Arcane Master
The Warlocks came to the Library of the Mage Guild and browsed through taboo books, looking for the origin of magic...
- Strength
- 15
- Intelligence
- 100
- Vitality
- 30
- Agility
- 20
- Dexterity
- 90
- Luck
- 15
- Required base level
- 120
- Peak level
- 382
Unlimited
When Arcane Master uses an ATK Skill, there is a 7% chance of skipping Skill CD and Cast Delay and obtaining four elemental balls of Wind, Earth, Water, and Fire. Each time when triggered, increases M. Pen. by 5% (same chance of triggering for Auto Attack). Lasts 10 seconds. Stacks up to 3 layers.
Electrify Field
Wind Element Damage has a 20% chance to make the enemy enter [Electrify Status], and will cause Wind True Dmg (M.Atk x20%) to all friends around every second. [Electrify Field] lasts 5 seconds.
Element Regeneration
Every time you use ATK Skills, there’s a 10% chance of obtaining Wind, Earth, Water and Fire Elemental Orbs. Elemental Orbs can increase corresponding Element ATK by 1%
Element Balance
For wind, earth, water, fire, and ghost attacks, exclude the elemental attribute with the highest value and increase other elemental attributes by their attribute value difference *10% for 15 seconds
Spell Casting Banned
Designates an enemy and the surrounding enemies within 4m to make their next skill invalid and enter CD automatically and additionally increases the Cooldown Time of this skill by 4 second(s). The skill effect lasts 8 second(s).
Flame Route
After use, one [Fire Pillar] will be left at your location every other second. Lasts 5 seconds.
Wind Blade Adjudication
Fires a giant wind blade forward, dealing Wind M.Dmg (M.Atk x 1440%) to all enemies in a frontal area. If the target is in [Fire Pillar], they carry [Flame Route] for 3 sec.
1,440.0% · 2 hits
Quicksand Vortex
Create a quicksand vortex, and all enemies within the range take water attribute magic damage of magic attack *270% and earth attribute magic damage of magic attack *300% every 0.5 seconds, lasting for 15 seconds, with up to 1 of them at most.
300.0% · 2 hits
Water Asphyxia
Reduce Max HP of a specified enemy by 4%, and M.DMG down by 4%. If the target is in [Quicksand Vortex], reduce Max HP by an extra 12%, and M.DMG down by an extra %s% for %ss. Doesn't work on MVP/Mini.
Strong Will Transmission
Cause own [Napalm Vulcan] and [Soul Expansion]'s damage increase 6% and SP Cost increase 10%, lasting 120s
Sand Storm
Summon a sand tornado in the designated area, dealing Earth M.Atk of M. ATK * 560% and Wind M.Atk or M. ATK * 480% to all enemy units within range. This skill lasts for 5s and can be released in the Earth Realm or Fire Rain.
480.0% · 2 hits
Lightning Meteor
Summons Lightning Meteor in a designated area, dealing Wind M.Dmg equal to M.Atk 1320% to all enemies in range.
1,320.0% · 1 hit
Flame Guardian
Standing in [Fire Pillar] continuously adds [Flame Guardian], absorbing M.Dmg equal to M.Atk x 1. [Flame Guardian] lasts 2 sec.
Electrify Field - Increase
Increase [Electrify Field] DMG by 5%. Duration +1 seconds
Flame Route - Flame
[Fire Pillar] DMG +6%
Wind Blade Adjudication - Continued
The duration of [Flame Route] that enemy carries +1 seconds.
Wind Blade Adjudication- Enhance
[Wind Blade Adjudication] DMG +5%
Quicksand Vortex - Struggle
Enemies in the range of [Quicksand Vortex] have 20% chance of losing Max HP when moving (invalid for Monsters).
Sand Storm - Earth Element
[Sand Storm] deals 12% DMG to enemies in [Earth Field] and [Quicksand Vortex]
Lightning Meteor - Combo
When hit the enemy with [Lightning Meteor], there’s a 10% chance of triggering [Chain Lightning]
Flame Guardian - Proficient
The effect of [Fire Guardian] absorbing DMG increased by 10%
Flame Guardian - Duration
After leaving [Fire Pillar], [Flame Guardian] can last for 2 seconds.
Force Focus
Adventurers breakthrough the Cultivation limit and obtain an additional Max HP bonus. Can increase Max HP by 500.
Recognized Spell
Significantly improves caster’s understanding of magic, increasing MPen. by 2% and SP Cost by 3% for 120s After learning [Elemental Enhancement], using it will grant you wind, earth, water and fire elemental orbs
Elemental Enhancement
When using (Wind/Earth/Water/Fire) skills (excluding origin skills), grants an Element Orb that increases the corresponding Elemental DMG by 2% and increases the element's counter modifier against other elements by %s. Lasts 120s.
Soul Expansion
Attack an enemy from afar with ghost power, dealing M.Atk * 500% ghost damage. Deals double damage if target is caught by White Imprison
500.0% · 2 hits
Earth Strain
Deals Earth M.Dmg equal to M.Atk x 500% to enemies in an area, with a 11% chance to remove the target's weapon and helmet for 4.3 sec.
500.0% · 5 hits
Frost Misty
Spread chilly fog that reduces enemies’ Move Spd by 24% with a 8% chance to turn armor attribution to water for 7s
Tetra Vortex
Consumes 4 elemental orbs (Wind, Earth, Water, Fire) to deal high M.Dmg equal to M.Atk x 750% of 4 different elements to a single enemy, with a 55% chance to inflict Burn, Freeze, Stun, or Bleed. Cooldown is fixed and cannot be reduced.
750.0% · 4 hits
HP Absorb
Deals Neutral M. DMG equal to 5% of an enemy's current HP and absorbs 30% of the damage dealt to heal the user. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount, and there will be no bonus lifesteal.
500.0% · 2 hits
Chain Lightning
Deals Wind M.Dmg equal to M.Atk x 300% to a single enemy. If there are other enemies nearby, Chain Lightning jumps to them, dealing damage with each jump increased by 10%. Jumps up to 3 times.
300.0% · 1 hit
White Imprison
Use a thin layer of transparent Ghost power to cover 1 enemy unit, with a 30% chance to immobilize them. In this state, they won't take any DMG other than Ghost DMG. White Prison lasts 5s, after which the target loses 8% HP. When used against an MVP or Mini monster, the DMG is reduced to a fixed amount of HP loss, and it has no DMG negation effect.
Status Vulnerability
Deals 5% more damage to burning, freezing, stunned and bleeding enemy units
Fast Reading Spell
Reduces Fixed Cast Time of all skills by 3%. Increases Warlock’s Attack Spd by 1%
White Barrier
Cover the caster with thin and transparent ghost power, protecting the caster from all damage except ghost damage. Cannot move while protected. Protection lasts 5s.
Stasis
A blast of air that makes all creatures within range stop moving, all enemies within range are unable to use M.Dmg Skills and Auto Attack for 7 sec.
Marsh Pond
Creates a pool in the target area. Any enemy units entering the area lose 25% Move Spd and 3 Agi and Dex for 30 sec. Expels all acceleration buffs.
Stone Curse
Has a 24% chance to petrify all enemies in the target area (Suffers less earth Dmg/more fire Dmg). Lasts 60 sec. Every 5 sec, petrified units lose 1% HP still they have ~25% HP remaining.
Alight
All fire skills have a 5% chance to inflict Alight status on enemy units hit for 1 second(s), dealing fire M.Atk equal to 10% of M. ATK of the caster every 8 Second(s). Stacks up to 10 layers.
Amplify Magic Power
In the next 30 seconds, magic skill damage will increases by 5%
Flame Dash
Summon a fierce flame to Shock the target, dealing fire magic damage (magic attack 60% + 150) that ignores magic defense to the enemy and all enemies within 3 meters of it. Each layer of the burning status on the target increases the damage by an additional 80%. This skill cannot cause a burning effect.
20.0% · 3 hits
Safety Wall
Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 5 sec and can take up to 3 attacks. Up to 1 walls can exist at a time
Napalm Vulcan
Attacks an enemy continuously with psychic power, dealing (M.Atk x 150%) Ghost M.Dmg, with a 3% chance to inflict Curse.
150.0% · 1 hit
Frost Nova
Freezes air around, has a 38% chance to freeze all nearby enemies for 1.5 sec. Targets not froze will suffer (M.Atk*110%) water M.Atk
Radius Radiation
Increase Mage's ATK Range and Casting Range by 5% and AOE M. DMG by 5%. Lasts 60 seconds.
Sight
Finds hiding enemy units with fire balls. Lasts 20 sec
Energy Coat
Cover your whole body with spiritual energy. Receive 70% Dmg Reduc., raise M.Dmg by 10%; the effect lasts 5 seconds.
Storm Gust
Creates blizzard, dealing (M. ATK *140%) water M.Atk to all enemies in the target area and knocking them back. Has a 60% chance to freeze them for 7 sec
140.0% · 2 hits
Lord of Vermilion
Channels lightning strikes, dealing (M.Atk x 120%) Wind M.Dmg to all enemies in a designated area, with a 4% chance to inflict Darkness. Triggers up to 1 times.
120.0% · 5 hits
Jupitel Thunder
##170976
480.0% · 3 hits
Sightrasher
##170500
120.0% · 1 hit
Magic Crasher
Deals (M.Atk180%) Neutral Element physical Damag to the target
180.0% · 1 hit
Heaven's Drive
Raises the ground in a designated area, dealing (M.Atk 350%) Earth M.Dmg to enemies.
350.0% · 5 hits
Fire Ball
Attacks a single enemy and nearby enemies with a fireball, dealing (M.Atk x 130%) Fire M.Dmg.
130.0% · 1 hit
Soul Drain
Increases 2% Max SP. For each enemy killed, recovers (Player Level*3%) SP. Only works on single target skill.
Cold Bolt
Attacks a single enemy with ice arrows from the sky, dealing (M.Atk 100%) Water M.Dmg.
Ring of Fire
Creates a circular fire wall to block enemies. Enemies trying to pass through take (M.Atk 50%) Fire M.Dmg. Lasts 15 sec. Blocks up to 5 times.
Soul Strike
Summons holy spirits to attack, dealing (M.Atk x 160%) Neutral M.Dmg to a single enemy. Deals 5% bonus damage to Undead.
160.0% · 1 hit
Frost Diver
Deals (M.Atk x 110%) Water M.Dmg to a single enemy, with a 38% chance to Freeze for 3 sec.
110.0% · 1 hit
Fire Bolt
Attacks a single enemy with fire arrows from the sky, dealing (M.Atk 100%) Fire M.Dmg and a small amount of True M.Dmg.
Lightning Bolt
Deals (M.Atk 100%) Wind M.Dmg to a single enemy.
Increase Spiritual Recovery
Every 10 sec recovers (3 +0.2% Max SP) SP and increases SP granted by items by 5%
First Aid
Quickly restores (100 + BaseLv*5) points of HP
Play Dead
Instantly enters Play Dead status, so the attacker loses the target and leaves the battle. Every 5 sec, restores HP equal to 10% Max HP and SP equal to 10% Max SP for self.
Rest on Site
When the user sits, every 5 sec restores 10% max HP and SP
Might Field
Increases your STR for higher load Could carry more items. Each 5 Str expand the bag by 1 slot
Protect Party
Select it so when any party mate is under monster attack, others in auto-fight will go help him/her out. If multiple party mates are under attack, or if you are also under attack yourself, it chooses to protect the nearest one.
Monster Targeting
Press and Hold the auto-fight button to load felt monsters within 20m (Marked on the mini map). Select one to search and fight.
Preparation Skill
By tapping any skill right after you release one skill, this skill can be automatically cast after Cast Delay/cooldown.
Free View
After learning it, You could unlock free view provided by the top right button in the camera to take better photos!
Wide Angle
Expands the zoom range to 24mm. Good for Landscape Photographer!
Close-up Shot
Expands the zoom range to 200mm. Time to get more details~
Advanced Composition
After learning it, You could get different composition for selfie. You will like it!
Poring Selfie Stick
Now the camera could see further and wider. Try Poring Selfie Stick in the selfie mode!
Rapid Riding
After you learn the skill and enable auto ride, the mount in your Adventure Backpack will be auto-equipped when you tap any location on the minimap or world map.
Hand in Hand
Invite an ally to join hands with you so you two could explore the world together! Hold my hand no matter where you go~
Ghost Camera
It can be creepy sometimes, right? You could see [ghost] monsters through the camera. Press the shutter!
Combat Skill
Unlock 1 auto-fight skill slots
Super Flashlight
Flashlight has a 50% chance to stun devil or ghost monsters for 3 sec
Emoji Master
Sending emoji when you join hands to give your partner effects
Face Off Master
Reduces CD of Emoji Master to 20 sec. The effect increases by 100% if the target is partner or lover.
*^_^*
After learning it, the avatar will get happy emoji that your allies could see.
>_<
After learning it, the avatar will get painful emoji that your allies could see.
Blink
Yeah, You need to learn to blink~Learn it so your avatar could blink!
Falcon Perception
Gives you the sharp feelings like falcon, allowing you to feel mini monsters within 20m and marking them on the mini map.
Wolf King Perception
Gives you the sharp feelings of the wolf king, allowing you to feel MVP monsters within 20m and marking them on the mini map.
Large Backpack
Get 20 bag slots
Double Interlayers
Get 20 bag slots
Storage Genius
Get 20 slots for personal Storage
Storage Expert
Get 20 slots for personal Storage
Stay Alert
Always stays still and alerted status. Fights enemies when they appear. Can use the function in the monstertargeting page
Adventurer Skill Socket I
Adventurers never stop fighting to hone skills. Could switch quickly in skill shortcuts and gain an extra bar of skill slots.
Adventurer Skill Socket II
Adventurers hone their skills even better. Gains an extra bar of skill slots.
Adventurer Skill Socket III
Adventurers already know what they fight for. Gains an extra bar of skill slots.
Seat
Tap to obtain the buff: Find Seat (Lasts 60 sec). When in Find Seat status, a [Seat] button will appear by your side.
First Aid II
Enhances the skill [First Aid], [First Aid] restores an extra 200 points of HP.
First Aid III
Enhances the skill [First Aid], [First Aid] restores an extra 200 points of HP.
Butterfly Skill
Learn it to use Giant Butterfly Wings skillfully. Could move allies following you to the spot you stored.
Chon Chon Skill
Learn it to use Giant Fly Wing skillfully. Could move allies following you to the spot you stored.
Board Leader
Learns the skill [Board Leader]. If self is leader, could quickly take some board quests for teammates
Leaflet Album I
A great photographer always wants to record what he sees on the world. Of course, he needs a good album~Learn it to expand album storage by +15
Group Hunting
Before fatigue sets in, when Party members are on the same map and when the number of different professionals has reached 3/4, the drop rate of normal wild monsters increases by 10%/15% for you. When the number of different professionals has reached 5/6, the drop rate of normal wild monsters increases by 20% for you.
Space Expansion
Gain a total of 60 bag slots
Stay Calm
When in Equip Break, Equip Removal or with a clearable debuff, use the skill in 60s to auto equip removed equipment or instantly use Panacea and Weapon Repair Alloy in the inventory.
Accomplished Worker
Number of active working place +1 once learned.
Master Worker
Number of active working place +1 once learned.
Dimensional fracture
Learn it to receive item "Ymir's Notebook
Backpack expansion
Get 20 bag slots
Storage Expansion I
Get 20 slots for personal Storage
Storage Expansion II
Get 20 slots for personal Storage
Prepare for Elite
Experienced adventurers can prepare quickly to simultaneously gain the effects of multiple buff skills (buff skills need to be added to the preparation list before using this skill). Up to 10 skills can be added. The cost of this skill equals the total cost of all sub-skills, and its casting time matches the longest casting time required among the sub-skills.
Accurate Hunting
The Adventurer can sense powerful monsters nearby and auto-aim them for an all-out fight (only works in the wild).
Mega Backpack
Get 20 bag slots
Private Storage
Get 20 slots for personal Storage
Healing Hands
The knowledge gained from using Leaves of Yggdrasil reduces the fixed cast that consumes the Leaves of Yggdrasil tree by 50%
Home Food
Enable the production function of the Dining Table at Home. Food can only be made when there is a Dining Table in the scene. At 12:00 and 18:00 each day, 1 B-level Food or Heart Warming Meal will be made. When there is food available to claim, a bubble will be displayed over the Dining Table. You can claim the food by tapping the bubble. You can have up to 2 servings of food at the same time
New Album I
A great photographer always wants to record what he sees on the world. Of course, he needs a good album~Learn it to expand album storage by +15