Source: End of Sun and Moon(Layers)
- Max-level result Movement Speed At Lv. 10
- -10%
- Scaling rule
- -1% × skill level + 0%
- Affects
- Enemy
A concord skill that inflicts one stack of [Doomsday] per sec on all enemies within 5m. Each stack of [Doomsday] reduces MOV SPD of the enemy by 10% (doesn't work on monsters). The enemy dies upon gaining the 5th stack of [Doomsday] (doesn't work on monsters). Enemies out of [End of Sun and Moon]'s range deal 21% less DMG to the performer. The performance lasts for 60s, consuming %s SP per sec. You must perform with a Dancer in the team that has learned this skill. The skill level is (total skill level of the two/2) rounded down. A musical instrument must be equipped.
Source: End of Sun and Moon(Layers)
Source: End of the sun and moon (demon)
| Metric |
Max level
Level 10
|
Level 9
Level 9
|
Level 8
Level 8
|
Level 7
Level 7
|
Level 6
Level 6
|
Level 5
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|---|---|---|---|---|
| SP cost |
300
|
300
|
300
|
300
|
300
|
300
|
300
|
300
|
300
|
300
|
| Cooldown |
80 s
|
80 s
|
80 s
|
80 s
|
80 s
|
80 s
|
80 s
|
80 s
|
80 s
|
80 s
|
| Cast delay |
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
| Duration |
60 s
|
60 s
|
60 s
|
60 s
|
60 s
|
60 s
|
60 s
|
60 s
|
60 s
|
60 s
|
| Range |
0 m
|
0 m
|
0 m
|
0 m
|
0 m
|
0 m
|
0 m
|
0 m
|
0 m
|
0 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
| Applied effects |
|
|
|
|
|
|
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|
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| Description | A concord skill that inflicts one stack of [Doomsday] per sec on all enemies within 5m. Each stack of [Doomsday] reduces MOV SPD of the enemy by 100% (doesn't work on monsters). The enemy dies upon gaining the 5th stack of [Doomsday] (doesn't work on monsters). Enemies out of [End of Sun and Moon]'s range deal 30% less DMG to the performer. The performance lasts for 60s, consuming %s SP per sec. You must perform with a Dancer in the team that has learned this skill. The skill level is (total skill level of the two/2) rounded down. A musical instrument must be equipped. | A concord skill that inflicts one stack of [Doomsday] per sec on all enemies within 5m. Each stack of [Doomsday] reduces MOV SPD of the enemy by 90% (doesn't work on monsters). The enemy dies upon gaining the 5th stack of [Doomsday] (doesn't work on monsters). Enemies out of [End of Sun and Moon]'s range deal 29% less DMG to the performer. The performance lasts for 60s, consuming %s SP per sec. You must perform with a Dancer in the team that has learned this skill. The skill level is (total skill level of the two/2) rounded down. A musical instrument must be equipped. | A concord skill that inflicts one stack of [Doomsday] per sec on all enemies within 5m. Each stack of [Doomsday] reduces MOV SPD of the enemy by 80% (doesn't work on monsters). The enemy dies upon gaining the 5th stack of [Doomsday] (doesn't work on monsters). Enemies out of [End of Sun and Moon]'s range deal 28% less DMG to the performer. The performance lasts for 60s, consuming %s SP per sec. You must perform with a Dancer in the team that has learned this skill. The skill level is (total skill level of the two/2) rounded down. A musical instrument must be equipped. | A concord skill that inflicts one stack of [Doomsday] per sec on all enemies within 5m. Each stack of [Doomsday] reduces MOV SPD of the enemy by 70% (doesn't work on monsters). The enemy dies upon gaining the 5th stack of [Doomsday] (doesn't work on monsters). Enemies out of [End of Sun and Moon]'s range deal 27% less DMG to the performer. The performance lasts for 60s, consuming %s SP per sec. You must perform with a Dancer in the team that has learned this skill. The skill level is (total skill level of the two/2) rounded down. A musical instrument must be equipped. | A concord skill that inflicts one stack of [Doomsday] per sec on all enemies within 5m. Each stack of [Doomsday] reduces MOV SPD of the enemy by 60% (doesn't work on monsters). The enemy dies upon gaining the 5th stack of [Doomsday] (doesn't work on monsters). Enemies out of [End of Sun and Moon]'s range deal 26% less DMG to the performer. The performance lasts for 60s, consuming %s SP per sec. You must perform with a Dancer in the team that has learned this skill. The skill level is (total skill level of the two/2) rounded down. A musical instrument must be equipped. | A concord skill that inflicts one stack of [Doomsday] per sec on all enemies within 5m. Each stack of [Doomsday] reduces MOV SPD of the enemy by 50% (doesn't work on monsters). The enemy dies upon gaining the 5th stack of [Doomsday] (doesn't work on monsters). Enemies out of [End of Sun and Moon]'s range deal 25% less DMG to the performer. The performance lasts for 60s, consuming %s SP per sec. You must perform with a Dancer in the team that has learned this skill. The skill level is (total skill level of the two/2) rounded down. A musical instrument must be equipped. | A concord skill that inflicts one stack of [Doomsday] per sec on all enemies within 5m. Each stack of [Doomsday] reduces MOV SPD of the enemy by 40% (doesn't work on monsters). The enemy dies upon gaining the 5th stack of [Doomsday] (doesn't work on monsters). Enemies out of [End of Sun and Moon]'s range deal 24% less DMG to the performer. The performance lasts for 60s, consuming %s SP per sec. You must perform with a Dancer in the team that has learned this skill. The skill level is (total skill level of the two/2) rounded down. A musical instrument must be equipped. | A concord skill that inflicts one stack of [Doomsday] per sec on all enemies within 5m. Each stack of [Doomsday] reduces MOV SPD of the enemy by 30% (doesn't work on monsters). The enemy dies upon gaining the 5th stack of [Doomsday] (doesn't work on monsters). Enemies out of [End of Sun and Moon]'s range deal 23% less DMG to the performer. The performance lasts for 60s, consuming %s SP per sec. You must perform with a Dancer in the team that has learned this skill. The skill level is (total skill level of the two/2) rounded down. A musical instrument must be equipped. | A concord skill that inflicts one stack of [Doomsday] per sec on all enemies within 5m. Each stack of [Doomsday] reduces MOV SPD of the enemy by 20% (doesn't work on monsters). The enemy dies upon gaining the 5th stack of [Doomsday] (doesn't work on monsters). Enemies out of [End of Sun and Moon]'s range deal 22% less DMG to the performer. The performance lasts for 60s, consuming %s SP per sec. You must perform with a Dancer in the team that has learned this skill. The skill level is (total skill level of the two/2) rounded down. A musical instrument must be equipped. | A concord skill that inflicts one stack of [Doomsday] per sec on all enemies within 5m. Each stack of [Doomsday] reduces MOV SPD of the enemy by 10% (doesn't work on monsters). The enemy dies upon gaining the 5th stack of [Doomsday] (doesn't work on monsters). Enemies out of [End of Sun and Moon]'s range deal 21% less DMG to the performer. The performance lasts for 60s, consuming %s SP per sec. You must perform with a Dancer in the team that has learned this skill. The skill level is (total skill level of the two/2) rounded down. A musical instrument must be equipped. |
Doomsday: die when reach 5 layers