- Max job level
- —
- Skills
- 39
- Damage bonus
- 0.0%
- Stat efficiency
- 100.0%
- STR
- 15
- INT
- 100
- VIT
- 30
- AGI
- 20
- DEX
- 90
- LUK
- 15
Marsh Pond
Creates a pool in the target area. Any enemy units entering the area lose 25% Move Spd and 3 Agi and Dex for 30 sec. Expels all acceleration buffs.
Stone Curse
Has a 24% chance to petrify all enemies in the target area (Suffers less earth Dmg/more fire Dmg). Lasts 60 sec. Every 5 sec, petrified units lose 1% HP still they have ~25% HP remaining.
Alight
Amplify Magic Power
In the next 30 seconds, magic skill damage will increases by 5%
Flame Dash
Attacks the target with flame charge, dealing (M.Atk 60% +150) fire M.Dmg that ignores MDef. If the target is in Alight status, explodes to deal massive fire M.Dmg to nearby enemies. The skill cannot apply Alight status
Safety Wall
Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 5 sec and can take up to 3 attacks. Up to 1 walls can exist at a time
Napalm Vulcan
Attacks an enemy continuously with will power, dealing (M.Atk*150%) ghost M.Dmg. Has a 3% chance to curse it
150.0% · 1 hit
Frost Nova
Freezes air around, has a 38% chance to freeze all nearby enemies for 1.5 sec. Targets not froze will suffer (M.Atk*110%) water M.Dmg
Radius Radiation
First Aid
Play Dead
Instantly enters Play Dead status, so the attacker loses the target and leaves the battle. Every 5 sec, restores HP equal to 10% Max HP and SP equal to 10% Max SP for self.
Rest on Site
When the user sits, every 5 sec restores 10% max HP and SP
Might Field
Increases your STR for higher load Could carry more items. Each 5 Str expand the bag by 1 slot
Protect Party
Select it so when any party mate is under monster attack, others in auto-fight will go help him/her out. If multiple party mates are under attack, or if you are also under attack yourself, it chooses to protect the nearest one.
Monster Targeting
Press and Hold the auto-fight button to load felt monsters within 20m (Marked on the mini map). Select one to search and fight.
Preparation Skill
By tapping any skill right after you release one skill, this skill can be automatically cast after Cast Delay/cooldown.
Free View
After learning it, You could unlock free view provided by the top right button in the camera to take better photos!
Wide Angle
Expands the zoom range to 24mm. Good for Landscape Photographer!
Close-up Shot
Expands the zoom range to 200mm. Time to get more details~
Advanced Composition
After learning it, You could get different composition for selfie. You will like it!
Poring Selfie Stick
Now the camera could see further and wider. Try Poring Selfie Stick in the selfie mode!
Rapid Riding
Cold Bolt
Attacks an enemy with the ice arrows from the sky, dealing (M.Atk100%) water M.Dmg
Ring of Fire
Blocks enemies with a fire circle wall, dealing (M.Atk50%) fire M.Dmg to enemy units who try to get through it. Lasts 15 sec. The wall could block 5 times.
Soul Strike
Summons holy spirits to attack, dealing (M.Atk*160%) natural M.Dmg to the target. If the target is undead, Deals 5% more damage
160.0% · 1 hit
Frost Diver
Deals (M.Atk*110%) water M.Dmg to the target. Has a 38% chance to freeze it for 3 sec
110.0% · 1 hit
Fire Bolt
Attacks an enemy with fire arrows from the sky, dealing (M.Atk100%) fire M.Dmg and low real M.Dmg
Lightning Bolt
Deals (M.Atk100%) wind M.Dmg to the target
Increase Spiritual Recovery
Every 10 sec recovers (3 +0.2% Max SP) SP and increases SP granted by items by 5%
Sight
Finds hiding enemy units with fire balls. Lasts 20 sec
Energy Coat
Cover your whole body with spiritual energy. Receive 70% Dmg Reduc., raise M.Dmg by 10%; the effect lasts 5 seconds.
Storm Gust
140.0% · 1 hit
Lord of Vermilion
Channels lightning strikes, dealing (M.Atk*120%) wind M.Dmg to all enemies in the target area and knocking them back. Has a 4% chance to blind them. The skill takes effects for up to 1 times
120.0% · 1 hit
Jupitel Thunder
Attacks the target with lightning balls, dealing (M.Atk480%) wind M.Dmg and knocking it back for 2m (Knock back is invalid in PVP)
480.0% · 1 hit
Sightrasher
Knocks back the enemy unit with Sight, dealing (M.Atk120%) fire M.Dmg to nearby enemies (Knock back is invalid in PVP)
120.0% · 1 hit
Magic Crasher
Deals (M.Atk180%) Neutral Element physical Damag to the target
180.0% · 1 hit
Heaven's Drive
Raises the ground of the target area, dealing (M.Atk350%) earth M.Dmg to units in it.
350.0% · 1 hit
Fire Ball
Attacks an enemy and all enemies around it with fire ball, dealing (M.Atk*130%) fire M.Dmg
130.0% · 1 hit
Soul Drain
Increases 2% Max SP. For each enemy killed, recovers (Player Level*3%) SP. Only works on single target skill.