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New Poison Research

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New Poison Research
Passive
Passive
10 ranks
New Poison Research

Poisonous Weapon increases the chance for enemy units to be infected with New Poison by 1%. New Poison lasts 1 sec longer

Skill type
Passive
Duration
1 s
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Duration
10 s
9 s
8 s
7 s
6 s
5 s
4 s
3 s
2 s
1 s
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Self
Self
Self
Self
Self
Self
Self
Self
Self
Self
Self
Self
Self
Self
Self
Self
Self
Self
Self
Self
Description Poisonous Weapon increases the chance for enemy units to be infected with New Poison by 10%. New Poison lasts 10 sec longer Poisonous Weapon increases the chance for enemy units to be infected with New Poison by 9%. New Poison lasts 9 sec longer Poisonous Weapon increases the chance for enemy units to be infected with New Poison by 8%. New Poison lasts 8 sec longer Poisonous Weapon increases the chance for enemy units to be infected with New Poison by 7%. New Poison lasts 7 sec longer Poisonous Weapon increases the chance for enemy units to be infected with New Poison by 6%. New Poison lasts 6 sec longer Poisonous Weapon increases the chance for enemy units to be infected with New Poison by 5%. New Poison lasts 5 sec longer Poisonous Weapon increases the chance for enemy units to be infected with New Poison by 4%. New Poison lasts 4 sec longer Poisonous Weapon increases the chance for enemy units to be infected with New Poison by 3%. New Poison lasts 3 sec longer Poisonous Weapon increases the chance for enemy units to be infected with New Poison by 2%. New Poison lasts 2 sec longer Poisonous Weapon increases the chance for enemy units to be infected with New Poison by 1%. New Poison lasts 1 sec longer
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

New Poison Research

Self
Applied change
Reduce Lose Hp Ratio

New Poison Research

Self
Applied change
Add Lose Hp Ratio
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide