- Max-level result Effect At Lv. 10
- When attaining raw materials from wild monsters, player has a 20% chance to receive another copy. (invalid for MVP, MIMI monster)
- Scaling rule
- +2% × skill level + 0%
Rob
When attaining raw materials from wild monsters, player has a 2% chance to receive another copy. (invalid for MVP, MIMI monster)
- Skill type
- Passive
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
| Metric |
Max level
Level 10
|
Level 9
Level 9
|
Level 8
Level 8
|
Level 7
Level 7
|
Level 6
Level 6
|
Level 5
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|---|---|---|---|---|
| Skill points |
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
| Applied effects |
Effect: When attaining raw materials from wild monsters, player has a 20% chance to receive another copy. (invalid for MVP, MIMI monster)
+2% × skill level + 0%
|
Effect: When attaining raw materials from wild monsters, player has a 18% chance to receive another copy. (invalid for MVP, MIMI monster)
+2% × skill level + 0%
|
Effect: When attaining raw materials from wild monsters, player has a 16% chance to receive another copy. (invalid for MVP, MIMI monster)
+2% × skill level + 0%
|
Effect: When attaining raw materials from wild monsters, player has a 14% chance to receive another copy. (invalid for MVP, MIMI monster)
+2% × skill level + 0%
|
Effect: When attaining raw materials from wild monsters, player has a 12% chance to receive another copy. (invalid for MVP, MIMI monster)
+2% × skill level + 0%
|
Effect: When attaining raw materials from wild monsters, player has a 10% chance to receive another copy. (invalid for MVP, MIMI monster)
+2% × skill level + 0%
|
Effect: When attaining raw materials from wild monsters, player has a 8% chance to receive another copy. (invalid for MVP, MIMI monster)
+2% × skill level + 0%
|
Effect: When attaining raw materials from wild monsters, player has a 6% chance to receive another copy. (invalid for MVP, MIMI monster)
+2% × skill level + 0%
|
Effect: When attaining raw materials from wild monsters, player has a 4% chance to receive another copy. (invalid for MVP, MIMI monster)
+2% × skill level + 0%
|
Effect: When attaining raw materials from wild monsters, player has a 2% chance to receive another copy. (invalid for MVP, MIMI monster)
+2% × skill level + 0%
|
| Description | When attaining raw materials from wild monsters, player has a 20% chance to receive another copy. (invalid for MVP, MIMI monster) | When attaining raw materials from wild monsters, player has a 18% chance to receive another copy. (invalid for MVP, MIMI monster) | When attaining raw materials from wild monsters, player has a 16% chance to receive another copy. (invalid for MVP, MIMI monster) | When attaining raw materials from wild monsters, player has a 14% chance to receive another copy. (invalid for MVP, MIMI monster) | When attaining raw materials from wild monsters, player has a 12% chance to receive another copy. (invalid for MVP, MIMI monster) | When attaining raw materials from wild monsters, player has a 10% chance to receive another copy. (invalid for MVP, MIMI monster) | When attaining raw materials from wild monsters, player has a 8% chance to receive another copy. (invalid for MVP, MIMI monster) | When attaining raw materials from wild monsters, player has a 6% chance to receive another copy. (invalid for MVP, MIMI monster) | When attaining raw materials from wild monsters, player has a 4% chance to receive another copy. (invalid for MVP, MIMI monster) | When attaining raw materials from wild monsters, player has a 2% chance to receive another copy. (invalid for MVP, MIMI monster) |
Applied effects
Maximum-level buffs, conditions, and stat changes.
Rob
Applied change
- When attaining raw materials from wild monsters, player has a 20% chance to receive another copy. (invalid for MVP, MIMI monster)
- Formula: +2% × skill level + 0%