- Max-level result Effect At Lv. 10
- Fires 2 arrows that deal double (Atk190%) Dmg to an enemy. Bow type weapons are required
- Scaling rule
- +10% × skill level + 90%
Double Strafe
Fires 2 arrows that deal double (Atk100%) Dmg to an enemy. Bow type weapons are required
- Skill type
- Attack
- Target
- Enemy
- Range
- 5 m
- Cast delay
- 1 s
- SP cost
- 15
- Damage
- 200%
- Hits
- 2
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
- Level 10 coefficient
- 380%
- ×3.80 per damage event · Lv. 1: 200% → Lv. 10: 380%
- Damage events per cast
- 2 damage events
- Each event runs through the formula separately.
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
| Metric |
Max level
Level 10
|
Level 9
Level 9
|
Level 8
Level 8
|
Level 7
Level 7
|
Level 6
Level 6
|
Level 5
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|---|---|---|---|---|
| Damage |
380%
|
360%
|
340%
|
320%
|
300%
|
280%
|
260%
|
240%
|
220.00%
|
200%
|
| Hits |
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
2
|
| SP cost |
15
|
15
|
15
|
15
|
15
|
15
|
15
|
15
|
15
|
15
|
| Cast delay |
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
| Range |
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
| Applied effects |
Effect: Fires 2 arrows that deal double (Atk190%) Dmg to an enemy. Bow type weapons are required
+10% × skill level + 90%
|
Effect: Fires 2 arrows that deal double (Atk180%) Dmg to an enemy. Bow type weapons are required
+10% × skill level + 90%
|
Effect: Fires 2 arrows that deal double (Atk170%) Dmg to an enemy. Bow type weapons are required
+10% × skill level + 90%
|
Effect: Fires 2 arrows that deal double (Atk160%) Dmg to an enemy. Bow type weapons are required
+10% × skill level + 90%
|
Effect: Fires 2 arrows that deal double (Atk150%) Dmg to an enemy. Bow type weapons are required
+10% × skill level + 90%
|
Effect: Fires 2 arrows that deal double (Atk140%) Dmg to an enemy. Bow type weapons are required
+10% × skill level + 90%
|
Effect: Fires 2 arrows that deal double (Atk130%) Dmg to an enemy. Bow type weapons are required
+10% × skill level + 90%
|
Effect: Fires 2 arrows that deal double (Atk120%) Dmg to an enemy. Bow type weapons are required
+10% × skill level + 90%
|
Effect: Fires 2 arrows that deal double (Atk110%) Dmg to an enemy. Bow type weapons are required
+10% × skill level + 90%
|
Effect: Fires 2 arrows that deal double (Atk100%) Dmg to an enemy. Bow type weapons are required
+10% × skill level + 90%
|
| Description | Fires 2 arrows that deal double (Atk190%) Dmg to an enemy. Bow type weapons are required | Fires 2 arrows that deal double (Atk180%) Dmg to an enemy. Bow type weapons are required | Fires 2 arrows that deal double (Atk170%) Dmg to an enemy. Bow type weapons are required | Fires 2 arrows that deal double (Atk160%) Dmg to an enemy. Bow type weapons are required | Fires 2 arrows that deal double (Atk150%) Dmg to an enemy. Bow type weapons are required | Fires 2 arrows that deal double (Atk140%) Dmg to an enemy. Bow type weapons are required | Fires 2 arrows that deal double (Atk130%) Dmg to an enemy. Bow type weapons are required | Fires 2 arrows that deal double (Atk120%) Dmg to an enemy. Bow type weapons are required | Fires 2 arrows that deal double (Atk110%) Dmg to an enemy. Bow type weapons are required | Fires 2 arrows that deal double (Atk100%) Dmg to an enemy. Bow type weapons are required |
Applied effects
Maximum-level buffs, conditions, and stat changes.
Double Strafe
Applied change
- Fires 2 arrows that deal double (Atk190%) Dmg to an enemy. Bow type weapons are required
- Formula: +10% × skill level + 90%