- Max-level result Damage Increase At Lv. 5
- +50%
- Scaling rule
- +10% × skill level + 0%
- Affects
- Self
| Metric |
Max level
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|
| SP cost |
100
|
100
|
100
|
100
|
100
|
| Cooldown |
25 s
|
25 s
|
25 s
|
25 s
|
25 s
|
| Cast delay |
0.50 s
|
0.50 s
|
0.50 s
|
0.50 s
|
0.50 s
|
| Duration |
10 s
|
10 s
|
10 s
|
10 s
|
10 s
|
| Range |
0 m
|
0 m
|
0 m
|
0 m
|
0 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
| Applied effects |
|
|
|
|
|
| Description | Increases Move SPD by 100% and DMG Inc. by 50%. Lasts for 10 seconds. The effect cannot be cleared. Cooldown is fixed. | Increases Move SPD by 80% and DMG Inc. by 40%. Lasts for 10 seconds. The effect cannot be cleared. Cooldown is fixed. | Increases Move SPD by 60% and DMG Inc. by 30%. Lasts for 10 seconds. The effect cannot be cleared. Cooldown is fixed. | Increases Move SPD by 40% and DMG Inc. by 20%. Lasts for 10 seconds. The effect cannot be cleared. Cooldown is fixed. | Increases Move SPD by 20% and DMG Inc. by 10%. Lasts for 10 seconds. The effect cannot be cleared. Cooldown is fixed. |