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RO Codex Adventurer's Index RO Codex ROM Eternal Love
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Two-sided Coin

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Two-sided Coin
Active
Buff
10 ranks
Two-sided Coin
Toss a coin. If it lands heads, gain 3 LUK and 2% M.ATK; If it lands tails, gain 3 AGI and 2% Move SPD. Coin effect lasts 120s and cannot be dispelled.
Skill type
Buff
Target
Friend
Range
0 m
Cast time
1 s
Cooldown
60 s
Cast delay
1.50 s
Duration
120 s
SP cost
21
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 10

Source: Two-sided Coin (obtain simultaneously)

Max-level result Agility At Lv. 10
+30
Scaling rule
+3 × skill level + 0
Affects
Self

Source: Two-sided Coin (obtain simultaneously)

Max-level result Luck At Lv. 10
+30
Scaling rule
+3 × skill level + 0
Affects
Self

Source: Two-sided Coin (obtain simultaneously)

Max-level result Magic Attack At Lv. 10
+20%
Scaling rule
+2% × skill level + 0%
Affects
Self

Source: Two-sided Coin (obtain simultaneously)

Max-level result Movement Speed At Lv. 10
+20%
Scaling rule
+2% × skill level + 0%
Affects
Self
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
SP cost
30
29
28
27
26
25
24
23
22
21
Cast time
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Cooldown
60 s
60 s
60 s
60 s
60 s
60 s
60 s
60 s
60 s
60 s
Cast delay
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
Duration
120 s
120 s
120 s
120 s
120 s
120 s
120 s
120 s
120 s
120 s
Range
0 m
0 m
0 m
0 m
0 m
0 m
0 m
0 m
0 m
0 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Self
Self
Agility: +30 +3 × skill level + 0 Luck: +30 +3 × skill level + 0 Magic Attack: +20% +2% × skill level + 0% Movement Speed: +20% +2% × skill level + 0%
Self
Count: {"a":0,"b":0,"c":173033,"d":1,"type":3250}
Self
Self
Agility: +27 +3 × skill level + 0 Luck: +27 +3 × skill level + 0 Magic Attack: +18% +2% × skill level + 0% Movement Speed: +18% +2% × skill level + 0%
Self
Count: {"a":0,"b":0,"c":173033,"d":1,"type":3250}
Self
Self
Agility: +24 +3 × skill level + 0 Luck: +24 +3 × skill level + 0 Magic Attack: +16% +2% × skill level + 0% Movement Speed: +16% +2% × skill level + 0%
Self
Count: {"a":0,"b":0,"c":173033,"d":1,"type":3250}
Self
Self
Agility: +21 +3 × skill level + 0 Luck: +21 +3 × skill level + 0 Magic Attack: +14.00% +2% × skill level + 0% Movement Speed: +14.00% +2% × skill level + 0%
Self
Count: {"a":0,"b":0,"c":173033,"d":1,"type":3250}
Self
Self
Agility: +18 +3 × skill level + 0 Luck: +18 +3 × skill level + 0 Magic Attack: +12% +2% × skill level + 0% Movement Speed: +12% +2% × skill level + 0%
Self
Count: {"a":0,"b":0,"c":173033,"d":1,"type":3250}
Self
Self
Agility: +15 +3 × skill level + 0 Luck: +15 +3 × skill level + 0 Magic Attack: +10% +2% × skill level + 0% Movement Speed: +10% +2% × skill level + 0%
Self
Count: {"a":0,"b":0,"c":173033,"d":1,"type":3250}
Self
Self
Agility: +12 +3 × skill level + 0 Luck: +12 +3 × skill level + 0 Magic Attack: +8% +2% × skill level + 0% Movement Speed: +8% +2% × skill level + 0%
Self
Count: {"a":0,"b":0,"c":173033,"d":1,"type":3250}
Self
Self
Agility: +9 +3 × skill level + 0 Luck: +9 +3 × skill level + 0 Magic Attack: +6% +2% × skill level + 0% Movement Speed: +6% +2% × skill level + 0%
Self
Count: {"a":0,"b":0,"c":173033,"d":1,"type":3250}
Self
Self
Agility: +6 +3 × skill level + 0 Luck: +6 +3 × skill level + 0 Magic Attack: +4% +2% × skill level + 0% Movement Speed: +4% +2% × skill level + 0%
Self
Count: {"a":0,"b":0,"c":173033,"d":1,"type":3250}
Self
Self
Agility: +3 +3 × skill level + 0 Luck: +3 +3 × skill level + 0 Magic Attack: +2% +2% × skill level + 0% Movement Speed: +2% +2% × skill level + 0%
Self
Count: {"a":0,"b":0,"c":173033,"d":1,"type":3250}
Description Toss a coin. If it lands heads, gain 30 LUK and 20% M.ATK; If it lands tails, gain 30 AGI and 20% Move SPD. Coin effect lasts 120s and cannot be dispelled. Toss a coin. If it lands heads, gain 27 LUK and 18% M.ATK; If it lands tails, gain 27 AGI and 18% Move SPD. Coin effect lasts 120s and cannot be dispelled. Toss a coin. If it lands heads, gain 24 LUK and 16% M.ATK; If it lands tails, gain 24 AGI and 16% Move SPD. Coin effect lasts 120s and cannot be dispelled. Toss a coin. If it lands heads, gain 21 LUK and 14% M.ATK; If it lands tails, gain 21 AGI and 14% Move SPD. Coin effect lasts 120s and cannot be dispelled. Toss a coin. If it lands heads, gain 18 LUK and 12% M.ATK; If it lands tails, gain 18 AGI and 12% Move SPD. Coin effect lasts 120s and cannot be dispelled. Toss a coin. If it lands heads, gain 15 LUK and 10% M.ATK; If it lands tails, gain 15 AGI and 10% Move SPD. Coin effect lasts 120s and cannot be dispelled. Toss a coin. If it lands heads, gain 12 LUK and 8% M.ATK; If it lands tails, gain 12 AGI and 8% Move SPD. Coin effect lasts 120s and cannot be dispelled. Toss a coin. If it lands heads, gain 9 LUK and 6% M.ATK; If it lands tails, gain 9 AGI and 6% Move SPD. Coin effect lasts 120s and cannot be dispelled. Toss a coin. If it lands heads, gain 6 LUK and 4% M.ATK; If it lands tails, gain 6 AGI and 4% Move SPD. Coin effect lasts 120s and cannot be dispelled. Toss a coin. If it lands heads, gain 3 LUK and 2% M.ATK; If it lands tails, gain 3 AGI and 2% Move SPD. Coin effect lasts 120s and cannot be dispelled.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Two-sided Coin

Self
Applied change
Applies additional status

Two-sided Coin (obtain simultaneously)

LUK, M. ATK, AGI and Move SPD increase
Self
Applied change
Agility
+30
Formula: +3 × skill level + 0
Luck
+30
Formula: +3 × skill level + 0
Magic Attack
+20%
Formula: +2% × skill level + 0%
Movement Speed
+20%
Formula: +2% × skill level + 0%

Two-sided Coin - Reload

Self
Applied change
Bullet Load
Count
{"a":0,"b":0,"c":173033,"d":1,"type":3250}
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide