Shadow - Saitama
Saitama has always wanted to be a hero since he was a child. However, during his student years, he doubted his future because of his weakness. After entering society, he also once fell into a state of unemployment and depression. But in the process of protecting others and fighting against the Crabman, he rediscovered the joy of becoming a hero and began to work hard to strengthen his body. Just like that, three years later, Saitama gained absolute power and could defeat enemies with just a gentle punch.
- Strength
- 15
- Intelligence
- 90
- Vitality
- 50
- Agility
- 15
- Dexterity
- 60
- Luck
- 40
11 shown · 11 class-linked
42 shared Adventure skills available from the source filter
- Client availability
IsOpen - Open
- Maximum Job Level
MaxJobLevel - 80
- Damage random factors
DamRandom - [1, 1]
- Resolved feature skill
FeatureSkill - Supreme Power
- Direct skill graph
Skill - 10 ordered entries
- Resolved origin
OriginId - Monk
ActionSuffixMap binds each compatible weapon family to its client animation set.
- Knife
saitama- Knuckle
saitama
- Strength
Str - 15
- Intelligence
Int - 90
- Vitality
Vit - 50
- Agility
Agi - 15
- Dexterity
Dex - 60
- Luck
Luk - 40
Skill array, resolved in its declared order.
- 1Concentration Battle
- 2Enforcement of Justice
- 3Fast Move
- 4Work Out
- 5Jump
- 6Heart of Hero
- 7Intuition of Hero
- 8Agility of Hero
- 9Successive attack
- 10Terminating Punch
- Production visibility
- start: 2025-02-24 05:00:00end: 2025-03-23 05:00:00
- Test-server visibility
- start: 2025-02-24 05:00:00end: 2025-03-23 05:00:00
The resolved class record is the JSON root, with identity, progression, compatibility, mechanics, and release data together.
{
"Name": "Shadow - Saitama",
"Description": "Saitama has always wanted to be a hero since he was a child. However, during his student years, he doubted his future because of his weakness. After entering society, he also once fell into a state of unemployment and depression. But in the process of protecting others and fighting against the Crabman, he rediscovered the joy of becoming a hero and began to work hard to strengthen his body. Just like that, three years later, Saitama gained absolute power and could defeat enemies with just a gentle punch.",
"Category": "Hero class",
"AttackType": "Physical",
"IsOpen": true,
"MaxJobLevel": 80,
"SkillPointLimit": 80,
"CompatibleWeapons": [
"Knife",
"Knuckle"
],
"InitialAttr": {
"Str": 15,
"Int": 90,
"Vit": 50,
"Agi": 15,
"Dex": 60,
"Luk": 40
},
"DamRandom": [
1,
1
],
"ActionSuffixMap": {
"Knife": "saitama",
"Knuckle": "saitama"
},
"FeatureSkill": "Supreme Power",
"Skill": [
"Concentration Battle",
"Enforcement of Justice",
"Fast Move",
"Work Out",
"Jump",
"Heart of Hero",
"Intuition of Hero",
"Agility of Hero",
"Successive attack",
"Terminating Punch"
],
"OriginId": [
"Monk"
],
"ShowStartTime": "2025-02-24 05:00:00",
"ShowEndTime": "2025-03-23 05:00:00",
"TFShowStartTime": "2025-02-24 05:00:00",
"TFShowEndTime": "2025-03-23 05:00:00"
}