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Flame Dash

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Flame Dash
Active
Magic
Attack
10 ranks
Flame Dash

Summon a fierce flame to Shock the target, dealing fire magic damage (magic attack 60% + 150) that ignores magic defense to the enemy and all enemies within 3 meters of it. Each layer of the burning status on the target increases the damage by an additional 80%. This skill cannot cause a burning effect.

Skill type
Attack
Target
Enemy
Range
6 m
Cast time
0.30 s
Cast delay
1.50 s
SP cost
75
Damage
20%
Hits
3
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
Coefficient only
Level 10 coefficient
20%
×0.20 per damage event · Lv. 1: 20% → Lv. 10: 20%
Damage events per cast
12 damage events
Each event runs through the formula separately.
Coefficient shown
This page shows the skill coefficient and damage-event count. It does not calculate the final result through defense, penetration, target modifiers, criticals, or caps.
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 10

Source: Fire element

Max-level result Fire Damage At Lv. 10
+1%
Scaling rule
Configured client value +1%
Affects
Self
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
20%
20%
20%
20%
20%
20%
20%
20%
20%
20%
Hits
12
11
10
9
8
7
6
5
4
3
SP cost
75
75
75
75
75
75
75
75
75
75
Cast time
3 s
2.70 s
2.40 s
2.10 s
1.80 s
1.50 s
1.20 s
0.90 s
0.60 s
0.30 s
Cast delay
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
Range
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Self
Fire Damage: +1% Configured client value +1%
Self
Fire Damage: +1% Configured client value +1%
Self
Fire Damage: +1% Configured client value +1%
Self
Fire Damage: +1% Configured client value +1%
Self
Fire Damage: +1% Configured client value +1%
Self
Fire Damage: +1% Configured client value +1%
Self
Fire Damage: +1% Configured client value +1%
Self
Fire Damage: +1% Configured client value +1%
Self
Fire Damage: +1% Configured client value +1%
Self
Fire Damage: +1% Configured client value +1%
Description Summon a fierce flame to Shock the target, dealing fire magic damage (magic attack 240% + 600) that ignores magic defense to the enemy and all enemies within 3 meters of it. Each layer of the burning status on the target increases the damage by an additional 80%. This skill cannot cause a burning effect. Summon a fierce flame to Shock the target, dealing fire magic damage (magic attack 220% + 550) that ignores magic defense to the enemy and all enemies within 3 meters of it. Each layer of the burning status on the target increases the damage by an additional 80%. This skill cannot cause a burning effect. Summon a fierce flame to Shock the target, dealing fire magic damage (magic attack 200% + 500) that ignores magic defense to the enemy and all enemies within 3 meters of it. Each layer of the burning status on the target increases the damage by an additional 80%. This skill cannot cause a burning effect. Summon a fierce flame to Shock the target, dealing fire magic damage (magic attack 180% + 450) that ignores magic defense to the enemy and all enemies within 3 meters of it. Each layer of the burning status on the target increases the damage by an additional 80%. This skill cannot cause a burning effect. Summon a fierce flame to Shock the target, dealing fire magic damage (magic attack 160% + 400) that ignores magic defense to the enemy and all enemies within 3 meters of it. Each layer of the burning status on the target increases the damage by an additional 80%. This skill cannot cause a burning effect. Summon a fierce flame to Shock the target, dealing fire magic damage (magic attack 140% + 350) that ignores magic defense to the enemy and all enemies within 3 meters of it. Each layer of the burning status on the target increases the damage by an additional 80%. This skill cannot cause a burning effect. Summon a fierce flame to Shock the target, dealing fire magic damage (magic attack 120% + 300) that ignores magic defense to the enemy and all enemies within 3 meters of it. Each layer of the burning status on the target increases the damage by an additional 80%. This skill cannot cause a burning effect. Summon a fierce flame to Shock the target, dealing fire magic damage (magic attack 100% + 250) that ignores magic defense to the enemy and all enemies within 3 meters of it. Each layer of the burning status on the target increases the damage by an additional 80%. This skill cannot cause a burning effect. Summon a fierce flame to Shock the target, dealing fire magic damage (magic attack 80% + 200) that ignores magic defense to the enemy and all enemies within 3 meters of it. Each layer of the burning status on the target increases the damage by an additional 80%. This skill cannot cause a burning effect. Summon a fierce flame to Shock the target, dealing fire magic damage (magic attack 60% + 150) that ignores magic defense to the enemy and all enemies within 3 meters of it. Each layer of the burning status on the target increases the damage by an additional 80%. This skill cannot cause a burning effect.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Fire element

Fire Damage up

Self
Applied change
Fire Damage
+1%
Formula: Configured client value +1%
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide