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Gunslinger

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Physical

Gunslinger

Gunslinger Branch

Melee, Mobile Ranged, Super Long Range

Base Attributes
Strength
15
Intelligence
50
Vitality
20
Agility
60
Dexterity
75
Luck
50
Gunslinger character artwork
Build reference
Explore exact skill mechanics, runes, hero-exclusive equipment, and decoded client records.
11 direct
13 inherited
Class skills
All linked skills
Direct
Novice Skills
Adventure skills
Active & passive
Active only
Passive only

24 shown · 24 class-linked

42 shared Adventure skills available from the source filter

Updating details…
Loading rune compatibility and Aesir totals…
Loading compatible equipment…
Resolved game-client class record
The complete player-facing record includes resolved class identity and catalog fields alongside exact client mechanics. References are replaced with verified names; unresolved IDs and asset internals remain hidden.
Runtime class rules
Direct fields from the imported class row.
Client availabilityIsOpen
Open
Maximum Job LevelMaxJobLevel
130
Damage random factorsDamRandom
[1, 1]
Direct skill graphSkill
11 ordered entries
Runtime animation map
ActionSuffixMap binds each compatible weapon family to its client animation set.

No resolved weapon animation bindings are present in this class row.

InitialAttr
Strength Str
15
Intelligence Int
50
Vitality Vit
20
Agility Agi
60
Dexterity Dex
75
Luck Luk
50
Ordered skill graph
The client Skill array, resolved in its declared order.
  1. 1Rapid Shower
  2. 2Piercing Shot
  3. 3Pistol Mastery
  4. 4Point Shooting
  5. 5Magical Bullet
  6. 6Fragment Grenade
  7. 7Fallen Angel
  8. 8Smoke Bomb
  9. 9Alert
  10. 10Warning Shot
  11. 11Bulletproof Armor
Resolved client JSON

The resolved class record is the JSON root, with identity, progression, compatibility, mechanics, and release data together.

Table_Class.json
{
    "Name": "Gunslinger",
    "Description": "Melee, Mobile Ranged, Super Long Range",
    "Category": "Job class",
    "AttackType": "Physical",
    "IsOpen": true,
    "MaxJobLevel": 130,
    "SkillPointLimit": 40,
    "InitialAttr": {
        "Str": 15,
        "Int": 50,
        "Vit": 20,
        "Agi": 60,
        "Dex": 75,
        "Luk": 50
    },
    "DamRandom": [
        1,
        1
    ],
    "Skill": [
        "Rapid Shower",
        "Piercing Shot",
        "Pistol Mastery",
        "Point Shooting",
        "Magical Bullet",
        "Fragment Grenade",
        "Fallen Angel",
        "Smoke Bomb",
        "Alert",
        "Warning Shot",
        "Bulletproof Armor"
    ]
}
How to read this job path
Treat hero feature, direct, inherited, and Adventure skills as separate progression systems. Check the advancement path, weapon compatibility, and unlock conditions before comparing the final stat profile. Read the related player guide