Help us improve RO Codex
We use Google Analytics to understand site usage. Analytics stays off unless you accept.
RO Codex Adventurer's Index RO Codex ROM Eternal Love
Sign in Create account

Unlimited

Back to skills
Unlimited
Passive
Passive
10 ranks
Unlimited

When Arcane Master uses an ATK Skill, there is a 7% chance of skipping Skill CD and Cast Delay and obtaining four elemental balls of Wind, Earth, Water, and Fire. Each time when triggered, increases M. Pen. by 5% (same chance of triggering for Auto Attack). Lasts 10 seconds. Stacks up to 3 layers.

Skill type
Passive
Duration
10 s
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Duration
10 s
10 s
10 s
10 s
10 s
10 s
10 s
10 s
10 s
10 s
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Self
Chance: {"a":2,"b":5,"type":1}%
Self
Magic Penetration: +5% Maximum stacks: 3
Self
Chance: {"a":2,"b":5,"type":1}%
Self
Magic Penetration: +5% Maximum stacks: 3
Self
Chance: {"a":2,"b":5,"type":1}%
Self
Magic Penetration: +5% Maximum stacks: 3
Self
Chance: {"a":2,"b":5,"type":1}%
Self
Magic Penetration: +5% Maximum stacks: 3
Self
Chance: {"a":2,"b":5,"type":1}%
Self
Magic Penetration: +5% Maximum stacks: 3
Self
Chance: {"a":2,"b":5,"type":1}%
Self
Magic Penetration: +5% Maximum stacks: 3
Self
Chance: {"a":2,"b":5,"type":1}%
Self
Magic Penetration: +5% Maximum stacks: 3
Self
Chance: {"a":2,"b":5,"type":1}%
Self
Magic Penetration: +5% Maximum stacks: 3
Self
Chance: {"a":2,"b":5,"type":1}%
Self
Magic Penetration: +5% Maximum stacks: 3
Self
Chance: {"a":2,"b":5,"type":1}%
Self
Magic Penetration: +5% Maximum stacks: 3
Description When Arcane Master uses an ATK Skill, there is a 25% chance of skipping Skill CD and Cast Delay and obtaining four elemental balls of Wind, Earth, Water, and Fire. Each time when triggered, increases M. Pen. by 5% (same chance of triggering for Auto Attack). Lasts 10 seconds. Stacks up to 3 layers. When Arcane Master uses an ATK Skill, there is a 23% chance of skipping Skill CD and Cast Delay and obtaining four elemental balls of Wind, Earth, Water, and Fire. Each time when triggered, increases M. Pen. by 5% (same chance of triggering for Auto Attack). Lasts 10 seconds. Stacks up to 3 layers. When Arcane Master uses an ATK Skill, there is a 21% chance of skipping Skill CD and Cast Delay and obtaining four elemental balls of Wind, Earth, Water, and Fire. Each time when triggered, increases M. Pen. by 5% (same chance of triggering for Auto Attack). Lasts 10 seconds. Stacks up to 3 layers. When Arcane Master uses an ATK Skill, there is a 19% chance of skipping Skill CD and Cast Delay and obtaining four elemental balls of Wind, Earth, Water, and Fire. Each time when triggered, increases M. Pen. by 5% (same chance of triggering for Auto Attack). Lasts 10 seconds. Stacks up to 3 layers. When Arcane Master uses an ATK Skill, there is a 17% chance of skipping Skill CD and Cast Delay and obtaining four elemental balls of Wind, Earth, Water, and Fire. Each time when triggered, increases M. Pen. by 5% (same chance of triggering for Auto Attack). Lasts 10 seconds. Stacks up to 3 layers. When Arcane Master uses an ATK Skill, there is a 15% chance of skipping Skill CD and Cast Delay and obtaining four elemental balls of Wind, Earth, Water, and Fire. Each time when triggered, increases M. Pen. by 5% (same chance of triggering for Auto Attack). Lasts 10 seconds. Stacks up to 3 layers. When Arcane Master uses an ATK Skill, there is a 13% chance of skipping Skill CD and Cast Delay and obtaining four elemental balls of Wind, Earth, Water, and Fire. Each time when triggered, increases M. Pen. by 5% (same chance of triggering for Auto Attack). Lasts 10 seconds. Stacks up to 3 layers. When Arcane Master uses an ATK Skill, there is a 11% chance of skipping Skill CD and Cast Delay and obtaining four elemental balls of Wind, Earth, Water, and Fire. Each time when triggered, increases M. Pen. by 5% (same chance of triggering for Auto Attack). Lasts 10 seconds. Stacks up to 3 layers. When Arcane Master uses an ATK Skill, there is a 9% chance of skipping Skill CD and Cast Delay and obtaining four elemental balls of Wind, Earth, Water, and Fire. Each time when triggered, increases M. Pen. by 5% (same chance of triggering for Auto Attack). Lasts 10 seconds. Stacks up to 3 layers. When Arcane Master uses an ATK Skill, there is a 7% chance of skipping Skill CD and Cast Delay and obtaining four elemental balls of Wind, Earth, Water, and Fire. Each time when triggered, increases M. Pen. by 5% (same chance of triggering for Auto Attack). Lasts 10 seconds. Stacks up to 3 layers.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Unlimited

Self
Applied change
No Skill C D
Chance
{"a":2,"b":5,"type":1}%

无限(穿刺)

魔法穿刺提高

Self
When

Using a normal attack

Applied change
Magic Penetration
+5%
Maximum stacks
3
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide