Bard
Archer Branch
Physical, Support, Ensemble Skill
Base Attributes
- Strength
- 15
- Intelligence
- 60
- Vitality
- 60
- Agility
- 15
- Dexterity
- 90
- Luck
- 30
Build reference
Explore exact skill mechanics, runes, hero-exclusive equipment, and decoded client records.
31 shown · 31 class-linked
42 shared Adventure skills available from the source filter
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Runtime class rules
Direct fields from the imported class row.
- Client availability
IsOpen - Open
- Maximum Job Level
MaxJobLevel - 90
- Damage random factors
DamRandom - [1, 1]
- Direct skill graph
Skill - 11 ordered entries
Runtime animation map
ActionSuffixMap binds each compatible weapon family to its client animation set.
No resolved weapon animation bindings are present in this class row.
InitialAttr
- Strength
Str - 15
- Intelligence
Int - 60
- Vitality
Vit - 60
- Agility
Agi - 15
- Dexterity
Dex - 90
- Luck
Luk - 30
Ordered skill graph
The client
Skill array, resolved in its declared order.
- 1Assassin’s Dusk
- 2Eternal Chaos
- 3Instrument Attack
- 4Whistle
- 5Lullaby
- 6Apple of Eden
- 7War Drum
- 8Unbarring Octave
- 9Mr. Gold is rich
- 10Use Musical Instrument
- 11Momentary Adaption
Resolved client JSON
The resolved class record is the JSON root, with identity, progression, compatibility, mechanics, and release data together.
{
"Name": "Bard",
"Description": "Physical, Support, Ensemble Skill",
"Category": "Job class",
"AttackType": "Physical",
"IsOpen": true,
"MaxJobLevel": 90,
"SkillPointLimit": 40,
"InitialAttr": {
"Str": 15,
"Int": 60,
"Vit": 60,
"Agi": 15,
"Dex": 90,
"Luk": 30
},
"DamRandom": [
1,
1
],
"Skill": [
"Assassin’s Dusk",
"Eternal Chaos",
"Instrument Attack",
"Whistle",
"Lullaby",
"Apple of Eden",
"War Drum",
"Unbarring Octave",
"Mr. Gold is rich",
"Use Musical Instrument",
"Momentary Adaption"
]
}