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Water Asphyxia

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Water Asphyxia
Active
Magic
Buff
5 ranks
Water Asphyxia

Reduce Max HP of a specified enemy by 4%, and M.DMG down by 4%. If the target is in [Quicksand Vortex], reduce Max HP by an extra 12%, and M.DMG down by an extra %s% for %ss. Doesn't work on MVP/Mini.

Skill type
Buff
Target
Enemy
Range
7 m
Cast time
10 s
Cooldown
5 s
Cast delay
1 s
SP cost
100
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 5
Max-level result Magic Damage Reduction At Lv. 5
-10%
Scaling rule
-2% × skill level + 0%
Affects
Enemy
Max-level result Max HP At Lv. 5
-4%
Scaling rule
Configured client value -4%
Affects
Enemy

Source: Water Asphyxia (Quicksand reduces)

Max-level result Magic Damage Reduction At Lv. 5
-10%
Scaling rule
-2% × skill level + 0%
Affects
Enemy

Source: Water Asphyxia (Quicksand reduces)

Max-level result Max HP At Lv. 5
-4%
Scaling rule
Configured client value -4%
Affects
Enemy
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–5
Metric
Max level Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
SP cost
100
100
100
100
100
Cast time
10 s
10 s
10 s
10 s
10 s
Cooldown
5 s
5 s
5 s
5 s
5 s
Cast delay
1 s
1 s
1 s
1 s
1 s
Range
7 m
7 m
7 m
7 m
7 m
Skill points
1
1
1
1
1
Applied effects
Enemy
Magic Damage Reduction: -10% -2% × skill level + 0% Max HP: -4% Configured client value -4%
Enemy
Magic Damage Reduction: -10% -2% × skill level + 0% Max HP: -4% Configured client value -4%
Enemy
Magic Damage Reduction: -8% -2% × skill level + 0% Max HP: -4% Configured client value -4%
Enemy
Magic Damage Reduction: -8% -2% × skill level + 0% Max HP: -4% Configured client value -4%
Enemy
Magic Damage Reduction: -6% -2% × skill level + 0% Max HP: -4% Configured client value -4%
Enemy
Magic Damage Reduction: -6% -2% × skill level + 0% Max HP: -4% Configured client value -4%
Enemy
Magic Damage Reduction: -4% -2% × skill level + 0% Max HP: -4% Configured client value -4%
Enemy
Magic Damage Reduction: -4% -2% × skill level + 0% Max HP: -4% Configured client value -4%
Enemy
Magic Damage Reduction: -2% -2% × skill level + 0% Max HP: -4% Configured client value -4%
Enemy
Magic Damage Reduction: -2% -2% × skill level + 0% Max HP: -4% Configured client value -4%
Description Reduce Max HP of a specified enemy by 20%, and M.DMG down by 20%. If the target is in [Quicksand Vortex], reduce Max HP by an extra 20%, and M.DMG down by an extra %s% for %ss. Doesn't work on MVP/Mini. Reduce Max HP of a specified enemy by 16%, and M.DMG down by 16%. If the target is in [Quicksand Vortex], reduce Max HP by an extra 18%, and M.DMG down by an extra %s% for %ss. Doesn't work on MVP/Mini. Reduce Max HP of a specified enemy by 12%, and M.DMG down by 12%. If the target is in [Quicksand Vortex], reduce Max HP by an extra 16%, and M.DMG down by an extra %s% for %ss. Doesn't work on MVP/Mini. Reduce Max HP of a specified enemy by 8%, and M.DMG down by 8%. If the target is in [Quicksand Vortex], reduce Max HP by an extra 14%, and M.DMG down by an extra %s% for %ss. Doesn't work on MVP/Mini. Reduce Max HP of a specified enemy by 4%, and M.DMG down by 4%. If the target is in [Quicksand Vortex], reduce Max HP by an extra 12%, and M.DMG down by an extra %s% for %ss. Doesn't work on MVP/Mini.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 5

Water Asphyxia

Reduce Max HP

Enemy
Applied change
Magic Damage Reduction
-10%
Formula: -2% × skill level + 0%
Max HP
-4%
Formula: Configured client value -4%

Water Asphyxia (Quicksand reduces)

Enemy
Applied change
Magic Damage Reduction
-10%
Formula: -2% × skill level + 0%
Max HP
-4%
Formula: Configured client value -4%
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide