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Guillotine Cross

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Physical

Guillotine Cross

Thief Branch

With low Def but high AGI, the thief is good at rapid moving and assassination and higher explosion power.

Base Attributes
Strength
75
Intelligence
15
Vitality
45
Agility
75
Dexterity
15
Luck
45
Guillotine Cross character artwork
Build reference
Explore exact skill mechanics, runes, hero-exclusive equipment, and decoded client records.
13 direct
39 inherited
Class skills
All linked skills
Direct
Assassin Cross Skills
Adventure skills
Active & passive
Active only
Passive only

52 shown · 52 class-linked

42 shared Adventure skills available from the source filter

Updating details…
Loading rune compatibility and Aesir totals…
Loading compatible equipment…
Resolved game-client class record
The complete player-facing record includes resolved class identity and catalog fields alongside exact client mechanics. References are replaced with verified names; unresolved IDs and asset internals remain hidden.
Runtime class rules
Direct fields from the imported class row.
Client availabilityIsOpen
Open
Maximum Job LevelMaxJobLevel
200
Damage random factorsDamRandom
[1, 1]
Direct skill graphSkill
13 ordered entries
Runtime animation map
ActionSuffixMap binds each compatible weapon family to its client animation set.
Knife
KnifeAS
Sword
KnifeAS
InitialAttr
Strength Str
75
Intelligence Int
15
Vitality Vit
45
Agility Agi
75
Dexterity Dex
15
Luck Luk
45
Ordered skill graph
The client Skill array, resolved in its declared order.
  1. 1Rolling Cutter
  2. 2Poisonous Weapon
  3. 3Hallucination Walk
  4. 4Mind Intimidate
  5. 5Antidote
  6. 6New Poison Research
  7. 7Weapon Blocking
  8. 8Dark Illusion
  9. 9Cross Ripper Slasher
  10. 10Poisonous Smoke
  11. 11Deepen Wound
  12. 12Cross Impact
  13. 13Dance of Charming Ghast
Resolved client JSON

The resolved class record is the JSON root, with identity, progression, compatibility, mechanics, and release data together.

Table_Class.json
{
    "Name": "Guillotine Cross",
    "Description": "With low Def but high AGI, the thief is good at rapid moving and assassination and higher explosion power.",
    "Category": "Job class",
    "AttackType": "Physical",
    "IsOpen": true,
    "MaxJobLevel": 200,
    "SkillPointLimit": 40,
    "CompatibleWeapons": [
        "Knife",
        "Sword"
    ],
    "InitialAttr": {
        "Str": 75,
        "Int": 15,
        "Vit": 45,
        "Agi": 75,
        "Dex": 15,
        "Luk": 45
    },
    "DamRandom": [
        1,
        1
    ],
    "ActionSuffixMap": {
        "Knife": "KnifeAS",
        "Sword": "KnifeAS"
    },
    "Skill": [
        "Rolling Cutter",
        "Poisonous Weapon",
        "Hallucination Walk",
        "Mind Intimidate",
        "Antidote",
        "New Poison Research",
        "Weapon Blocking",
        "Dark Illusion",
        "Cross Ripper Slasher",
        "Poisonous Smoke",
        "Deepen Wound",
        "Cross Impact",
        "Dance of Charming Ghast"
    ]
}
How to read this job path
Treat hero feature, direct, inherited, and Adventure skills as separate progression systems. Check the advancement path, weapon compatibility, and unlock conditions before comparing the final stat profile. Read the related player guide