Stalker
Thief Branch
Ambush, Unload, for both long- and short-range
Base Attributes
- Strength
- 75
- Intelligence
- 15
- Vitality
- 15
- Agility
- 45
- Dexterity
- 75
- Luck
- 45
Build reference
Explore exact skill mechanics, runes, hero-exclusive equipment, and decoded client records.
48 shown · 48 class-linked
42 shared Adventure skills available from the source filter
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Runtime class rules
Direct fields from the imported class row.
- Client availability
IsOpen - Open
- Maximum Job Level
MaxJobLevel - 130
- Damage random factors
DamRandom - [1, 1]
- Direct skill graph
Skill - 15 ordered entries
Runtime animation map
ActionSuffixMap binds each compatible weapon family to its client animation set.
No resolved weapon animation bindings are present in this class row.
InitialAttr
- Strength
Str - 75
- Intelligence
Int - 15
- Vitality
Vit - 15
- Agility
Agi - 45
- Dexterity
Dex - 75
- Luck
Luk - 45
Ordered skill graph
The client
Skill array, resolved in its declared order.
- 1Snatcher
- 2Triangle Shot
- 3Rogue's Nature
- 4Intimidate
- 5State Pursuit
- 6Vanished
- 7Close Confine
- 8Disabling Strike
- 9Strip Accessory
- 10Double Accessory Removal
- 11Strip Weapon
- 12Strip Shield
- 13Strip Boots
- 14Strip Helm
- 15Strip Armor
Resolved client JSON
The resolved class record is the JSON root, with identity, progression, compatibility, mechanics, and release data together.
{
"Name": "Stalker",
"Description": "Ambush, Unload, for both long- and short-range",
"Category": "Job class",
"AttackType": "Physical",
"IsOpen": true,
"MaxJobLevel": 130,
"SkillPointLimit": 40,
"InitialAttr": {
"Str": 75,
"Int": 15,
"Vit": 15,
"Agi": 45,
"Dex": 75,
"Luk": 45
},
"DamRandom": [
1,
1
],
"Skill": [
"Snatcher",
"Triangle Shot",
"Rogue's Nature",
"Intimidate",
"State Pursuit",
"Vanished",
"Close Confine",
"Disabling Strike",
"Strip Accessory",
"Double Accessory Removal",
"Strip Weapon",
"Strip Shield",
"Strip Boots",
"Strip Helm",
"Strip Armor"
]
}