Ryujinmaru
Little Savior Branch
Battle, Phy., single unit high damage
Base Attributes
- Strength
- 90
- Intelligence
- 15
- Vitality
- 60
- Agility
- 15
- Dexterity
- 60
- Luck
- 30
Build reference
Explore exact skill mechanics, runes, hero-exclusive equipment, and decoded client records.
33 shown · 33 class-linked
42 shared Adventure skills available from the source filter
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Runtime class rules
Direct fields from the imported class row.
- Client availability
IsOpen - Open
- Maximum Job Level
MaxJobLevel - 200
- Damage random factors
DamRandom - [1, 1]
- Direct skill graph
Skill - 11 ordered entries
Runtime animation map
ActionSuffixMap binds each compatible weapon family to its client animation set.
No resolved weapon animation bindings are present in this class row.
InitialAttr
- Strength
Str - 90
- Intelligence
Int - 15
- Vitality
Vit - 60
- Agility
Agi - 15
- Dexterity
Dex - 60
- Luck
Luk - 30
Ordered skill graph
The client
Skill array, resolved in its declared order.
- 1One Hit Kill - Soaring Dragon Sword
- 2Anti-gravity Armor
- 3Side Slide
- 4Flame Dragon Blast
- 5Proficient in Fire
- 6Sword Mastery
- 7Repair
- 8Flying Dragon Fist
- 9Self Destruction
- 10Optical Camouflage Stance
- 11Kindness
Resolved client JSON
The resolved class record is the JSON root, with identity, progression, compatibility, mechanics, and release data together.
{
"Name": "Ryujinmaru",
"Description": "Battle, Phy., single unit high damage",
"Category": "Job class",
"AttackType": "Physical",
"IsOpen": true,
"MaxJobLevel": 200,
"SkillPointLimit": 40,
"InitialAttr": {
"Str": 90,
"Int": 15,
"Vit": 60,
"Agi": 15,
"Dex": 60,
"Luk": 30
},
"DamRandom": [
1,
1
],
"Skill": [
"One Hit Kill - Soaring Dragon Sword",
"Anti-gravity Armor",
"Side Slide",
"Flame Dragon Blast",
"Proficient in Fire",
"Sword Mastery",
"Repair",
"Flying Dragon Fist",
"Self Destruction",
"Optical Camouflage Stance",
"Kindness"
]
}