
1–9.7%
50%
9.7–12.6%
35%
12.6–15.5%
5%
15.5–18.4%
3%
18.4–21.3%
2%
21.3–24.2%
2%
24.2–27.1%
2%
27.1–30%
1%
Same-name distribution
9.7%
10%
9.7–12.6%
25%
12.6–15.5%
25%
15.5–18.4%
20%
18.4–21.3%
9%
21.3–24.2%
7%
24.2–27.1%
3%
27.1–30%
1%

Same-name rerolls shift the chance toward the stronger value bands shown above.

All effects of HP Loss caused by oneself to enemies are increased by 1–20%.

View exact roll weights
Normal roll
1–20%
Same-name reroll
6.7–20%
Silver Star 12.4–16.2%
Gold Star 16.2–20%
Exact roll weights
Explosive Time-Space - Star Rune
Effect being rolled

All effects of HP Loss caused by oneself to enemies are increased by 1–20%.

Explosive Time-Space - Star Rune

Effect value Roll band · Chance
Normal distribution
1–6.7%
50%
6.7–8.6%
35%
8.6–10.5%
5%
10.5–12.4%
3%
12.4–14.3%
2%
14.3–16.2%
2%
16.2–18.1%
2%
18.1–20%
1%
Same-name distribution
6.7%
10%
6.7–8.6%
25%
8.6–10.5%
25%
10.5–12.4%
20%
12.4–14.3%
9%
14.3–16.2%
7%
16.2–18.1%
3%
18.1–20%
1%

Same-name rerolls shift the chance toward the stronger value bands shown above.

[Temporal Decay] Trait Level +1 (Generation Probability: 6%)

Effect chance: 6% normally · 12% with the same-name rune.

Time Tides - Star Rune

Time Tides - Star Rune

Star Rune
Classes Oscar
Activation requires
Buff Rune
Buff Rune
Any Rune
Rune effects

[Space-Time Wandering] will not lose any health within 0.1–2 seconds after activation.

View exact roll weights
Normal roll
0.1–2
Same-name reroll
0.67–2
Silver Star 1.24–1.62
Gold Star 1.62–2
Exact roll weights
Time Tides - Star Rune
Effect being rolled

[Space-Time Wandering] will not lose any health within 0.1–2 seconds after activation.

Time Tides - Star Rune

Effect value Roll band · Chance
Normal distribution
0.1–0.67
50%
0.67–0.86
35%
0.86–1.05
5%
1.05–1.24
3%
1.24–1.43
2%
1.43–1.62
2%
1.62–1.81
2%
1.81–2
1%
Same-name distribution
0.67
10%
0.67–0.86
25%
0.86–1.05
25%
1.05–1.24
20%
1.24–1.43
9%
1.43–1.62
7%
1.62–1.81
3%
1.81–2
1%

Same-name rerolls shift the chance toward the stronger value bands shown above.

All effects of HP Loss caused by oneself to enemies are increased by 1–20%.

View exact roll weights
Normal roll
1–20%
Same-name reroll
6.7–20%
Silver Star 12.4–16.2%
Gold Star 16.2–20%
Exact roll weights
Time Tides - Star Rune
Effect being rolled

All effects of HP Loss caused by oneself to enemies are increased by 1–20%.

Time Tides - Star Rune

Effect value Roll band · Chance
Normal distribution
1–6.7%
50%
6.7–8.6%
35%
8.6–10.5%
5%
10.5–12.4%
3%
12.4–14.3%
2%
14.3–16.2%
2%
16.2–18.1%
2%
18.1–20%
1%
Same-name distribution
6.7%
10%
6.7–8.6%
25%
8.6–10.5%
25%
10.5–12.4%
20%
12.4–14.3%
9%
14.3–16.2%
7%
16.2–18.1%
3%
18.1–20%
1%

Same-name rerolls shift the chance toward the stronger value bands shown above.

[Temporal Decay] Trait Level +1 (Generation Probability: 6%)

Effect chance: 6% normally · 12% with the same-name rune.

Void Echo - Star Rune

Void Echo - Star Rune

Star Rune
Classes Oscar
Activation requires
Attack Rune
Buff Rune
Any Rune
Rune effects

[Magnetic Field Effect] Damage +1–50%

View exact roll weights
Normal roll
1–50%
Same-name reroll
15–50%
Silver Star 30–40%
Gold Star 40–50%
Exact roll weights
Void Echo - Star Rune
Effect being rolled

[Magnetic Field Effect] Damage +1–50%

Void Echo - Star Rune

Effect value Roll band · Chance
Normal distribution
1–15%
50%
15–20%
35%
20–25%
5%
25–30%
3%
30–35%
2%
35–40%
2%
40–45%
2%
45–50%
1%
Same-name distribution
15%
10%
15–20%
25%
20–25%
25%
25–30%
20%
30–35%
9%
35–40%
7%
40–45%
3%
45–50%
1%

Same-name rerolls shift the chance toward the stronger value bands shown above.

All effects of HP Loss caused by oneself to enemies are increased by 1–20%.

View exact roll weights
Normal roll
1–20%
Same-name reroll
6.7–20%
Silver Star 12.4–16.2%
Gold Star 16.2–20%
Exact roll weights
Void Echo - Star Rune
Effect being rolled

All effects of HP Loss caused by oneself to enemies are increased by 1–20%.

Void Echo - Star Rune

Effect value Roll band · Chance
Normal distribution
1–6.7%
50%
6.7–8.6%
35%
8.6–10.5%
5%
10.5–12.4%
3%
12.4–14.3%
2%
14.3–16.2%
2%
16.2–18.1%
2%
18.1–20%
1%
Same-name distribution
6.7%
10%
6.7–8.6%
25%
8.6–10.5%
25%
10.5–12.4%
20%
12.4–14.3%
9%
14.3–16.2%
7%
16.2–18.1%
3%
18.1–20%
1%

Same-name rerolls shift the chance toward the stronger value bands shown above.

[Temporal Decay] Trait Level +1 (Generation Probability: 6%)

Effect chance: 6% normally · 12% with the same-name rune.

Wind Soul Mark · Star Rune

Wind Soul Mark · Star Rune

Star Rune
Classes Ais Wallenstein
Activation requires
Buff Rune
Buff Rune
Any Rune
Rune effects

In the [Ariel] state, [Silver Light] has a 1–50% chance of adding 2 layers of marks.

View exact roll weights
Normal roll
1–50%
Same-name reroll
15–50%
Silver Star 30–40%
Gold Star 40–50%
Exact roll weights
Wind Soul Mark · Star Rune
Effect being rolled

In the [Ariel] state, [Silver Light] has a 1–50% chance of adding 2 layers of marks.

Wind Soul Mark · Star Rune

Effect value Roll band · Chance
Normal distribution
1–15%
50%
15–20%
35%
20–25%
5%
25–30%
3%
30–35%
2%
35–40%
2%
40–45%
2%
45–50%
1%
Same-name distribution
15%
10%
15–20%
25%
20–25%
25%
25–30%
20%
30–35%
9%
35–40%
7%
40–45%
3%
45–50%
1%

Same-name rerolls shift the chance toward the stronger value bands shown above.

[Sword of Despair] trait level +1

Effect chance: 6% normally · 12% with the same-name rune.

Gale Breaking Blade · Star Rune

Gale Breaking Blade · Star Rune

Star Rune
Classes Ais Wallenstein
Activation requires
Attack Rune
Buff Rune
Any Rune
Rune effects

[Lil Rafaga] deals +1–30% damage to enemies with 100% health or shields.

View exact roll weights
Normal roll
1–30%
Same-name reroll
9.7–30%
Silver Star 18.4–24.2%
Gold Star 24.2–30%
Exact roll weights
Gale Breaking Blade · Star Rune
Effect being rolled

[Lil Rafaga] deals +1–30% damage to enemies with 100% health or shields.

Gale Breaking Blade · Star Rune

Effect value Roll band · Chance
Normal distribution
1–9.7%
50%
9.7–12.6%
35%
12.6–15.5%
5%
15.5–18.4%
3%
18.4–21.3%
2%
21.3–24.2%
2%
24.2–27.1%
2%
27.1–30%
1%
Same-name distribution
9.7%
10%
9.7–12.6%
25%
12.6–15.5%
25%
15.5–18.4%
20%
18.4–21.3%
9%
21.3–24.2%
7%
24.2–27.1%
3%
27.1–30%
1%

Same-name rerolls shift the chance toward the stronger value bands shown above.

[Sword of Despair] trait level +1

Effect chance: 6% normally · 12% with the same-name rune.

Silver Coat of Arms · Star Rune

Silver Coat of Arms · Star Rune

Star Rune
Classes Ais Wallenstein
Activation requires
Attack Rune
Buff Rune
Any Rune
Rune effects

[Silver Light] Damage +1–40%

View exact roll weights
Normal roll
1–40%
Same-name reroll
12–40%
Silver Star 24–32%
Gold Star 32–40%
Exact roll weights
Silver Coat of Arms · Star Rune
Effect being rolled

[Silver Light] Damage +1–40%

Silver Coat of Arms · Star Rune

Effect value Roll band · Chance
Normal distribution
1–12%
50%
12–16%
35%
16–20%
5%
20–24%
3%
24–28%
2%
28–32%
2%
32–36%
2%
36–40%
1%
Same-name distribution
12%
10%
12–16%
25%
16–20%
25%
20–24%
20%
24–28%
9%
28–32%
7%
32–36%
3%
36–40%
1%

Same-name rerolls shift the chance toward the stronger value bands shown above.

[Sword of Despair] trait level +1

Effect chance: 6% normally · 12% with the same-name rune.

Awakening Inscription · Star Rune

Awakening Inscription · Star Rune

Star Rune
Classes Bell Cranel
Activation requires
Buff Rune
Buff Rune
Any Rune
Rune effects

[Limit Off] duration +1–5 seconds

View exact roll weights
Normal roll
1–5
Same-name reroll
2.2–5
Silver Star 3.4–4.2
Gold Star 4.2–5
Exact roll weights
Awakening Inscription · Star Rune
Effect being rolled

[Limit Off] duration +1–5 seconds

Awakening Inscription · Star Rune

Effect value Roll band · Chance
Normal distribution
1–2.2
50%
2.2–2.6
35%
2.6–3
5%
3–3.4
3%
3.4–3.8
2%
3.8–4.2
2%
4.2–4.6
2%
4.6–5
1%
Same-name distribution
2.2
10%
2.2–2.6
25%
2.6–3
25%
3–3.4
20%
3.4–3.8
9%
3.8–4.2
7%
4.2–4.6
3%
4.6–5
1%

Same-name rerolls shift the chance toward the stronger value bands shown above.

[The Hestia Knife] attribute level +1

Effect chance: 6% normally · 12% with the same-name rune.

Holy Light Conviction · Star Rune

Holy Light Conviction · Star Rune

Star Rune
Classes Bell Cranel
Activation requires
Attack Rune
Buff Rune
Any Rune
Rune effects

[The Heroic Shot] is affected by Auto Attack Dmg Inc., with an impact ratio of 10–100%.

View exact roll weights
Normal roll
10–100%
Same-name reroll
37–100%
Silver Star 64–82%
Gold Star 82–100%
Exact roll weights
Holy Light Conviction · Star Rune
Effect being rolled

[The Heroic Shot] is affected by Auto Attack Dmg Inc., with an impact ratio of 10–100%.

Holy Light Conviction · Star Rune

Effect value Roll band · Chance
Normal distribution
10–37%
50%
37–46%
35%
46–55%
5%
55–64%
3%
64–73%
2%
73–82%
2%
82–91%
2%
91–100%
1%
Same-name distribution
37%
10%
37–46%
25%
46–55%
25%
55–64%
20%
64–73%
9%
73–82%
7%
82–91%
3%
91–100%
1%

Same-name rerolls shift the chance toward the stronger value bands shown above.

[The Hestia Knife] attribute level +1

Effect chance: 6% normally · 12% with the same-name rune.

Thunder Flame Mark · Star Rune

Thunder Flame Mark · Star Rune

Star Rune
Classes Bell Cranel
Activation requires
Attack Rune
Buff Rune
Any Rune
Rune effects

Each stack of [Fire Bolt] charge increases [1–10%] of [Fire Bolt] damage.

View exact roll weights
Normal roll
1–10%
Same-name reroll
3.7–10%
Silver Star 6.4–8.2%
Gold Star 8.2–10%
Exact roll weights
Thunder Flame Mark · Star Rune
Effect being rolled

Each stack of [Fire Bolt] charge increases [1–10%] of [Fire Bolt] damage.

Thunder Flame Mark · Star Rune

Effect value Roll band · Chance
Normal distribution
1–3.7%
50%
3.7–4.6%
35%
4.6–5.5%
5%
5.5–6.4%
3%
6.4–7.3%
2%
7.3–8.2%
2%
8.2–9.1%
2%
9.1–10%
1%
Same-name distribution
3.7%
10%
3.7–4.6%
25%
4.6–5.5%
25%
5.5–6.4%
20%
6.4–7.3%
9%
7.3–8.2%
7%
8.2–9.1%
3%
9.1–10%
1%

Same-name rerolls shift the chance toward the stronger value bands shown above.

[The Hestia Knife] attribute level +1

Effect chance: 6% normally · 12% with the same-name rune.