|
Applied effects
|
Demi-Human Damage Reduction: -10%
|
Demi-Human Damage Reduction: -10%
|
Demi-Human Damage Reduction: -10%
|
Demi-Human Damage Reduction: -10%
|
Demi-Human Damage Reduction: -10%
|
Demi-Human Damage Reduction: -10%
|
Demi-Human Damage Reduction: -10%
|
Demi-Human Damage Reduction: -10%
|
Demi-Human Damage Reduction: -10%
|
Demi-Human Damage Reduction: -10%
|
Demi-Human Damage Reduction: -10%
|
Demi-Human Damage Reduction: -10%
|
Demi-Human Damage Reduction: -10%
|
Demi-Human Damage Reduction: -10%
|
Demi-Human Damage Reduction: -10%
|
Demi-Human Damage Reduction: -10%
|
Demi-Human Damage Reduction: -10%
|
Demi-Human Damage Reduction: -10%
|
Demi-Human Damage Reduction: -10%
|
Demi-Human Damage Reduction: -10%
|
|
Description
|
Deals physical damage equal to 1500% of Atk to a single enemy. When cast during [Hiding], the damage is increased by 100%. Requires short sword-type Weapons as Equipment to cast. When targeting monsters, always treats the caster as being in the [Hiding] state.
|
Deals physical damage equal to 1440% of Atk to a single enemy. When cast during [Hiding], the damage is increased by 100%. Requires short sword-type Weapons as Equipment to cast. When targeting monsters, always treats the caster as being in the [Hiding] state.
|
Deals physical damage equal to 1380% of Atk to a single enemy. When cast during [Hiding], the damage is increased by 100%. Requires short sword-type Weapons as Equipment to cast. When targeting monsters, always treats the caster as being in the [Hiding] state.
|
Deals physical damage equal to 1320% of Atk to a single enemy. When cast during [Hiding], the damage is increased by 100%. Requires short sword-type Weapons as Equipment to cast. When targeting monsters, always treats the caster as being in the [Hiding] state.
|
Deals physical damage equal to 1260% of Atk to a single enemy. When cast during [Hiding], the damage is increased by 100%. Requires short sword-type Weapons as Equipment to cast. When targeting monsters, always treats the caster as being in the [Hiding] state.
|
Deals physical damage equal to 1200% of Atk to a single enemy. When cast during [Hiding], the damage is increased by 100%. Requires short sword-type Weapons as Equipment to cast. When targeting monsters, always treats the caster as being in the [Hiding] state.
|
Deals physical damage equal to 1140% of Atk to a single enemy. When cast during [Hiding], the damage is increased by 100%. Requires short sword-type Weapons as Equipment to cast. When targeting monsters, always treats the caster as being in the [Hiding] state.
|
Deals physical damage equal to 1080% of Atk to a single enemy. When cast during [Hiding], the damage is increased by 100%. Requires short sword-type Weapons as Equipment to cast. When targeting monsters, always treats the caster as being in the [Hiding] state.
|
Deals physical damage equal to 1020% of Atk to a single enemy. When cast during [Hiding], the damage is increased by 100%. Requires short sword-type Weapons as Equipment to cast. When targeting monsters, always treats the caster as being in the [Hiding] state.
|
Deals physical damage equal to 960% of Atk to a single enemy. When cast during [Hiding], the damage is increased by 100%. Requires short sword-type Weapons as Equipment to cast. When targeting monsters, always treats the caster as being in the [Hiding] state.
|
Deals physical damage equal to 900% of Atk to a single enemy. When cast during [Hiding], the damage is increased by 100%. Requires short sword-type Weapons as Equipment to cast. When targeting monsters, always treats the caster as being in the [Hiding] state.
|
Deals physical damage equal to 840% of Atk to a single enemy. When cast during [Hiding], the damage is increased by 100%. Requires short sword-type Weapons as Equipment to cast. When targeting monsters, always treats the caster as being in the [Hiding] state.
|
Deals physical damage equal to 780% of Atk to a single enemy. When cast during [Hiding], the damage is increased by 100%. Requires short sword-type Weapons as Equipment to cast. When targeting monsters, always treats the caster as being in the [Hiding] state.
|
Deals physical damage equal to 720% of Atk to a single enemy. When cast during [Hiding], the damage is increased by 100%. Requires short sword-type Weapons as Equipment to cast. When targeting monsters, always treats the caster as being in the [Hiding] state.
|
Deals physical damage equal to 660% of Atk to a single enemy. When cast during [Hiding], the damage is increased by 100%. Requires short sword-type Weapons as Equipment to cast. When targeting monsters, always treats the caster as being in the [Hiding] state.
|
Deals physical damage equal to 600% of Atk to a single enemy. When cast during [Hiding], the damage is increased by 100%. Requires short sword-type Weapons as Equipment to cast. When targeting monsters, always treats the caster as being in the [Hiding] state.
|
Deals physical damage equal to 540% of Atk to a single enemy. When cast during [Hiding], the damage is increased by 100%. Requires short sword-type Weapons as Equipment to cast. When targeting monsters, always treats the caster as being in the [Hiding] state.
|
Deals physical damage equal to 480% of Atk to a single enemy. When cast during [Hiding], the damage is increased by 100%. Requires short sword-type Weapons as Equipment to cast. When targeting monsters, always treats the caster as being in the [Hiding] state.
|
Deals physical damage equal to 420% of Atk to a single enemy. When cast during [Hiding], the damage is increased by 100%. Requires short sword-type Weapons as Equipment to cast. When targeting monsters, always treats the caster as being in the [Hiding] state.
|
Deals physical damage equal to 360% of Atk to a single enemy. When cast during [Hiding], the damage is increased by 100%. Requires short sword-type Weapons as Equipment to cast. When targeting monsters, always treats the caster as being in the [Hiding] state.
|