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Shadow - Genos

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Magic

Shadow - Genos

Origin: Gunslinger

At the age of 15, Genos' hometown was destroyed by a rampaging cyborg. Genos survived, but his heart was filled with hatred, and he embarked on a path of vengeance to find the rampaging cyborg. In order to take revenge, he underwent body modifications and became a cyborg himself. He has always been strict with himself, striving to become stronger.

Base Attributes
Strength
15
Intelligence
90
Vitality
50
Agility
15
Dexterity
60
Luck
40
Previous hero: Hela
Next hero: Shadow - Saitama
Shadow - Genos character artwork
Build reference
Explore exact skill mechanics, runes, hero-exclusive equipment, and decoded client records.
1 hero feature
11 direct
Hero feature skill
Innate hero progression, separate from the direct Job Skill point budget.
1 innate
Class skills
All linked skills
Hero feature skill
Direct
Adventure skills
Active & passive
Active only
Passive only

12 shown · 12 class-linked

42 shared Adventure skills available from the source filter

Updating details…
Loading rune compatibility and Aesir totals…
Loading compatible equipment…
Resolved game-client class record
The complete player-facing record includes resolved class identity and catalog fields alongside exact client mechanics. References are replaced with verified names; unresolved IDs and asset internals remain hidden.
Runtime class rules
Direct fields from the imported class row.
Client availabilityIsOpen
Open
Maximum Job LevelMaxJobLevel
90
Damage random factorsDamRandom
[1, 1]
Resolved feature skillFeatureSkill
Demon Cyborg
Direct skill graphSkill
11 ordered entries
Resolved originOriginId
Gunslinger
Runtime animation map
ActionSuffixMap binds each compatible weapon family to its client animation set.
Knife
genos
Knuckle
genos
Staff
genos
InitialAttr
Strength Str
15
Intelligence Int
90
Vitality Vit
50
Agility Agi
15
Dexterity Dex
60
Luck Luk
40
Ordered skill graph
The client Skill array, resolved in its declared order.
  1. 1Incendiary Gun
  2. 2Scan
  3. 3Lightning Seal
  4. 4Swift Momentum
  5. 5Electrical Gyration
  6. 6Mechanical Punch
  7. 7Rechargeable Incendiary Gun
  8. 8Fire Power Upgrade
  9. 9Rapid Response
  10. 10Mechanical Shell
  11. 11Spark Flow
Client visibility windows
Exact timestamps stored by the production and test-field class records.
Production visibility
start: 2025-02-24 05:00:00end: 2025-03-23 05:00:00
Test-server visibility
start: 2025-02-24 05:00:00end: 2025-03-23 05:00:00
Resolved client JSON

The resolved class record is the JSON root, with identity, progression, compatibility, mechanics, and release data together.

Table_Class.json
{
    "Name": "Shadow - Genos",
    "Description": "At the age of 15, Genos' hometown was destroyed by a rampaging cyborg. Genos survived, but his heart was filled with hatred, and he embarked on a path of vengeance to find the rampaging cyborg. In order to take revenge, he underwent body modifications and became a cyborg himself. He has always been strict with himself, striving to become stronger.",
    "Category": "Hero class",
    "AttackType": "Magic",
    "IsOpen": true,
    "MaxJobLevel": 90,
    "SkillPointLimit": 90,
    "CompatibleWeapons": [
        "Knife",
        "Knuckle",
        "Staff"
    ],
    "InitialAttr": {
        "Str": 15,
        "Int": 90,
        "Vit": 50,
        "Agi": 15,
        "Dex": 60,
        "Luk": 40
    },
    "DamRandom": [
        1,
        1
    ],
    "ActionSuffixMap": {
        "Knife": "genos",
        "Knuckle": "genos",
        "Staff": "genos"
    },
    "FeatureSkill": "Demon Cyborg",
    "Skill": [
        "Incendiary Gun",
        "Scan",
        "Lightning Seal",
        "Swift Momentum",
        "Electrical Gyration",
        "Mechanical Punch",
        "Rechargeable Incendiary Gun",
        "Fire Power Upgrade",
        "Rapid Response",
        "Mechanical Shell",
        "Spark Flow"
    ],
    "OriginId": [
        "Gunslinger"
    ],
    "ShowStartTime": "2025-02-24 05:00:00",
    "ShowEndTime": "2025-03-23 05:00:00",
    "TFShowStartTime": "2025-02-24 05:00:00",
    "TFShowEndTime": "2025-03-23 05:00:00"
}
How to read this job path
Treat hero feature, direct, inherited, and Adventure skills as separate progression systems. Check the advancement path, weapon compatibility, and unlock conditions before comparing the final stat profile. Read the related player guide