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Applied effects
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Chance: {"a":2,"b":5,"type":1}%
Magic Penetration: +5%
Maximum stacks: 3
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Chance: {"a":2,"b":5,"type":1}%
Magic Penetration: +5%
Maximum stacks: 3
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Chance: {"a":2,"b":5,"type":1}%
Magic Penetration: +5%
Maximum stacks: 3
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Chance: {"a":2,"b":5,"type":1}%
Magic Penetration: +5%
Maximum stacks: 3
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Chance: {"a":2,"b":5,"type":1}%
Magic Penetration: +5%
Maximum stacks: 3
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Chance: {"a":2,"b":5,"type":1}%
Magic Penetration: +5%
Maximum stacks: 3
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Chance: {"a":2,"b":5,"type":1}%
Magic Penetration: +5%
Maximum stacks: 3
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Chance: {"a":2,"b":5,"type":1}%
Magic Penetration: +5%
Maximum stacks: 3
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Chance: {"a":2,"b":5,"type":1}%
Magic Penetration: +5%
Maximum stacks: 3
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Chance: {"a":2,"b":5,"type":1}%
Magic Penetration: +5%
Maximum stacks: 3
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Description
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When Arcane Master uses an ATK Skill, there is a 25% chance of skipping Skill CD and Cast Delay and obtaining four elemental balls of Wind, Earth, Water, and Fire. Each time when triggered, increases M. Pen. by 5% (same chance of triggering for Auto Attack). Lasts 10 seconds. Stacks up to 3 layers.
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When Arcane Master uses an ATK Skill, there is a 23% chance of skipping Skill CD and Cast Delay and obtaining four elemental balls of Wind, Earth, Water, and Fire. Each time when triggered, increases M. Pen. by 5% (same chance of triggering for Auto Attack). Lasts 10 seconds. Stacks up to 3 layers.
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When Arcane Master uses an ATK Skill, there is a 21% chance of skipping Skill CD and Cast Delay and obtaining four elemental balls of Wind, Earth, Water, and Fire. Each time when triggered, increases M. Pen. by 5% (same chance of triggering for Auto Attack). Lasts 10 seconds. Stacks up to 3 layers.
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When Arcane Master uses an ATK Skill, there is a 19% chance of skipping Skill CD and Cast Delay and obtaining four elemental balls of Wind, Earth, Water, and Fire. Each time when triggered, increases M. Pen. by 5% (same chance of triggering for Auto Attack). Lasts 10 seconds. Stacks up to 3 layers.
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When Arcane Master uses an ATK Skill, there is a 17% chance of skipping Skill CD and Cast Delay and obtaining four elemental balls of Wind, Earth, Water, and Fire. Each time when triggered, increases M. Pen. by 5% (same chance of triggering for Auto Attack). Lasts 10 seconds. Stacks up to 3 layers.
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When Arcane Master uses an ATK Skill, there is a 15% chance of skipping Skill CD and Cast Delay and obtaining four elemental balls of Wind, Earth, Water, and Fire. Each time when triggered, increases M. Pen. by 5% (same chance of triggering for Auto Attack). Lasts 10 seconds. Stacks up to 3 layers.
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When Arcane Master uses an ATK Skill, there is a 13% chance of skipping Skill CD and Cast Delay and obtaining four elemental balls of Wind, Earth, Water, and Fire. Each time when triggered, increases M. Pen. by 5% (same chance of triggering for Auto Attack). Lasts 10 seconds. Stacks up to 3 layers.
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When Arcane Master uses an ATK Skill, there is a 11% chance of skipping Skill CD and Cast Delay and obtaining four elemental balls of Wind, Earth, Water, and Fire. Each time when triggered, increases M. Pen. by 5% (same chance of triggering for Auto Attack). Lasts 10 seconds. Stacks up to 3 layers.
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When Arcane Master uses an ATK Skill, there is a 9% chance of skipping Skill CD and Cast Delay and obtaining four elemental balls of Wind, Earth, Water, and Fire. Each time when triggered, increases M. Pen. by 5% (same chance of triggering for Auto Attack). Lasts 10 seconds. Stacks up to 3 layers.
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When Arcane Master uses an ATK Skill, there is a 7% chance of skipping Skill CD and Cast Delay and obtaining four elemental balls of Wind, Earth, Water, and Fire. Each time when triggered, increases M. Pen. by 5% (same chance of triggering for Auto Attack). Lasts 10 seconds. Stacks up to 3 layers.
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