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Asura Strike

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Asura Strike
Active
Magic
Attack
10 ranks
Asura Strike
Spends all SP to deal (Atk×(4 +Remaining Sp/100) +2500 +500×5) lane Dmg to the target. It can only be used when the user is in Critical Explosion status. When it is used, the caster cannot restore SP for 10 sec and gain no naturally restored SP for 300 sec Bomb cost is decided by the previous skill casted: Direct Release Bomb Cost×5 [Combo Finish][Blade Stop] Bomb Costx4 [Tiger Knuckle Fist] Bomb Cost×3 [Chain Crush Combo] Bomb Cost×1
Skill type
Attack
Target
Enemy
Range
3 m
Cast time
4 s
Cooldown
10 s
Cast delay
4 s
Duration
10 s
Damage
400%
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
Coefficient only
Level 10 coefficient
4,000%
×40 per damage event · Lv. 1: 400% → Lv. 10: 4,000%
Damage events per cast
1 damage event
Each event runs through the formula separately.
Coefficient shown
This page shows the skill coefficient and damage-event count. It does not calculate the final result through defense, penetration, target modifiers, criticals, or caps.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
4,000%
3,600%
3,200%
2,800%
2,400%
2,000%
1,600%
1,200%
800%
400%
Cast time
2 s
2 s
2 s
2 s
2 s
2 s
2.50 s
3 s
3.50 s
4 s
Cooldown
5 s
6 s
7 s
8 s
9 s
10 s
10 s
10 s
10 s
10 s
Cast delay
1 s
1 s
1 s
1 s
1.50 s
2 s
2.50 s
3 s
3.50 s
4 s
Duration
5 s
6 s
7 s
8 s
9 s
10 s
10 s
10 s
10 s
10 s
Range
3 m
3 m
3 m
3 m
3 m
3 m
3 m
3 m
3 m
3 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Self
Self
SP: -99,999
Self
Status: Asura Strike (unable to restore SP) (Peak)
Self
Self
SP: -99,999
Self
Status: Asura Strike (unable to restore SP) (Peak)
Self
Self
SP: -99,999
Self
Status: Asura Strike (unable to restore SP) (Peak)
Self
Self
SP: -99,999
Self
Status: Asura Strike (unable to restore SP) (Peak)
Self
Self
SP: -99,999
Self
Status: Asura Strike (unable to restore SP) (Peak)
Self
Status: Asura Punch (cannot restore sp)
Self
Self
SP: -99,999
Self
Status: Asura Punch (cannot restore sp)
Self
Self
SP: -99,999
Self
Status: Asura Punch (cannot restore sp)
Self
Self
SP: -99,999
Self
Status: Asura Punch (cannot restore sp)
Self
Self
SP: -99,999
Self
Status: Asura Punch (cannot restore sp)
Self
Self
SP: -99,999
Description Consume all SP to deal neutral Phy. DMG of Phy. ATK x (40 + remaining SP/100) + 2500 + 500 x50 to a single enemy unit, ignoring 30% of the target's Race Reduc., Attribute Reduc. and Phy. DMG Reduc. and defying the target's DMG Reduc. skill effect. It can only be cast in the Aura Burst state. SP recovery is disabled for 5 seconds upon its release and Auto SP regeneration is disabled for 300 seconds The number of Aura Bombs consumed varies according to the skill it follows: Consume Aura Bomb x5 if released directly Consume Aura Bomb x4 if released after the Way of a Dragon or Blade Stop Consume Aura Bomb x3 if released after Tiger Fist Consume Aura Bomb x1 if released after Chain Crush Consume all SP to deal neutral Phy. DMG of Phy. ATK x (36 + remaining SP/100) + 2500 + 500 x45 to a single enemy unit, ignoring 24% of the target's Race Reduc., Attribute Reduc. and Phy. DMG Reduc. and defying the target's DMG Reduc. skill effect. It can only be cast in the Aura Burst state. SP recovery is disabled for 6 seconds upon its release and Auto SP regeneration is disabled for 300 seconds The number of Aura Bombs consumed varies according to the skill it follows: Consume Aura Bomb x5 if released directly Consume Aura Bomb x4 if released after the Way of a Dragon or Blade Stop Consume Aura Bomb x3 if released after Tiger Fist Consume Aura Bomb x1 if released after Chain Crush Consume all SP to deal neutral Phy. DMG of Phy. ATK x (32 + remaining SP/100) + 2500 + 500 x40 to a single enemy unit, ignoring 18% of the target's Race Reduc., Attribute Reduc. and Phy. DMG Reduc. and defying the target's DMG Reduc. skill effect. It can only be cast in the Aura Burst state. SP recovery is disabled for 7 seconds upon its release and Auto SP regeneration is disabled for 300 seconds The number of Aura Bombs consumed varies according to the skill it follows: Consume Aura Bomb x5 if released directly Consume Aura Bomb x4 if released after the Way of a Dragon or Blade Stop Consume Aura Bomb x3 if released after Tiger Fist Consume Aura Bomb x1 if released after Chain Crush Consume all SP to deal neutral Phy. DMG of Phy. ATK x (28 + remaining SP/100) + 2500 + 500 x35 to a single enemy unit, ignoring 12% of the target's Race Reduc., Attribute Reduc. and Phy. DMG Reduc. and defying the target's DMG Reduc. skill effect. It can only be cast in the Aura Burst state. SP recovery is disabled for 8 seconds upon its release and Auto SP regeneration is disabled for 300 seconds The number of Aura Bombs consumed varies according to the skill it follows: Consume Aura Bomb x5 if released directly Consume Aura Bomb x4 if released after the Way of a Dragon or Blade Stop Consume Aura Bomb x3 if released after Tiger Fist Consume Aura Bomb x1 if released after Chain Crush Consume all SP to deal neutral Phy. DMG of Phy. ATK x (24 + remaining SP/100) + 2500 + 500 x30 to a single enemy unit, ignoring 6% of the target's Race Reduc., Attribute Reduc. and Phy. DMG Reduc. and defying the target's DMG Reduc. skill effect. It can only be cast in the Aura Burst state. SP recovery is disabled for 9 seconds upon its release and Auto SP regeneration is disabled for 300 seconds The number of Aura Bombs consumed varies according to the skill it follows: Consume Aura Bomb x5 if released directly Consume Aura Bomb x4 if released after the Way of a Dragon or Blade Stop Consume Aura Bomb x3 if released after Tiger Fist Consume Aura Bomb x1 if released after Chain Crush Spends all SP to deal (Atk×(20 +Remaining Sp/100) +2500 +500×25) lane Dmg to the target. It can only be used when the user is in Critical Explosion status. When it is used, the caster cannot restore SP for 10 sec and gain no naturally restored SP for 300 sec Bomb cost is decided by the previous skill casted: Direct Release Bomb Cost×5 [Combo Finish][Blade Stop] Bomb Costx4 [Tiger Knuckle Fist] Bomb Cost×3 [Chain Crush Combo] Bomb Cost×1 Spends all SP to deal (Atk×(16 +Remaining Sp/100) +2500 +500×20) lane Dmg to the target. It can only be used when the user is in Critical Explosion status. When it is used, the caster cannot restore SP for 10 sec and gain no naturally restored SP for 300 sec Bomb cost is decided by the previous skill casted: Direct Release Bomb Cost×5 [Combo Finish][Blade Stop] Bomb Costx4 [Tiger Knuckle Fist] Bomb Cost×3 [Chain Crush Combo] Bomb Cost×1 Spends all SP to deal (Atk×(12 +Remaining Sp/100) +2500 +500×15) lane Dmg to the target. It can only be used when the user is in Critical Explosion status. When it is used, the caster cannot restore SP for 10 sec and gain no naturally restored SP for 300 sec Bomb cost is decided by the previous skill casted: Direct Release Bomb Cost×5 [Combo Finish][Blade Stop] Bomb Costx4 [Tiger Knuckle Fist] Bomb Cost×3 [Chain Crush Combo] Bomb Cost×1 Spends all SP to deal (Atk×(8 +Remaining Sp/100) +2500 +500×10) lane Dmg to the target. It can only be used when the user is in Critical Explosion status. When it is used, the caster cannot restore SP for 10 sec and gain no naturally restored SP for 300 sec Bomb cost is decided by the previous skill casted: Direct Release Bomb Cost×5 [Combo Finish][Blade Stop] Bomb Costx4 [Tiger Knuckle Fist] Bomb Cost×3 [Chain Crush Combo] Bomb Cost×1 Spends all SP to deal (Atk×(4 +Remaining Sp/100) +2500 +500×5) lane Dmg to the target. It can only be used when the user is in Critical Explosion status. When it is used, the caster cannot restore SP for 10 sec and gain no naturally restored SP for 300 sec Bomb cost is decided by the previous skill casted: Direct Release Bomb Cost×5 [Combo Finish][Blade Stop] Bomb Costx4 [Tiger Knuckle Fist] Bomb Cost×3 [Chain Crush Combo] Bomb Cost×1
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Asura Punch (cannot restore sp)

Self
Applied change
Applied Buff
Status
Asura Punch (cannot restore sp)

Asura Punch (cannot restore sp)

SP cannot be naturally restored
Self
Applied change
Disable

Asura Punch (deduct SP)

Self
Applied change
SP
-99,999
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide