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Solar Trouvere

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Physical

Solar Trouvere

Archer Branch

After seeing the sun and moon lovers protecting Prontera, the Courtly Dancer gained the power of the moon with the help of Aleister and Tammi.

Base Attributes
Strength
15
Intelligence
60
Vitality
60
Agility
15
Dexterity
90
Luck
30
Solar Trouvere character artwork
Job Branch
Follow this job branch and compare available advancements.
Requirements & bonuses
Details for this job in the branch.
Required base level
120
Peak level
387
Skills
Skills learned directly by this job.
22 direct
Music

Music

Passive
Passive
Lv. 10

When a Solo song is played completely, its Solo effect will take effect for an extra 6 seconds after the performance

Illusion Puppet

Illusion Puppet

Active
Magic
Buff
Lv. 3

Summons an Illusion Puppet that follows you. The Illusion Puppet will not launch attacks or take any damage. When there is no Dancer in the team, you can play an Ensemble and a Chorus with the Illusion Puppet (effects of the Chorus skill will be halved, and no accompanist's attributes will be calculated). The Illusion Puppet lasts 30 second(s).

Majestic Echo

Majestic Echo

Active
Physical
Attack
Lv. 10

Make a majestic sound, cause DMG equivalent to ATK x1450% to enemies within 4 meters of your range, and reset CD of [Majestic Echo] of dancers' teammates within the range. The DMG of [Majestic Echo] received by enemies every time within 4 seconds will be increased by 20%. Up to 6 times can be increased

1,450.0% · 2 hits

Pious Concerto

Pious Concerto

Passive
Passive
Lv. 10

Under Ensemble or Solo status, each unit affected will increase your DMG Reduction by 0.5%.

Getting Better

Getting Better

Passive
Passive
Lv. 5

While playing, every 3 seconds increase your 5 Atk, 1% Healing Received, Pen., and M.Pen., stacking up to 10 layers.

Shining Sun and Moon

Shining Sun and Moon

Active
Magic
Ensemble
Lv. 10

Choir Skill, increase Reflection by 2% and Magic Reflection by 2% of all teammates within 5m. Lasts 30 seconds. It must be performed with other Dancers in the team who have also learned this Skill, Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped

Morning Song

Morning Song

Active
Magic
Solo
Lv. 10

Solo Skill, during the performance time, increases you and your teammates’ DMG dealt to Formless, Plant, Animal, Insect and Fish races by 1.5%. Lasts 30 seconds. Uses 12 SP each sec, must have an Music-type weapon equipped

Day and Night

Day and Night

Active
Magic
Ensemble
Lv. 10

Ensemble skill, granting day/night effects to teammates within a 5 meter radius. [Day] provides 3% Dmg Reduc. and recovers 1% maximum health per second, [Night] provides 3% Magic Reduc. and recovers 1% maximum magic per second, switching every 5 seconds, performance lasts 60 seconds, consuming 16 SP per second. Must be played in conjunction with a Dancer in the party who has learned this skill, skill level = rounded down (sum of both skill levels/2). Must equip an Equipment instrument-type weapon.

Chaotic Poem

Chaotic Poem

Active
Magic
Buff
Lv. 5

Confuse an enemy, swap 20% of their Basic ATK and Basic DEF. Lasts 10 seconds.

Bragi’s Faith

Bragi’s Faith

Active
Magic
Lead Skill
Lv. 5

Solar Trouvere continues chanting, during which all DMG and healing received by enemy units and teammates within 5 meters won't take immediate effect. After the chant, the DMG and healing will be calculated and settled where the caster and all its teammates will receive 10% less of the total DMG and the Natural Sound on Repeat effect is added for nearby teammates every 0.5 second. The chant will last for 3 seconds, during which the caster is immune to all abnormal states

Sunlight Movement

Sunlight Movement

Active
Magic
Solo
Lv. 5

Solo Skill, during the performance time, reduces Crit. By 20 and Hit by 40 of all enemies within 4m for 30 sec. Uses 11 SP each sec, must have a Music-type weapon equipped

Fate Guardian

Fate Guardian

Passive
Passive
Lv. 5

When single DMG taken is higher than 35%, passively use [Tarot Card of Fate] to the enemy

End of Sun and Moon

End of Sun and Moon

Active
Magic
Ensemble
Lv. 10

A concord skill that inflicts one stack of [Doomsday] per sec on all enemies within 5m. Each stack of [Doomsday] reduces MOV SPD of the enemy by 10% (doesn't work on monsters). The enemy dies upon gaining the 5th stack of [Doomsday] (doesn't work on monsters). Enemies out of [End of Sun and Moon]'s range deal 21% less DMG to the performer. The performance lasts for 60s, consuming %s SP per sec. You must perform with a Dancer in the team that has learned this skill. The skill level is (total skill level of the two/2) rounded down. A musical instrument must be equipped.

Majestic Echo - Enhance

Majestic Echo - Enhance

Passive
Passive
Lv. 8

[Majestic Echo] DMG +5%

Majestic Echo - Dread

Majestic Echo - Dread

Passive
Passive
Lv. 5

[Majestic Echo] has a 20% chance of making the enemy enter the [Fear] for 1 second.

Getting Better - Restore

Getting Better - Restore

Passive
Passive
Lv. 5

When playing, increase your SP Regen by 2% every 3 seconds. Up to 10 layers

Morning Song - Reduction

Morning Song - Reduction

Passive
Passive
Lv. 7

When playing [Morning Song], increase DMG Reduc. To Formless, Plant, Animal, Insect and Fish races by 2%.

Chaotic Poem - Weaken

Chaotic Poem - Weaken

Passive
Passive
Lv. 6

Reduces target’s ATK and DEF by 5% at the same time under [Chaotic Poem] status

Bragi’s Faith - Heal

Bragi’s Faith - Heal

Passive
Passive
Lv. 5

When settling in [Bragi’s Faith], increase your and teammates’ Healing by 10%

Sunlight Movement - Blind

Sunlight Movement - Blind

Passive
Passive
Lv. 5

[Sunlight Movement] causes enemies within the range have 4% chance of losing Must Hit Skill

Fate Guardian - SP Regen

Fate Guardian - SP Regen

Passive
Passive
Lv. 5

Restore your lost SP by 1% every time you use [Tarot Card of Fate] actively or passively

Force Focus

Force Focus

Passive
Passive
Lv. 20

Adventurers breakthrough the Cultivation limit and obtain an additional Max HP bonus. Can increase Max HP by 500.

Minstrel Skills
Inherited from an earlier job in this branch.
11 inherited
Severe Rainstorm

Severe Rainstorm

Inherited
Active
Magic
Attack
Lv. 20

Volleys a hail of arrows into the sky that rain down in a 3m range, inflicting [Arrow Shower] x 55% Phy. DMG on enemies in the range each 0.5 seconds for 5 seconds. Each Raging Storm stacked in the area increases DMG by 10%, up to 50%.

Metallic Sound

Metallic Sound

Inherited
Active
Magic
Attack
Lv. 5

Unleash a high-pitched sound on 1 enemy, inflicting [Stun] for 2 sec and inflicting M.Dmg equivalent to Atk *560%. [Performance Class] will increase by 5% Dmg for every Skill Lv. increased

560.0% · 1 hit

Performance Class

Performance Class

Inherited
Passive
Passive
Lv. 10

Increase your own maximum Sp by 1%, improve Sp recovery by 1 point(s). For each level increase, the damage of [Arrow Vulcan] increases by 10%.

Shield Resonance

Shield Resonance

Inherited
Active
Magic
Solo
Lv. 10

A solo skill. During the performance, restore (own INT+own VIT/2)*23 HP per sec for all teammates within 4m. The performance lasts 30s and costs 10 SP per sec. A musical instrument must be equipped (the effect quadruples during PvP and GvG).

Wolf Dance

Wolf Dance

Inherited
Active
Magic
Ensemble
Lv. 5

Choir Skill, increase ASPD of all teammates within 5m by 2%,Archer Beast Damage also increases 6%,performance lasts 50 sec. Must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped

Song of Return

Song of Return

Inherited
Active
Magic
Reborn
Lv. 5

Resurrect a chosen teammate, restoring 30% HP and 20% SP

Leylad's Resolve

Leylad's Resolve

Inherited
Active
Magic
Ensemble
Lv. 15

Choir Skill, increases Max HP of all teammates within 5m by (The sum of the Max Hp of the two performers added together *5% (calculated according to being in the wild)+1400),performance lasts 50 sec. Must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped

Raiders' Song

Raiders' Song

Inherited
Active
Magic
Solo
Lv. 10

Solo Skill, during the performance time, increases Atk by (Own DEX + 28) of all teammates within 4m, performance lasts 30 sec. Uses 8 SP each sec, must have an Music-type weapon equipped

Ancient Song

Ancient Song

Inherited
Active
Magic
Ensemble
Lv. 15

Choir Skill, increases Atk of all teammates within 5m by 15 & M.ATk by 15, performance lasts 50 sec. Must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped

Reverberation

Reverberation

Inherited
Active
Magic
Trap Skill
Lv. 5

Creates an ultrasonic wave on the ground, inflicting Neutral Magic Damage equivalent to 600% Atk on all the enemy targets close to the ultrasonic wave within 3m. Resounding Quake lasts 30 sec,can create 3 max

Vibration Field

Vibration Field

Inherited
Active
Magic
Trigger Trap
Lv. 5

Immediately activate all Resounding Quakes and increase Resounding Quake’s Dmg by 20%

Clown Skills
Inherited from an earlier job in this branch.
10 inherited
The Catalyst

The Catalyst

Inherited
Active
Magic
Ensemble
Lv. 6

Ensemble Skill, allows all teammates within 5m to use skills without using items, performance lasts 60 sec. Uses 12 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped

Arrow Vulcan

Arrow Vulcan

Inherited
Active
Magic
Attack
Lv. 20

Fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *460%. This skill can be used while performing a Musical Skill, must have a Whip-type weapon or Music-type weapon equipped

460.0% · 5 hits

Undying Siegfried

Undying Siegfried

Inherited
Active
Magic
Ensemble
Lv. 15

Ensemble Skill, Earth, Water & Fire damage -3% of all teammates within 5m,performance lasts 60 sec. Uses 20 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped

Musical Instrument Proficiency

Musical Instrument Proficiency

Inherited
Passive
Passive
Lv. 15

When using Music-type weapon, increase DEX by 1 & Atk by 8

Nibelungen Ring

Nibelungen Ring

Inherited
Active
Magic
Ensemble
Lv. 10

Ensemble Skill, increases Pen. & M.Pen of all teammates within 5m by 1%, performance lasts 60 sec. Uses 32 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped

Puppeteer's Trick

Puppeteer's Trick

Inherited
Active
Magic
Buff
Lv. 15

Transfer 3 of own STR, AGI, VIT, INT, DEX & LUK to another teammate for 60 sec. Both players must be within 7m otherwise the skill will lose effect. [When a target receives the effects of multiple Pupeteer's Trick, only 1 will take effect]

A Poem of Blakey

A Poem of Blakey

Inherited
Active
Magic
Solo
Lv. 10

Solo Skill, during the performance time, Variable Cast Time -2.5% & increase SP Regen Spd% (Own INT/3+10%) of all teammates within 4m, performance lasts 30 sec. Uses 8 SP each sec, must have an Music-type weapon equipped

Rocky's Sorrow

Rocky's Sorrow

Inherited
Active
Magic
Ensemble
Lv. 1

Ensemble Skill, prevents all opponents within 5m from being able to use skills (Only effective against enemies in the wild),performance lasts 60 sec. Uses 18 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped

Encore

Encore

Inherited
Passive
Passive
Lv. 5

When using the same Dance or Song that was used last time, the SP Cost is reduced by 10% (Including SP used with Chorus Skills)

Don’t Hold Me Back

Don’t Hold Me Back

Inherited
Passive
Passive
Lv. 5

When Bards and Dancers are using Ensemble Skills, they can freely move within the chorus range (But can’t use Solo Skills), recovers 20% Speed & ASPD

Bard Skills
Inherited from an earlier job in this branch.
11 inherited
Assassin’s Dusk

Assassin’s Dusk

Inherited
Active
Magic
Solo
Lv. 10

Solo Skill, during the performance time, increases AGI by 3 & ASPD by 1.5% of all teammates within 4m (Whips and Instruments are classed as ranged), performance lasts 30 sec. Uses 2 SP each sec, must have an Music-type weapon equipped

Eternal Chaos

Eternal Chaos

Inherited
Active
Magic
Ensemble
Lv. 1

Ensemble Skill, reduces the Def of all enemies within 5m by 100% for 60 sec. Each sec uses 12 SP,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped

Instrument Attack

Instrument Attack

Inherited
Active
Magic
Attack
Lv. 10

Use your Music-type weapon to fire a barrage of arrows at an enemy, inflicting Dmg equivalent to Atk *240% on an enemy unit. This skill can be used while performing a Musical Skill, must have an Music-type weapon equipped

240.0% · 1 hit

Whistle

Whistle

Inherited
Active
Magic
Solo
Lv. 10

Solo Skill, during the performance time, increases Flee by (Own AGI/6+13) & Speed by 2% of all teammates within 4m, performance lasts 30 sec. Uses 2 SP each sec, must have an Music-type weapon equipped

Lullaby

Lullaby

Inherited
Active
Magic
Ensemble
Lv. 1

Ensemble Skill, have an 80% chance of inflicting Sleep status on all enemies within 5m,performance lasts 60 sec. Each sec uses 8 SP,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped

Apple of Eden

Apple of Eden

Inherited
Active
Magic
Solo
Lv. 10

Solo Skill, during the performance time, increases Max HP by (Own VIT *20+1200) of all teammates within 4m, performance lasts 30 sec. Uses 4 SP each sec, must have an Music-type weapon equipped

War Drum

War Drum

Inherited
Active
Magic
Ensemble
Lv. 20

Ensemble Skill, increases the Atk of all teammates within 5m by 5.5% & Def by 5.5%. Performance lasts 60 sec. Each sec uses 20 SP,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped

Unbarring Octave

Unbarring Octave

Inherited
Active
Buff
Lv. 5

Has a 60% chance of inflicting [Freeze] status on all enemy targets within 3m for 10 sec

Mr. Gold is rich

Mr. Gold is rich

Inherited
Active
Magic
Ensemble
Lv. 15

Ensemble Skill, increases the Base Exp of all teammates within 5m by 30% & Job Exp earned is increased by 30%, Performance lasts 60 sec. Each sec uses 8 SP,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped

Use Musical Instrument

Use Musical Instrument

Inherited
Passive
Passive
Lv. 20

Increase Music-type weapon control ability, when using Instruments, increase Atk by 6 & Auto Attack Atk by 20. When performing musical skills, increase Speed by 1%

Momentary Adaption

Momentary Adaption

Inherited
Active
Stop Concert
Lv. 1

Bards and Dancers can use this skill to stop the current song or dance that they are using. (The solo,ensemble and choir skills of Bards and Dancers can only take effect on their teammates, in GVG they can take effect on a maximum of 15 allies)

Archer Skills
Inherited from an earlier job in this branch.
7 inherited
Novice Skills
Inherited from an earlier job in this branch.
13 inherited
First Aid

First Aid

Inherited
Active
Magic
Heal
Lv. 1

Quickly restores (100 + BaseLv*5) points of HP

Play Dead

Play Dead

Inherited
Active
Fake Dead
Lv. 1

Instantly enters Play Dead status, so the attacker loses the target and leaves the battle. Every 5 sec, restores HP equal to 10% Max HP and SP equal to 10% Max SP for self.

Rest on Site

Rest on Site

Inherited
Passive
Passive
Lv. 1

When the user sits, every 5 sec restores 10% max HP and SP

Might Field

Might Field

Inherited
Passive
Passive
Lv. 1

Increases your STR for higher load Could carry more items. Each 5 Str expand the bag by 1 slot

Protect Party

Protect Party

Inherited
Passive
Passive
Lv. 1

Select it so when any party mate is under monster attack, others in auto-fight will go help him/her out. If multiple party mates are under attack, or if you are also under attack yourself, it chooses to protect the nearest one.

Monster Targeting

Monster Targeting

Inherited
Passive
Passive
Lv. 1

Press and Hold the auto-fight button to load felt monsters within 20m (Marked on the mini map). Select one to search and fight.

Preparation Skill

Preparation Skill

Inherited
Passive
Passive
Lv. 1

By tapping any skill right after you release one skill, this skill can be automatically cast after Cast Delay/cooldown.

Free View

Free View

Inherited
Passive
Passive
Lv. 1

After learning it, You could unlock free view provided by the top right button in the camera to take better photos!

Wide Angle

Wide Angle

Inherited
Passive
Passive
Lv. 1

Expands the zoom range to 24mm. Good for Landscape Photographer!

Close-up Shot

Close-up Shot

Inherited
Passive
Passive
Lv. 1

Expands the zoom range to 200mm. Time to get more details~

Advanced Composition

Advanced Composition

Inherited
Passive
Passive
Lv. 1

After learning it, You could get different composition for selfie. You will like it!

Poring Selfie Stick

Poring Selfie Stick

Inherited
Passive
Passive
Lv. 1

Now the camera could see further and wider. Try Poring Selfie Stick in the selfie mode!

Rapid Riding

Rapid Riding

Inherited
Active
Function
Lv. 1

After you learn the skill and enable auto ride, the mount in your Adventure Backpack will be auto-equipped when you tap any location on the minimap or world map.

Adventure skills
Skills unlocked through the Adventure system.
42 adventure
Hand in Hand

Hand in Hand

Adventure
Passive
Passive
Lv. 1

Invite an ally to join hands with you so you two could explore the world together! Hold my hand no matter where you go~

Ghost Camera

Ghost Camera

Adventure
Passive
Passive
Lv. 1

It can be creepy sometimes, right? You could see [ghost] monsters through the camera. Press the shutter!

Combat Skill

Combat Skill

Adventure
Passive
Passive
Lv. 1

Unlock 1 auto-fight skill slots

Super Flashlight

Super Flashlight

Adventure
Passive
Passive
Lv. 1

Flashlight has a 50% chance to stun devil or ghost monsters for 3 sec

Emoji Master

Emoji Master

Adventure
Passive
Passive
Lv. 1

Sending emoji when you join hands to give your partner effects

Face Off Master

Face Off Master

Adventure
Passive
Passive
Lv. 1

Reduces CD of Emoji Master to 20 sec. The effect increases by 100% if the target is partner or lover.

*^_^*

*^_^*

Adventure
Passive
Passive
Lv. 1

After learning it, the avatar will get happy emoji that your allies could see.

>_<

>_<

Adventure
Passive
Passive
Lv. 1

After learning it, the avatar will get painful emoji that your allies could see.

Blink

Blink

Adventure
Passive
Passive
Lv. 1

Yeah, You need to learn to blink~Learn it so your avatar could blink!

Falcon Perception

Falcon Perception

Adventure
Passive
Passive
Lv. 1

Gives you the sharp feelings like falcon, allowing you to feel mini monsters within 20m and marking them on the mini map.

Wolf King Perception

Wolf King Perception

Adventure
Passive
Passive
Lv. 1

Gives you the sharp feelings of the wolf king, allowing you to feel MVP monsters within 20m and marking them on the mini map.

Large Backpack

Large Backpack

Adventure
Passive
Passive
Lv. 1

Get 20 bag slots

Double Interlayers

Double Interlayers

Adventure
Passive
Passive
Lv. 1

Get 20 bag slots

Storage Genius

Storage Genius

Adventure
Passive
Passive
Lv. 1

Get 20 slots for personal Storage

Storage Expert

Storage Expert

Adventure
Passive
Passive
Lv. 1

Get 20 slots for personal Storage

Stay Alert

Stay Alert

Adventure
Passive
Passive
Lv. 1

Always stays still and alerted status. Fights enemies when they appear. Can use the function in the monstertargeting page

Adventurer Skill Socket I

Adventurer Skill Socket I

Adventure
Passive
Passive
Lv. 1

Adventurers never stop fighting to hone skills. Could switch quickly in skill shortcuts and gain an extra bar of skill slots.

Adventurer Skill Socket II

Adventurer Skill Socket II

Adventure
Passive
Passive
Lv. 1

Adventurers hone their skills even better. Gains an extra bar of skill slots.

Adventurer Skill Socket III

Adventurer Skill Socket III

Adventure
Passive
Passive
Lv. 1

Adventurers already know what they fight for. Gains an extra bar of skill slots.

Seat

Seat

Adventure
Active
Buff
Lv. 1

Tap to obtain the buff: Find Seat (Lasts 60 sec). When in Find Seat status, a [Seat] button will appear by your side.

First Aid II

First Aid II

Adventure
Passive
Passive
Lv. 1

Enhances the skill [First Aid], [First Aid] restores an extra 200 points of HP.

First Aid III

First Aid III

Adventure
Passive
Passive
Lv. 1

Enhances the skill [First Aid], [First Aid] restores an extra 200 points of HP.

Butterfly Skill

Butterfly Skill

Adventure
Passive
Passive
Lv. 1

Learn it to use Giant Butterfly Wings skillfully. Could move allies following you to the spot you stored.

Chon Chon Skill

Chon Chon Skill

Adventure
Passive
Passive
Lv. 1

Learn it to use Giant Fly Wing skillfully. Could move allies following you to the spot you stored.

Board Leader

Board Leader

Adventure
Passive
Passive
Lv. 1

Learns the skill [Board Leader]. If self is leader, could quickly take some board quests for teammates

Leaflet Album I

Leaflet Album I

Adventure
Passive
Passive
Lv. 2

A great photographer always wants to record what he sees on the world. Of course, he needs a good album~Learn it to expand album storage by +15

Group Hunting

Group Hunting

Adventure
Passive
Passive
Lv. 1

Before fatigue sets in, when Party members are on the same map and when the number of different professionals has reached 3/4, the drop rate of normal wild monsters increases by 10%/15% for you. When the number of different professionals has reached 5/6, the drop rate of normal wild monsters increases by 20% for you.

Space Expansion

Space Expansion

Adventure
Passive
Passive
Lv. 1

Gain a total of 60 bag slots

Stay Calm

Stay Calm

Adventure
Active
Magic
Fast Restore
Lv. 1

When in Equip Break, Equip Removal or with a clearable debuff, use the skill in 60s to auto equip removed equipment or instantly use Panacea and Weapon Repair Alloy in the inventory.

Accomplished Worker

Accomplished Worker

Adventure
Passive
Passive
Lv. 1

Number of active working place +1 once learned.

Master Worker

Master Worker

Adventure
Passive
Passive
Lv. 1

Number of active working place +1 once learned.

Dimensional fracture

Dimensional fracture

Adventure
Passive
Passive
Lv. 1

Learn it to receive item "Ymir's Notebook

Backpack expansion

Backpack expansion

Adventure
Passive
Passive
Lv. 1

Get 20 bag slots

Storage Expansion I

Storage Expansion I

Adventure
Passive
Passive
Lv. 1

Get 20 slots for personal Storage

Storage Expansion II

Storage Expansion II

Adventure
Passive
Passive
Lv. 1

Get 20 slots for personal Storage

Prepare for Elite

Prepare for Elite

Adventure
Active
Magic
Buff List Skill
Lv. 1

Experienced adventurers can prepare quickly to simultaneously gain the effects of multiple buff skills (buff skills need to be added to the preparation list before using this skill). Up to 10 skills can be added. The cost of this skill equals the total cost of all sub-skills, and its casting time matches the longest casting time required among the sub-skills.

Accurate Hunting

Accurate Hunting

Adventure
Passive
Passive
Lv. 1

The Adventurer can sense powerful monsters nearby and auto-aim them for an all-out fight (only works in the wild).

Mega Backpack

Mega Backpack

Adventure
Passive
Passive
Lv. 1

Get 20 bag slots

Private Storage

Private Storage

Adventure
Passive
Passive
Lv. 1

Get 20 slots for personal Storage

Healing Hands

Healing Hands

Adventure
Passive
Passive
Lv. 1

The knowledge gained from using Leaves of Yggdrasil reduces the fixed cast that consumes the Leaves of Yggdrasil tree by 50%

Home Food

Home Food

Adventure
Passive
Passive
Lv. 1

Enable the production function of the Dining Table at Home. Food can only be made when there is a Dining Table in the scene. At 12:00 and 18:00 each day, 1 B-level Food or Heart Warming Meal will be made. When there is food available to claim, a bubble will be displayed over the Dining Table. You can claim the food by tapping the bubble. You can have up to 2 servings of food at the same time

New Album I

New Album I

Adventure
Passive
Passive
Lv. 1

A great photographer always wants to record what he sees on the world. Of course, he needs a good album~Learn it to expand album storage by +15

How to read this job path
Treat hero feature, direct, inherited, and Adventure skills as separate progression systems. Check the advancement path, weapon compatibility, and unlock conditions before comparing the final stat profile. Read the related player guide