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Blade Soul

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Physical

Blade Soul

Thief Branch

Guillotine Cross came to Niflheim and gained soul power with the help of Hella, Goddess of Death...

Base Attributes
Strength
75
Intelligence
15
Vitality
45
Agility
75
Dexterity
15
Luck
45
Blade Soul character artwork
Build reference
Explore exact skill mechanics, runes, hero-exclusive equipment, and decoded client records.
23 direct
52 inherited
Class skills
All linked skills
Direct
Guillotine Cross Skills
Adventure skills
Active & passive
Active only
Passive only

75 shown · 75 class-linked

42 shared Adventure skills available from the source filter

Updating details…
Loading rune compatibility and Aesir totals…
Loading compatible equipment…
Resolved game-client class record
The complete player-facing record includes resolved class identity and catalog fields alongside exact client mechanics. References are replaced with verified names; unresolved IDs and asset internals remain hidden.
Runtime class rules
Direct fields from the imported class row.
Client availabilityIsOpen
Open
Maximum Job LevelMaxJobLevel
389
Damage random factorsDamRandom
[1, 1]
Direct skill graphSkill
23 ordered entries
Runtime animation map
ActionSuffixMap binds each compatible weapon family to its client animation set.
Knife
KnifeAS
Sword
KnifeAS
InitialAttr
Strength Str
75
Intelligence Int
15
Vitality Vit
45
Agility Agi
75
Dexterity Dex
15
Luck Luk
45
Ordered skill graph
The client Skill array, resolved in its declared order.
  1. 1Soul Vow
  2. 2Soul Breath
  3. 3Soul Protection
  4. 4Dark Contract
  5. 5Knell
  6. 6Soul Chain
  7. 7Ghost Wave
  8. 8Soul Sacrifice
  9. 9Soul Erosion
  10. 10Soul Depravity
  11. 11Death Explosion
  12. 12Soul Decay
  13. 13Soul Intimidation
  14. 14Soul Breath - Swift
  15. 15Dark Contract - Quick Cast
  16. 16Soul Chain - Constraint
  17. 17Soul Chain - Over Absorption
  18. 18Ghost Wave - Soul Drain
  19. 19Soul Erosion - Poisonous Soul
  20. 20Soul Depravity - Enhance
  21. 21Soul Depravity - Execute
  22. 22Soul Protection - Duration
  23. 23Force Focus
Resolved client JSON

The resolved class record is the JSON root, with identity, progression, compatibility, mechanics, and release data together.

Table_Class.json
{
    "Name": "Blade Soul",
    "Description": "Guillotine Cross came to Niflheim and gained soul power with the help of Hella, Goddess of Death...",
    "Category": "Job class",
    "AttackType": "Physical",
    "IsOpen": true,
    "MaxJobLevel": 389,
    "SkillPointLimit": 169,
    "CompatibleWeapons": [
        "Knife",
        "Sword"
    ],
    "InitialAttr": {
        "Str": 75,
        "Int": 15,
        "Vit": 45,
        "Agi": 75,
        "Dex": 15,
        "Luk": 45
    },
    "DamRandom": [
        1,
        1
    ],
    "ActionSuffixMap": {
        "Knife": "KnifeAS",
        "Sword": "KnifeAS"
    },
    "Skill": [
        "Soul Vow",
        "Soul Breath",
        "Soul Protection",
        "Dark Contract",
        "Knell",
        "Soul Chain",
        "Ghost Wave",
        "Soul Sacrifice",
        "Soul Erosion",
        "Soul Depravity",
        "Death Explosion",
        "Soul Decay",
        "Soul Intimidation",
        "Soul Breath - Swift",
        "Dark Contract - Quick Cast",
        "Soul Chain - Constraint",
        "Soul Chain - Over Absorption",
        "Ghost Wave - Soul Drain",
        "Soul Erosion - Poisonous Soul",
        "Soul Depravity - Enhance",
        "Soul Depravity - Execute",
        "Soul Protection - Duration",
        "Force Focus"
    ]
}
How to read this job path
Treat hero feature, direct, inherited, and Adventure skills as separate progression systems. Check the advancement path, weapon compatibility, and unlock conditions before comparing the final stat profile. Read the related player guide