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Majestic Echo - Dread

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Majestic Echo - Dread
Passive
Passive
5 ranks
Majestic Echo - Dread

[Majestic Echo] has a 20% chance of making the enemy enter the [Fear] for 1 second.

Skill type
Passive
Duration
1 s
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 5
Max-level result Effect At Lv. 5
[Majestic Echo] has a 100% chance of making the enemy enter the [Fear] for 1 second.
Scaling rule
+20% × skill level + 0%
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–5
Metric
Max level Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Duration
1 s
1 s
1 s
1 s
1 s
Skill points
1
1
1
1
1
Applied effects
Effect: [Majestic Echo] has a 100% chance of making the enemy enter the [Fear] for 1 second. +20% × skill level + 0%
Effect: [Majestic Echo] has a 80% chance of making the enemy enter the [Fear] for 1 second. +20% × skill level + 0%
Effect: [Majestic Echo] has a 60% chance of making the enemy enter the [Fear] for 1 second. +20% × skill level + 0%
Effect: [Majestic Echo] has a 40% chance of making the enemy enter the [Fear] for 1 second. +20% × skill level + 0%
Effect: [Majestic Echo] has a 20% chance of making the enemy enter the [Fear] for 1 second. +20% × skill level + 0%
Description [Majestic Echo] has a 100% chance of making the enemy enter the [Fear] for 1 second. [Majestic Echo] has a 80% chance of making the enemy enter the [Fear] for 1 second. [Majestic Echo] has a 60% chance of making the enemy enter the [Fear] for 1 second. [Majestic Echo] has a 40% chance of making the enemy enter the [Fear] for 1 second. [Majestic Echo] has a 20% chance of making the enemy enter the [Fear] for 1 second.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 5

Majestic Echo - Dread

Applied change
Passive Effect
[Majestic Echo] has a 100% chance of making the enemy enter the [Fear] for 1 second.
Formula: +20% × skill level + 0%
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide