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RO Codex Adventurer's Index RO Codex ROM Eternal Love

Rapid Response

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Rapid Response
Passive
5 levels
Rapid Response

Increases Flee by 10 points and Crit. Res. by 6 points. Upon Flee Attack, the cooldown of [Swift Momentum] resets.

Available to
Jobs that teach this skill.
1 jobs
Unlock requirements
Skills required before the first level can be learned.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–5
Metric
Max level Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage - - - - -
Hits - - - - -
SP cost - - - - -
Cast time - - - - -
Cooldown - - - - -
Cast delay - - - - -
Range - - - - -
Skill points
1
1
1
1
1
Applied effects
Self
Cri Res: +30 Flee: +50
Self
Status: Rapid Response effect
Self
Self
Cri Res: +24 Flee: +40
Self
Status: Rapid Response effect
Self
Self
Cri Res: +18 Flee: +30
Self
Status: Rapid Response effect
Self
Self
Cri Res: +12 Flee: +20
Self
Status: Rapid Response effect
Self
Self
Cri Res: +6 Flee: +10
Self
Status: Rapid Response effect
Self
Description Increases Flee by 50 points and Crit. Res. by 30 points. Upon Flee Attack, the cooldown of [Swift Momentum] resets. Increases Flee by 40 points and Crit. Res. by 24 points. Upon Flee Attack, the cooldown of [Swift Momentum] resets. Increases Flee by 30 points and Crit. Res. by 18 points. Upon Flee Attack, the cooldown of [Swift Momentum] resets. Increases Flee by 20 points and Crit. Res. by 12 points. Upon Flee Attack, the cooldown of [Swift Momentum] resets. Increases Flee by 10 points and Crit. Res. by 6 points. Upon Flee Attack, the cooldown of [Swift Momentum] resets.
Applied effects
Buffs and stat changes applied by this skill at maximum level (5).

Rapid Response

Self
Applied change
Cri Res
+30
Formula: +6 × skill level + 0
Flee
+50
Formula: +10 × skill level + 0

Rapid Response effect

Self
Applied change
Applied Buff
Status
Rapid Response effect

Rapid Response effect

Self
Applied change
Clear Skill C D
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide