Self-Destructive Final Punishment · Star Rune
[Ultimate Punishment: Self-Destruction]Damage to monsters +1–50%
[Ultimate Despair] Trait Lv. +1 (Generation rate: 6%)
Effect chance: 6% normally · 12% with the same-name rune.
[Ultimate Punishment: Self-Destruction]Damage to monsters +1–50%
[Ultimate Despair] Trait Lv. +1 (Generation rate: 6%)
Effect chance: 6% normally · 12% with the same-name rune.
[Despair Forcefield] The lower your HP, the higher your damage, up to an increase of 1–100%. Upon death, HP is considered 0.
[Ultimate Despair] Trait Lv. +1 (Generation rate: 6%)
Effect chance: 6% normally · 12% with the same-name rune.
[The Emergence of Despair]Damage +1–50%
[Ultimate Despair] Trait Lv. +1 (Generation rate: 6%)
Effect chance: 6% normally · 12% with the same-name rune.
[Final Punishment: Academy Festival of Revelry] Damage +1–50%
[Executor of Despair]Trait Level+1 (Generation Probability: 6%)
Effect chance: 6% normally · 12% with the same-name rune.
[Scapegoat] Damage transfer ratio to [Play Dead Monokuma] +1–30%
[Executor of Despair]Trait Level+1 (Generation Probability: 6%)
Effect chance: 6% normally · 12% with the same-name rune.
[Monokuma Bomb] Damage +1–50%
[Executor of Despair]Trait Level+1 (Generation Probability: 6%)
Effect chance: 6% normally · 12% with the same-name rune.
[Blood Judgment] adds [Bleeding], reducing the Healing Effect enemies receive by −30–−1%
[Master of Puppets] Trait Level +1 (Generation Probability: 6%)
Effect chance: 6% normally · 12% with the same-name rune.
When Abominable Thing repeatedly hits an enemy, damage +1–20%, stacks up to 3 times.
[Master of Puppets] Trait Level +1 (Generation Probability: 6%)
Effect chance: 6% normally · 12% with the same-name rune.
[Puncture Execution]Damage+1–60%
[Master of Puppets] Trait Level +1 (Generation Probability: 6%)
Effect chance: 6% normally · 12% with the same-name rune.
[Silent Singularity] Damage ratio at settlement +1–30%
All effects of HP Loss caused by oneself to enemies are increased by 1–20%.
[Temporal Decay] Trait Level +1 (Generation Probability: 6%)
Effect chance: 6% normally · 12% with the same-name rune.
[Space-Time Wandering] will not lose any health within 0.1–2 seconds after activation.
All effects of HP Loss caused by oneself to enemies are increased by 1–20%.
[Temporal Decay] Trait Level +1 (Generation Probability: 6%)
Effect chance: 6% normally · 12% with the same-name rune.
[Magnetic Field Effect] Damage +1–50%
All effects of HP Loss caused by oneself to enemies are increased by 1–20%.
[Temporal Decay] Trait Level +1 (Generation Probability: 6%)
Effect chance: 6% normally · 12% with the same-name rune.
In the [Ariel] state, [Silver Light] has a 1–50% chance of adding 2 layers of marks.
[Sword of Despair] trait level +1
Effect chance: 6% normally · 12% with the same-name rune.
[Lil Rafaga] deals +1–30% damage to enemies with 100% health or shields.
[Sword of Despair] trait level +1
Effect chance: 6% normally · 12% with the same-name rune.
[Silver Light] Damage +1–40%
[Sword of Despair] trait level +1
Effect chance: 6% normally · 12% with the same-name rune.
[Limit Off] duration +1–5 seconds
[The Hestia Knife] attribute level +1
Effect chance: 6% normally · 12% with the same-name rune.
[The Heroic Shot] is affected by Auto Attack Dmg Inc., with an impact ratio of 10–100%.
[The Hestia Knife] attribute level +1
Effect chance: 6% normally · 12% with the same-name rune.
Each stack of [Fire Bolt] charge increases [1–10%] of [Fire Bolt] damage.
[The Hestia Knife] attribute level +1
Effect chance: 6% normally · 12% with the same-name rune.