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Electrify Field - Increase

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Electrify Field - Increase
Passive
Passive
3 ranks
Electrify Field - Increase

Increase [Electrify Field] DMG by 5%. Duration +1 seconds

Skill type
Passive
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 3
Max-level result Effect At Lv. 3
Increase [Electrify Field] DMG by 15%. Duration +3 seconds
Scaling rule
+5% × skill level + 0%; +1 × skill level + 0
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–3
Metric
Max level Level 3
Level 2 Level 2
Level 1 Level 1
Skill points
1
1
1
Applied effects
Effect: Increase [Electrify Field] DMG by 15%. Duration +3 seconds +5% × skill level + 0%; +1 × skill level + 0
Effect: Increase [Electrify Field] DMG by 10%. Duration +2 seconds +5% × skill level + 0%; +1 × skill level + 0
Effect: Increase [Electrify Field] DMG by 5%. Duration +1 seconds +5% × skill level + 0%; +1 × skill level + 0
Description Increase [Electrify Field] DMG by 15%. Duration +3 seconds Increase [Electrify Field] DMG by 10%. Duration +2 seconds Increase [Electrify Field] DMG by 5%. Duration +1 seconds
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 3

Electrify Field - Increase

Applied change
Passive Effect
Increase [Electrify Field] DMG by 15%. Duration +3 seconds
Formula: +5% × skill level + 0%; +1 × skill level + 0
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide