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Monk

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Physical

Monk

Acolyte Branch

Clergyman who exercised his body to the most will have excellent explosive power.

Base Attributes
Strength
90
Intelligence
90
Vitality
30
Agility
15
Dexterity
30
Luck
15
Monk character artwork
Build reference
Explore exact skill mechanics, runes, hero-exclusive equipment, and decoded client records.
13 direct
21 inherited
Class skills
All linked skills
Direct
Acolyte Skills
Adventure skills
Active & passive
Active only
Passive only

34 shown · 34 class-linked

42 shared Adventure skills available from the source filter

Updating details…
Loading rune compatibility and Aesir totals…
Loading compatible equipment…
Resolved game-client class record
The complete player-facing record includes resolved class identity and catalog fields alongside exact client mechanics. References are replaced with verified names; unresolved IDs and asset internals remain hidden.
Runtime class rules
Direct fields from the imported class row.
Client availabilityIsOpen
Open
Maximum Job LevelMaxJobLevel
90
Damage random factorsDamRandom
[1, 1]
Direct skill graphSkill
13 ordered entries
Runtime animation map
ActionSuffixMap binds each compatible weapon family to its client animation set.

No resolved weapon animation bindings are present in this class row.

InitialAttr
Strength Str
90
Intelligence Int
90
Vitality Vit
30
Agility Agi
15
Dexterity Dex
30
Luck Luk
15
Ordered skill graph
The client Skill array, resolved in its declared order.
  1. 1Call Spirits
  2. 2Critical Explosion
  3. 3Chain Combo
  4. 4Combo Finish
  5. 5Asura Strike
  6. 6Steel Body
  7. 7Body Relocation
  8. 8Investigate
  9. 9Iron Fist
  10. 10Spirits Recovery
  11. 11Triple Attack
  12. 12Flee
  13. 13Zen
Resolved client JSON

The resolved class record is the JSON root, with identity, progression, compatibility, mechanics, and release data together.

Table_Class.json
{
    "Name": "Monk",
    "Description": "Clergyman who exercised his body to the most will have excellent explosive power.",
    "Category": "Job class",
    "AttackType": "Physical",
    "IsOpen": true,
    "MaxJobLevel": 90,
    "SkillPointLimit": 40,
    "InitialAttr": {
        "Str": 90,
        "Int": 90,
        "Vit": 30,
        "Agi": 15,
        "Dex": 30,
        "Luk": 15
    },
    "DamRandom": [
        1,
        1
    ],
    "Skill": [
        "Call Spirits",
        "Critical Explosion",
        "Chain Combo",
        "Combo Finish",
        "Asura Strike",
        "Steel Body",
        "Body Relocation",
        "Investigate",
        "Iron Fist",
        "Spirits Recovery",
        "Triple Attack",
        "Flee",
        "Zen"
    ]
}
How to read this job path
Treat hero feature, direct, inherited, and Adventure skills as separate progression systems. Check the advancement path, weapon compatibility, and unlock conditions before comparing the final stat profile. Read the related player guide