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Description
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Ryujinmaru hovers in the air and won't be affected by Traps or Graffiti. Meanwhile, Ryujinmaru's Move Spd is increased by 25% for 50 sec
Ryujinmaru is immune to the following skills: Ankle Snare, Frost Trap, Claymore Trap, Land Mine, Sandman Trap, Electric Shock, Thorns Trap, Manhole, Magic Trap, Chaos Panic, Blood Thirst, Reverberation, Blazar Trap, Dark Matter Trap, Star Searching Trap, Comet Trap
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Ryujinmaru hovers in the air and won't be affected by Traps or Graffiti. Meanwhile, Ryujinmaru's Move Spd is increased by 20% for 45 sec
Ryujinmaru is immune to the following skills: Ankle Snare, Frost Trap, Claymore Trap, Land Mine, Sandman Trap, Electric Shock, Thorns Trap, Manhole, Magic Trap, Chaos Panic, Blood Thirst, Reverberation, Blazar Trap, Dark Matter Trap, Star Searching Trap, Comet Trap
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Ryujinmaru hovers in the air and won't be affected by Traps or Graffiti. Meanwhile, Ryujinmaru's Move Spd is increased by 15% for 40 sec
Ryujinmaru is immune to the following skills: Ankle Snare, Frost Trap, Claymore Trap, Land Mine, Sandman Trap, Electric Shock, Thorns Trap, Manhole, Magic Trap, Chaos Panic, Blood Thirst, Reverberation, Blazar Trap, Dark Matter Trap, Star Searching Trap, Comet Trap
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Ryujinmaru hovers in the air and won't be affected by Traps or Graffiti. Meanwhile, Ryujinmaru's Move Spd is increased by 10% for 35 sec
Ryujinmaru is immune to the following skills: Ankle Snare, Frost Trap, Claymore Trap, Land Mine, Sandman Trap, Electric Shock, Thorns Trap, Manhole, Magic Trap, Chaos Panic, Blood Thirst, Reverberation, Blazar Trap, Dark Matter Trap, Star Searching Trap, Comet Trap
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Ryujinmaru hovers in the air and won't be affected by Traps or Graffiti. Meanwhile, Ryujinmaru's Move Spd is increased by 5% for 30 sec
Ryujinmaru is immune to the following skills: Ankle Snare, Frost Trap, Claymore Trap, Land Mine, Sandman Trap, Electric Shock, Thorns Trap, Manhole, Magic Trap, Chaos Panic, Blood Thirst, Reverberation, Blazar Trap, Dark Matter Trap, Star Searching Trap, Comet Trap
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