- Max job level
- 386
- Skills
- 80
- Damage bonus
- 0.0%
- Stat efficiency
- 100.0%
- STR
- 75
- INT
- 75
- VIT
- 45
- AGI
- 15
- DEX
- 45
- LUK
- 15
- Required base level
- 120
- Peak level
- 386
Homunculus Merge
Taboo Fuse
Blood Sucking Grass
Plant a blood sucking plant on the designated enemy to absorb their HP and cause DMG (not affected by race, element and size) equivalent to (Atk + M.Atk) x300% to the target every second. The Creator can absorb 5% of HP from DMG. Blood Sucking Grass lasts 10 seconds. Up to 1 can exist
Mutant Mandragora
Summon a mutant Mandragora in the esignated area. Every 3 seconds, it will cast [Mandragora Howling] to enemies within 4 meters. The Mutant Mandragora lasts for 9 seconds. Up to 1 can exist
Botanical Research
[Hell Plant], [Crazy Weed], [Blood Sucking Grass] DMG +2%
Mixed Potion Cast
Throw mixed potion to the designated area, cause all allies within 3 meters getting the effect of [HP Potion Cast] and [MP Potion Cast] once every 2 seconds. Potion area lasts for 20 seconds. Passively increase effects of [HP Potion Cast] by 30% and [MP Potion Cast] by 10%
Crazy Throwing
Chemical Etching
[Acid Terror], [Improved Acid Demonstration], [Fire Expansion] and [Crazy Throwing] can reduce target’s Dmg Reduc. by 1.5% for 6 seconds.
Symbiosis
Life Perception
The Creator can find concealed enemies with HP lower than 14% within 9 meters, and deal extra 14% of DMG to the concealed enemies.
Vine Armor
Inflammable and Explosive
When throwing Improved Acid at an enemy in [Burn] state, there is a 8% chance to trigger a [Fire Expansion]
Gene Destroy
Destroy the genes of all enemies within 4 meters, and reduce their Str, Agi, Int, Dex and Luk by 14. Lasts 12 seconds.
Homunculus Merge - Evolution
Blood Sucking Grass - Bloodthirsty
The absorbing effect of [Blood Sucking Grass] increases by 1%
Crazy Throwing - Searing
[Crazy Throwing] has a 10% chance of making the enemy enter [Burn] status for 5 seconds.
Crazy Throwing - Catalyst
The DMG dealt by [Crazy Throwing] will gradually be increased. Each bottle increases 1%
Chemical Etching - Armor Breaking
[Chemical Etching] reduces Def by 2%
Vine Armor - Spike
[Vine Armor] increases Reflection by 1%
Gene Destroy - Duration
[Gene Destroy] effective duration increased by 1 seconds
Gene Destroy - Abnormal
[Gene Destroy] reduces enemy’s Abnormal Status Resistance by 2%
Force Focus
First Aid
Play Dead
Instantly enters Play Dead status, so the attacker loses the target and leaves the battle. Every 5 sec, restores HP equal to 10% Max HP and SP equal to 10% Max SP for self.
Rest on Site
When the user sits, every 5 sec restores 10% max HP and SP
Might Field
Increases your STR for higher load Could carry more items. Each 5 Str expand the bag by 1 slot
Protect Party
Select it so when any party mate is under monster attack, others in auto-fight will go help him/her out. If multiple party mates are under attack, or if you are also under attack yourself, it chooses to protect the nearest one.
Monster Targeting
Press and Hold the auto-fight button to load felt monsters within 20m (Marked on the mini map). Select one to search and fight.
Preparation Skill
By tapping any skill right after you release one skill, this skill can be automatically cast after Cast Delay/cooldown.
Free View
After learning it, You could unlock free view provided by the top right button in the camera to take better photos!
Wide Angle
Expands the zoom range to 24mm. Good for Landscape Photographer!
Close-up Shot
Expands the zoom range to 200mm. Time to get more details~
Advanced Composition
After learning it, You could get different composition for selfie. You will like it!
Poring Selfie Stick
Now the camera could see further and wider. Try Poring Selfie Stick in the selfie mode!
Rapid Riding
Mammonite
Attacks an enemy with gold coins, dealing 200% Dmg
200.0% · 1 hit
Cart Attack
Attacks an enemy with Cart Attack, dealing 300% lane damage. Carts are required.
Loud Exclamation
Merchant raises strength with Loud Exclamation, Within 120 seconds raise your strength by 1 points. This effect can be removed by Clearance or Marsh Pond.
Change Cart
Increases cart storage cap by 10 slots. When skill level reaches 5, Player can use Light Cart and Cat Cart.
Buying Low
Could buy items at a 1% discount from some NPC merchants
OverPrice
Could rise the price by 6% to sell items to NPC shops
Enhanced Cart
When using cart related skills, Atk +15
Fund Raising
Zeny makes the most beautiful music. When merchants pick up Zeny, gets 2% more Zeny
Acid Demonstration
Throw flaming bottle to a specified area, causing 180% Fire Dmg to all enemies in a 2-meter radius; This effect lasts 30 seconds, with a 5% chance to break enemy's weapons.
180.0% · 1 hit
Acid Terror
Use acid to deal Dmg (Atk ×300% +M.Atk ×300%) to a single enemy, with a 6% chance to cause HP loss and a 1% chance to break enemy's armor. The skill's damage ignores enemy's Flee, [Kyrie Eleison] and [Auto Guard]
300.0% · 1 hit
Call Homunculus
Teaches caster Summon Homunculus Learn summon Lif at LV.1,summon Amistr at Lv.2,summon Vanilmirth at Lv.3 and summon Eleanor at Lv.4
Resurrect Homunculus
Revive Homunculus and restore their 25% HP
Sphere Mine
Summons Sphere Mine to launch Suicidal Destruction attack against an enemy, dealing 160% Atk + 200 damage
160.0% · 1 hit
Sphere Parasitism
Applies Sphere on the target and causes it to self destruct, dealing [Sphere Mine]×1.4 damage
400.0% · 1 hit
Homunculus Strength I
Permanently increase Homunculus’ HP; Lif: Max HP +2000, M.Atk +100; Amistr: Atk +100, ASPD +5%; Vanilmirth: M.Atk +100, Def +40; Eleanor: Atk +100, Ignore Def +5%;
Life Psychic
Alchemist uses a forbidden spell to give their own abilities to a Homunculus for 120 sec, reducing the masters’s Atk and M.Atk by 11%. Increase Amistr and Eleanor’s Atk by (Master’s Atk x12% + Master’s M.Atk x1%), increase Vanilmirth’s M.Atk by (Master’s Atk *1% + Master’s M.Atk *12%), increase Hell Plant’s Dmg by 2%
Pharmacy
Alchemist learn how to produce potions and alchemy materials, the success rate increases by 2%. Alchemist improves Luck and Dexterity to increases success rate of [Pharmacy] (30% as the upper limit)
Learning Potion
When using restoring potion or casting [HP Potion Cast], [MP Potion Cast], the effect increases by 12%, Success rate of Pharmacy 2%.
Axe Hammer Mastery
Permanently increase the Atk of Axes and Maces by 6 points
Gene Modification
Alchemist's Luck permanently increases by 1 points, Dexterity increases by 1 points
Improved Acid Demonstration
Deals ((Atk+M.Atk) x 360% + target's VIT) Dmg to an enemy Has a 1% chance to break enemy’s weapon and armor This skill ignores Flee, [Auto Guard] and [Sword Parry]. [Acid Terror] skill level affects VIT factor
360.0% · 1 hit
HP Potion Cast
Throw Condensed White Potion to an ally, and restores target's 10% potion effects; This skill's effect is influenced by target's VIT and caster's INT. Effect of restorative potions is improved by 14%
MP Potion Cast
Throw condensed blue potion to an ally, and restores target's 100% potion effects; the skill's effect is influenced by target's VIT and caster's INT
Powerful Acid Demonstration
Hell Plant
Super Life Psychic
When in [Life Psychic] status, each point of master's VIT increases Amistr and Eleanor’s Atk by 3 and Vanilmirth's M.Atk by 1
Homunculus Strength II
Increase Hell Plant’s Skill Multiplier by 10% Permanently increase Homunculus’ HP; Lif: M,ATk +1%, Dmg Reduc. +2%; Amistr: Max HP +1%, ASPD +5%; Vanilmirth: M.Atk +1%, Dmg Reduc. +2%; Eleanor: Atk +1%, Dmg Reduc. +2%
Chemical Protection Weapon
Release alchemy - Chemical Protection Weapon to an ally, protecting their weapon from damage within 100 seconds
Chemical Protection Armor
While Alchemy -Chemical Protection Weapon is active, the ally's armor is protected from damage for 100 seconds
Gene Research
Alchemist's Intelligence permanently increases by 1 points, SP Regen increases by 1 points
Chemical Weapon Destruction
The caster's trigger probability of Weapon Break, Armor Break will be affected by Dexterity and Luck, the maximum value is 15%, Only 1/4 of [Acid Demonstration]'s damage will be affected
Chemical Helm Destruction
When the enemy's armor is broken by alchemist's skills, There is a 10% chance to break target's helmet
Chemical Shield Destruction
When the enemy's armor is broken by alchemist's skills, There is a 10% chance to break target's off-hand weapon
Demonic Fire
Throw Bottle Grenade to turn an area into a sea of fire. Enemies within the area take 200% Atk damage with a 3% chance to Burn. The sea of fire lasts 40s. Up to 1 can be created
200.0% · 1 hit
Life Merge
Reduces Genetic’s Max HP by 2%. For the next 60 sec, increases Homunculus’ Atk, M.Atk by 10% and Hell Plant’s damage by 3%
Cart Cannon
Use the cannon mounted on the cart to deal Atk* (420%+INT/20) damage to an enemy and all enemies around it. Can only be used with Cart equipped
420.0% · 1 hit
Thorns Trap
Searing Storm
Enemies caught in Demonic Fire take 3% more fire damage and take 4% more damage when hit by Improved Acid Demonstration
Health Link
Transfer 7% of damage taken by Genetic to Homunculus. Lasts 30s or until Homunculus dies
Crazy Weed
Summon a plant to deal earth damage equal to 720% Atk to enemies in range and removes 2 traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar and more)
720.0% · 1 hit
Cart Boost
Increases Genetic’s Move Spd by 6% and Atk by 20 in 60s. Can only be used with Cart equipped
Mandragora Howling
Summons a howling Mandragora that reduces the INT of enemies within 4-meter radius by 20, their Max SP by 10% and the CT fixed of all their skills is increased by 0.2 sec for 10 sec
Fire Expansion
Cast the Strongly Acidic Smoke Bottle at a single enemy unit to inflict compulsive fire-type DMG and splash at up to 5 nearby enemy units, dealing splash DMG of 7%. Extra 1 Smoke Bottle and 1 Acid Bottle will be consumed
Genetic Modification
Increases Genetic’s VIT by 2. Each point of VIT increases Max HP by an extra 4
Unstable Potion
All Dmg of [Improved Acid Demonstration] & [Fire Expansion] fluctuates between the range of 80%~130%