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Agility of Hero

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Agility of Hero
Passive
Passive
10 ranks
Agility of Hero
With every 1% increase of Move SPD, ATK increases by 0.5 points and the final DMG of [Enforcement of Justice] increases by 0.08%
Shadow - Saitama avatar
Skill type
Passive
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Self
Status: Quick
Self
Status: Quick
Self
Status: Quick
Self
Status: Quick
Self
Status: Quick
Self
Status: Quick
Self
Status: Quick
Self
Status: Quick
Self
Status: Quick
Self
Status: Quick
Description With every 1% increase of Move SPD, ATK increases by 5 points and the final DMG of [Enforcement of Justice] increases by 0.75% With every 1% increase of Move SPD, ATK increases by 4.5 points and the final DMG of [Enforcement of Justice] increases by 0.68% With every 1% increase of Move SPD, ATK increases by 4 points and the final DMG of [Enforcement of Justice] increases by 0.6% With every 1% increase of Move SPD, ATK increases by 3.5 points and the final DMG of [Enforcement of Justice] increases by 0.53% With every 1% increase of Move SPD, ATK increases by 3 points and the final DMG of [Enforcement of Justice] increases by 0.45% With every 1% increase of Move SPD, ATK increases by 2.5 points and the final DMG of [Enforcement of Justice] increases by 0.38% With every 1% increase of Move SPD, ATK increases by 2 points and the final DMG of [Enforcement of Justice] increases by 0.3% With every 1% increase of Move SPD, ATK increases by 1.5 points and the final DMG of [Enforcement of Justice] increases by 0.23% With every 1% increase of Move SPD, ATK increases by 1 points and the final DMG of [Enforcement of Justice] increases by 0.15% With every 1% increase of Move SPD, ATK increases by 0.5 points and the final DMG of [Enforcement of Justice] increases by 0.08%
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Quick

Self
Applied change
Applied Buff
Status
Quick
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide