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Paladin

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Physical

Paladin

Swordsman Branch

Soldiers that serve the god have great VIT and Def, as well as various ways of Atk.

Base Attributes
Strength
60
Intelligence
75
Vitality
75
Agility
15
Dexterity
30
Luck
15
Paladin character artwork
Build reference
Explore exact skill mechanics, runes, hero-exclusive equipment, and decoded client records.
10 direct
30 inherited
Class skills
All linked skills
Direct
Crusader Skills
Adventure skills
Active & passive
Active only
Passive only

40 shown · 40 class-linked

42 shared Adventure skills available from the source filter

Updating details…
Loading rune compatibility and Aesir totals…
Loading compatible equipment…
Resolved game-client class record
The complete player-facing record includes resolved class identity and catalog fields alongside exact client mechanics. References are replaced with verified names; unresolved IDs and asset internals remain hidden.
Runtime class rules
Direct fields from the imported class row.
Client availabilityIsOpen
Open
Maximum Job LevelMaxJobLevel
130
Damage random factorsDamRandom
[1, 1]
Direct skill graphSkill
10 ordered entries
Runtime animation map
ActionSuffixMap binds each compatible weapon family to its client animation set.

No resolved weapon animation bindings are present in this class row.

InitialAttr
Strength Str
60
Intelligence Int
75
Vitality Vit
75
Agility Agi
15
Dexterity Dex
30
Luck Luk
15
Ordered skill graph
The client Skill array, resolved in its declared order.
  1. 1Grand Cross
  2. 2Reflect Shield
  3. 3Defending Aura
  4. 4Sacrifice
  5. 5Providence
  6. 6Selfless Shield
  7. 7Retribution
  8. 8Faith
  9. 9Bliss
  10. 10Shield Boomerang
Resolved client JSON

The resolved class record is the JSON root, with identity, progression, compatibility, mechanics, and release data together.

Table_Class.json
{
    "Name": "Paladin",
    "Description": "Soldiers that serve the god have great VIT and Def, as well as various ways of Atk.",
    "Category": "Job class",
    "AttackType": "Physical",
    "IsOpen": true,
    "MaxJobLevel": 130,
    "SkillPointLimit": 40,
    "InitialAttr": {
        "Str": 60,
        "Int": 75,
        "Vit": 75,
        "Agi": 15,
        "Dex": 30,
        "Luk": 15
    },
    "DamRandom": [
        1,
        1
    ],
    "Skill": [
        "Grand Cross",
        "Reflect Shield",
        "Defending Aura",
        "Sacrifice",
        "Providence",
        "Selfless Shield",
        "Retribution",
        "Faith",
        "Bliss",
        "Shield Boomerang"
    ]
}
How to read this job path
Treat hero feature, direct, inherited, and Adventure skills as separate progression systems. Check the advancement path, weapon compatibility, and unlock conditions before comparing the final stat profile. Read the related player guide