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Unbarring Octave

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Unbarring Octave
Active
Buff
5 ranks
Unbarring Octave

Has a 60% chance of inflicting [Freeze] status on all enemy targets within 3m for 10 sec

Skill type
Buff
Target
Enemy
Range
0 m
Cooldown
4 s
Cast delay
1 s
Duration
10 s
SP cost
40
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–5
Metric
Max level Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
SP cost
60
55
50
45
40
Cooldown
4 s
4 s
4 s
4 s
4 s
Cast delay
1 s
1 s
1 s
1 s
1 s
Duration
10 s
10 s
10 s
10 s
10 s
Range
0 m
0 m
0 m
0 m
0 m
Skill points
1
1
1
1
1
Applied effects
Enemy
Status: Unbarring Octave (Aeisr Monument)
Enemy
Restriction: Cannot be moved by effects Status: Frozen
Enemy
Status: Unbarring Octave (Aeisr Monument)
Enemy
Restriction: Cannot be moved by effects Status: Frozen
Enemy
Status: Unbarring Octave (Aeisr Monument)
Enemy
Restriction: Cannot be moved by effects Status: Frozen
Enemy
Status: Unbarring Octave (Aeisr Monument)
Enemy
Restriction: Cannot be moved by effects Status: Frozen
Enemy
Status: Unbarring Octave (Aeisr Monument)
Enemy
Restriction: Cannot be moved by effects Status: Frozen
Description Has a 100% chance of inflicting [Freeze] status on all enemy targets within 3m for 10 sec Has a 90% chance of inflicting [Freeze] status on all enemy targets within 3m for 10 sec Has a 80% chance of inflicting [Freeze] status on all enemy targets within 3m for 10 sec Has a 70% chance of inflicting [Freeze] status on all enemy targets within 3m for 10 sec Has a 60% chance of inflicting [Freeze] status on all enemy targets within 3m for 10 sec
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 5

Unbarring Octave (Aeisr Monument)

Enemy
Applied change
Applied Buff
Status
Unbarring Octave (Aeisr Monument)

Unbarring Octave (Freezing)

Enemy
Applied change
Restriction
Cannot be moved by effects
Status
Frozen
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide