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Ryuoumaru

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Physical

Ryuoumaru

Little Savior Branch

Battle, Phy., single unit high damage

Base Attributes
Strength
90
Intelligence
15
Vitality
60
Agility
15
Dexterity
60
Luck
30
Ryuoumaru avatar
Build reference
Explore exact skill mechanics, runes, hero-exclusive equipment, and decoded client records.
18 direct
33 inherited
Class skills
All linked skills
Direct
Ryujinmaru Skills
Adventure skills
Active & passive
Active only
Passive only

51 shown · 51 class-linked

42 shared Adventure skills available from the source filter

Updating details…
Loading rune compatibility and Aesir totals…
Loading compatible equipment…
Resolved game-client class record
The complete player-facing record includes resolved class identity and catalog fields alongside exact client mechanics. References are replaced with verified names; unresolved IDs and asset internals remain hidden.
Runtime class rules
Direct fields from the imported class row.
Client availabilityIsOpen
Open
Maximum Job LevelMaxJobLevel
358
Damage random factorsDamRandom
[1, 1]
Direct skill graphSkill
18 ordered entries
Runtime animation map
ActionSuffixMap binds each compatible weapon family to its client animation set.

No resolved weapon animation bindings are present in this class row.

InitialAttr
Strength Str
90
Intelligence Int
15
Vitality Vit
60
Agility Agi
15
Dexterity Dex
60
Luck Luk
30
Ordered skill graph
The client Skill array, resolved in its declared order.
  1. 1Phoenix Dragon Glacier Sword
  2. 2Dragon King Form
  3. 3Dragon King's Rage
  4. 4Restart
  5. 5Circle
  6. 6Recursion
  7. 7Energy Wave
  8. 8Dragon King Shield
  9. 9Ryuoumaru
  10. 10Recursion - Energy
  11. 11Phoenix Dragon Glacier Sword - Breakthrough
  12. 12Dragon King Form - Fire Bathing
  13. 13Restart - Speed up
  14. 14Restart - Reborn
  15. 15One Hit Kill! Phoenix Dragon Sword
  16. 16One Hit Kill! Phoenix Dragon Sword- Execute
  17. 17One Hit Kill! Phoenix Dragon Sword - Justice
  18. 18Force Focus
Resolved client JSON

The resolved class record is the JSON root, with identity, progression, compatibility, mechanics, and release data together.

Table_Class.json
{
    "Name": "Ryuoumaru",
    "Description": "Battle, Phy., single unit high damage",
    "Category": "Job class",
    "AttackType": "Physical",
    "IsOpen": true,
    "MaxJobLevel": 358,
    "SkillPointLimit": 138,
    "InitialAttr": {
        "Str": 90,
        "Int": 15,
        "Vit": 60,
        "Agi": 15,
        "Dex": 60,
        "Luk": 30
    },
    "DamRandom": [
        1,
        1
    ],
    "Skill": [
        "Phoenix Dragon Glacier Sword",
        "Dragon King Form",
        "Dragon King's Rage",
        "Restart",
        "Circle",
        "Recursion",
        "Energy Wave",
        "Dragon King Shield",
        "Ryuoumaru",
        "Recursion - Energy",
        "Phoenix Dragon Glacier Sword - Breakthrough",
        "Dragon King Form - Fire Bathing",
        "Restart - Speed up",
        "Restart - Reborn",
        "One Hit Kill! Phoenix Dragon Sword",
        "One Hit Kill! Phoenix Dragon Sword- Execute",
        "One Hit Kill! Phoenix Dragon Sword - Justice",
        "Force Focus"
    ]
}
How to read this job path
Treat hero feature, direct, inherited, and Adventure skills as separate progression systems. Check the advancement path, weapon compatibility, and unlock conditions before comparing the final stat profile. Read the related player guide