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Blood Brand

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Blood Brand
Active
Magic
Buff
10 ranks
Blood Brand
Mark an enemy and track them on your minimap (you can select the target to track in the interface). Marked enemies have 5% reduced Move SPD and are unable to enter Hiding state for 12s. Only one enemy can be marked at a time.
Skill type
Buff
Target
Enemy
Range
8 m
Cooldown
10 s
Cast delay
1 s
Duration
12 s
SP cost
12
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 10

Source: Bloody Stigma

Max-level result Movement Speed At Lv. 10
-50%
Scaling rule
-5% × skill level + 0%
Affects
Enemy

Source: 悬赏Debuff

Max-level result Physical Damage Reduction Bounty - Hunt Lv. 5
-15%
Scaling rule
-3% × Bounty - Hunt level + 0%
Affects
Enemy

Source: 悬赏Debuff

Max-level result Magic Damage Reduction Bounty - Hunt Lv. 5
-15%
Scaling rule
-3% × Bounty - Hunt level + 0%
Affects
Enemy
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
SP cost
30
28
26
24
22
20
18
16
14
12
Cooldown
10 s
10 s
10 s
10 s
10 s
10 s
10 s
10 s
10 s
10 s
Cast delay
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Duration
30 s
28 s
26 s
24 s
22 s
20 s
18 s
16 s
14 s
12 s
Range
8 m
8 m
8 m
8 m
8 m
8 m
8 m
8 m
8 m
8 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Enemy
Movement Speed: -50% -5% × skill level + 0%
Enemy
Enemy
Physical Damage Reduction: -15% -3% × Bounty - Hunt level + 0% Magic Damage Reduction: -15% -3% × Bounty - Hunt level + 0%
Enemy
Status: 悬赏(符文)
Enemy
Physical Defense: -15%
Enemy
Movement Speed: -45% -5% × skill level + 0%
Enemy
Enemy
Physical Damage Reduction: -15% -3% × Bounty - Hunt level + 0% Magic Damage Reduction: -15% -3% × Bounty - Hunt level + 0%
Enemy
Status: 悬赏(符文)
Enemy
Physical Defense: -15%
Enemy
Movement Speed: -40% -5% × skill level + 0%
Enemy
Enemy
Physical Damage Reduction: -15% -3% × Bounty - Hunt level + 0% Magic Damage Reduction: -15% -3% × Bounty - Hunt level + 0%
Enemy
Status: 悬赏(符文)
Enemy
Physical Defense: -15%
Enemy
Movement Speed: -35% -5% × skill level + 0%
Enemy
Enemy
Physical Damage Reduction: -15% -3% × Bounty - Hunt level + 0% Magic Damage Reduction: -15% -3% × Bounty - Hunt level + 0%
Enemy
Status: 悬赏(符文)
Enemy
Physical Defense: -15%
Enemy
Movement Speed: -30.00% -5% × skill level + 0%
Enemy
Enemy
Physical Damage Reduction: -15% -3% × Bounty - Hunt level + 0% Magic Damage Reduction: -15% -3% × Bounty - Hunt level + 0%
Enemy
Status: 悬赏(符文)
Enemy
Physical Defense: -15%
Enemy
Movement Speed: -25% -5% × skill level + 0%
Enemy
Enemy
Physical Damage Reduction: -15% -3% × Bounty - Hunt level + 0% Magic Damage Reduction: -15% -3% × Bounty - Hunt level + 0%
Enemy
Status: 悬赏(符文)
Enemy
Physical Defense: -15%
Enemy
Movement Speed: -20% -5% × skill level + 0%
Enemy
Enemy
Physical Damage Reduction: -15% -3% × Bounty - Hunt level + 0% Magic Damage Reduction: -15% -3% × Bounty - Hunt level + 0%
Enemy
Status: 悬赏(符文)
Enemy
Physical Defense: -15%
Enemy
Movement Speed: -15.00% -5% × skill level + 0%
Enemy
Enemy
Physical Damage Reduction: -15% -3% × Bounty - Hunt level + 0% Magic Damage Reduction: -15% -3% × Bounty - Hunt level + 0%
Enemy
Status: 悬赏(符文)
Enemy
Physical Defense: -15%
Enemy
Movement Speed: -10% -5% × skill level + 0%
Enemy
Enemy
Physical Damage Reduction: -15% -3% × Bounty - Hunt level + 0% Magic Damage Reduction: -15% -3% × Bounty - Hunt level + 0%
Enemy
Status: 悬赏(符文)
Enemy
Physical Defense: -15%
Enemy
Movement Speed: -5% -5% × skill level + 0%
Enemy
Enemy
Physical Damage Reduction: -15% -3% × Bounty - Hunt level + 0% Magic Damage Reduction: -15% -3% × Bounty - Hunt level + 0%
Enemy
Status: 悬赏(符文)
Enemy
Physical Defense: -15%
Description Mark an enemy and track them on your minimap (you can select the target to track in the interface). Marked enemies have 50% reduced Move SPD and are unable to enter Hiding state for 30s. Only one enemy can be marked at a time. Mark an enemy and track them on your minimap (you can select the target to track in the interface). Marked enemies have 45% reduced Move SPD and are unable to enter Hiding state for 28s. Only one enemy can be marked at a time. Mark an enemy and track them on your minimap (you can select the target to track in the interface). Marked enemies have 40% reduced Move SPD and are unable to enter Hiding state for 26s. Only one enemy can be marked at a time. Mark an enemy and track them on your minimap (you can select the target to track in the interface). Marked enemies have 35% reduced Move SPD and are unable to enter Hiding state for 24s. Only one enemy can be marked at a time. Mark an enemy and track them on your minimap (you can select the target to track in the interface). Marked enemies have 30% reduced Move SPD and are unable to enter Hiding state for 22s. Only one enemy can be marked at a time. Mark an enemy and track them on your minimap (you can select the target to track in the interface). Marked enemies have 25% reduced Move SPD and are unable to enter Hiding state for 20s. Only one enemy can be marked at a time. Mark an enemy and track them on your minimap (you can select the target to track in the interface). Marked enemies have 20% reduced Move SPD and are unable to enter Hiding state for 18s. Only one enemy can be marked at a time. Mark an enemy and track them on your minimap (you can select the target to track in the interface). Marked enemies have 15% reduced Move SPD and are unable to enter Hiding state for 16s. Only one enemy can be marked at a time. Mark an enemy and track them on your minimap (you can select the target to track in the interface). Marked enemies have 10% reduced Move SPD and are unable to enter Hiding state for 14s. Only one enemy can be marked at a time. Mark an enemy and track them on your minimap (you can select the target to track in the interface). Marked enemies have 5% reduced Move SPD and are unable to enter Hiding state for 12s. Only one enemy can be marked at a time.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Bloody Stigma

Decrease moving speed
Enemy
Applied change
Track Target
Movement Speed
-50%
Formula: -5% × skill level + 0%

悬赏

被悬赏标记
Enemy
Applied change
Hunt Reward

悬赏Debuff

Enemy
Applied change
Physical Damage Reduction
-15%
Formula: -3% × Bounty - Hunt level + 0%
Magic Damage Reduction
-15%
Formula: -3% × Bounty - Hunt level + 0%

悬赏(符文)

受到伤害提高, 造成伤害降低
Enemy
Applied change
Applied Buff
Status
悬赏(符文)

悬赏Debuff(地狱火手枪)

Enemy
Applied change
Physical Defense
-15%
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide