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Quicksand Vortex

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Quicksand Vortex
Active
Magic
Attack
10 ranks
Quicksand Vortex

Create a quicksand vortex, and all enemies within the range take water attribute magic damage of magic attack *270% and earth attribute magic damage of magic attack *300% every 0.5 seconds, lasting for 15 seconds, with up to 1 of them at most.

Skill type
Attack
Target
Enemy
Range
5 m
Cast time
8 s
Cooldown
4.50 s
Cast delay
1.50 s
Duration
15 s
SP cost
68
Damage
300%
Hits
2
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
Coefficient only
Level 10 coefficient
750%
×7.50 per damage event · Lv. 1: 300% → Lv. 10: 750%
Damage events per cast
2 damage events
Each event runs through the formula separately.
Coefficient shown
This page shows the skill coefficient and damage-event count. It does not calculate the final result through defense, penetration, target modifiers, criticals, or caps.
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 10

Source: Water Asphyxia

Max-level result Max HP At Lv. 10
-4%
Scaling rule
Configured client value -4%
Affects
Enemy

Source: Water Asphyxia (Quicksand reduces)

Max-level result Max HP At Lv. 10
-4%
Scaling rule
Configured client value -4%
Affects
Enemy
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
750%
700%
650%
600%
550%
500%
450%
400%
350%
300%
Hits
2
2
2
2
2
2
2
2
2
2
SP cost
140
132
124
116
108
100
92
84
76
68
Cast time
8 s
8 s
8 s
8 s
8 s
8 s
8 s
8 s
8 s
8 s
Cooldown
4.50 s
4.50 s
4.50 s
4.50 s
4.50 s
4.50 s
4.50 s
4.50 s
4.50 s
4.50 s
Cast delay
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
Duration
15 s
15 s
15 s
15 s
15 s
15 s
15 s
15 s
15 s
15 s
Range
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
5 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Enemy
Status: Quicksand Vortex (Empty Buff)
Enemy
Max HP: -4% Configured client value -4%
Enemy
Max HP: -4% Configured client value -4%
Enemy
HP: -5%
Enemy
Status: Quicksand Vortex (Empty Buff)
Enemy
Max HP: -4% Configured client value -4%
Enemy
Max HP: -4% Configured client value -4%
Enemy
HP: -5%
Enemy
Status: Quicksand Vortex (Empty Buff)
Enemy
Max HP: -4% Configured client value -4%
Enemy
Max HP: -4% Configured client value -4%
Enemy
HP: -5%
Enemy
Status: Quicksand Vortex (Empty Buff)
Enemy
Max HP: -4% Configured client value -4%
Enemy
Max HP: -4% Configured client value -4%
Enemy
HP: -5%
Enemy
Status: Quicksand Vortex (Empty Buff)
Enemy
Max HP: -4% Configured client value -4%
Enemy
Max HP: -4% Configured client value -4%
Enemy
HP: -5%
Enemy
Status: Quicksand Vortex (Empty Buff)
Enemy
Max HP: -4% Configured client value -4%
Enemy
Max HP: -4% Configured client value -4%
Enemy
HP: -5%
Enemy
Status: Quicksand Vortex (Empty Buff)
Enemy
Max HP: -4% Configured client value -4%
Enemy
Max HP: -4% Configured client value -4%
Enemy
HP: -5%
Enemy
Status: Quicksand Vortex (Empty Buff)
Enemy
Max HP: -4% Configured client value -4%
Enemy
Max HP: -4% Configured client value -4%
Enemy
HP: -5%
Enemy
Status: Quicksand Vortex (Empty Buff)
Enemy
Max HP: -4% Configured client value -4%
Enemy
Max HP: -4% Configured client value -4%
Enemy
HP: -5%
Enemy
Status: Quicksand Vortex (Empty Buff)
Enemy
Max HP: -4% Configured client value -4%
Enemy
Max HP: -4% Configured client value -4%
Enemy
HP: -5%
Description Create a quicksand vortex, and all enemies within the range take water attribute magic damage of magic attack *540% and earth attribute magic damage of magic attack *750% every 0.5 seconds, lasting for 15 seconds, with up to 2 of them at most. Create a quicksand vortex, and all enemies within the range take water attribute magic damage of magic attack *510% and earth attribute magic damage of magic attack *700% every 0.5 seconds, lasting for 15 seconds, with up to 2 of them at most. Create a quicksand vortex, and all enemies within the range take water attribute magic damage of magic attack *480% and earth attribute magic damage of magic attack *650% every 0.5 seconds, lasting for 15 seconds, with up to 2 of them at most. Create a quicksand vortex, and all enemies within the range take water attribute magic damage of magic attack *450% and earth attribute magic damage of magic attack *600% every 0.5 seconds, lasting for 15 seconds, with up to 2 of them at most. Create a quicksand vortex, and all enemies within the range take water attribute magic damage of magic attack *420% and earth attribute magic damage of magic attack *550% every 0.5 seconds, lasting for 15 seconds, with up to 2 of them at most. Create a quicksand vortex, and all enemies within the range take water attribute magic damage of magic attack *390% and earth attribute magic damage of magic attack *500% every 0.5 seconds, lasting for 15 seconds, with up to 1 of them at most. Create a quicksand vortex, and all enemies within the range take water attribute magic damage of magic attack *360% and earth attribute magic damage of magic attack *450% every 0.5 seconds, lasting for 15 seconds, with up to 1 of them at most. Create a quicksand vortex, and all enemies within the range take water attribute magic damage of magic attack *330% and earth attribute magic damage of magic attack *400% every 0.5 seconds, lasting for 15 seconds, with up to 1 of them at most. Create a quicksand vortex, and all enemies within the range take water attribute magic damage of magic attack *300% and earth attribute magic damage of magic attack *350% every 0.5 seconds, lasting for 15 seconds, with up to 1 of them at most. Create a quicksand vortex, and all enemies within the range take water attribute magic damage of magic attack *270% and earth attribute magic damage of magic attack *300% every 0.5 seconds, lasting for 15 seconds, with up to 1 of them at most.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Quicksand Vortex (Empty Buff)

Enemy
Applied change
Applied Buff
Status
Quicksand Vortex (Empty Buff)

Water Asphyxia

Reduce Max HP

Enemy
Applied change
Max HP
-4%
Formula: Configured client value -4%

Water Asphyxia (Quicksand reduces)

Enemy
Applied change
Max HP
-4%
Formula: Configured client value -4%

Quicksand Vortex - Struggle

Enemy
Applied change
Move H S P Change
HP
-5%
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide