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RO Codex Adventurer's Index RO Codex ROM Eternal Love

Lightning Seal

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Lightning Seal
Active
Ride Change
10 levels
Lightning Seal

Increases M. DMG Inc. by 2%, Wind DMG and Fire DMG by 3% while costing 1% Max Sp every second. If Sp is insufficient or the skill is used again, the status will be canceled. The skill can be used during the channeling of [Rechargeable Incendiary Gun]

Skill type
Ride Change
Target
Friend
Range
0 m
Cooldown
1 s
Cast delay
1 s
Available to
Jobs that teach this skill.
1 jobs
Unlock requirements
Skills required before the first level can be learned.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage - - - - - - - - - -
Hits - - - - - - - - - -
SP cost - - - - - - - - - -
Cast time - - - - - - - - - -
Cooldown
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Cast delay
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Range
0 m
0 m
0 m
0 m
0 m
0 m
0 m
0 m
0 m
0 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Self
Magic Damage Increase: +20% Wind Damage: +30% Fire Damage: +30%
Self
Self
Magic Damage Increase: +18% Wind Damage: +27% Fire Damage: +27%
Self
Self
Magic Damage Increase: +16% Wind Damage: +24% Fire Damage: +24%
Self
Self
Magic Damage Increase: +14.00% Wind Damage: +21% Fire Damage: +21%
Self
Self
Magic Damage Increase: +12% Wind Damage: +18% Fire Damage: +18%
Self
Self
Magic Damage Increase: +10% Wind Damage: +15% Fire Damage: +15%
Self
Self
Magic Damage Increase: +8% Wind Damage: +12% Fire Damage: +12%
Self
Self
Magic Damage Increase: +6% Wind Damage: +9% Fire Damage: +9%
Self
Self
Magic Damage Increase: +4% Wind Damage: +6% Fire Damage: +6%
Self
Self
Magic Damage Increase: +2% Wind Damage: +3% Fire Damage: +3%
Self
Description Increases M. DMG Inc. by 20%, Wind DMG and Fire DMG by 30% while costing 1% Max Sp every second. If Sp is insufficient or the skill is used again, the status will be canceled. The skill can be used during the channeling of [Rechargeable Incendiary Gun] Increases M. DMG Inc. by 18%, Wind DMG and Fire DMG by 27% while costing 1% Max Sp every second. If Sp is insufficient or the skill is used again, the status will be canceled. The skill can be used during the channeling of [Rechargeable Incendiary Gun] Increases M. DMG Inc. by 16%, Wind DMG and Fire DMG by 24% while costing 1% Max Sp every second. If Sp is insufficient or the skill is used again, the status will be canceled. The skill can be used during the channeling of [Rechargeable Incendiary Gun] Increases M. DMG Inc. by 14%, Wind DMG and Fire DMG by 21% while costing 1% Max Sp every second. If Sp is insufficient or the skill is used again, the status will be canceled. The skill can be used during the channeling of [Rechargeable Incendiary Gun] Increases M. DMG Inc. by 12%, Wind DMG and Fire DMG by 18% while costing 1% Max Sp every second. If Sp is insufficient or the skill is used again, the status will be canceled. The skill can be used during the channeling of [Rechargeable Incendiary Gun] Increases M. DMG Inc. by 10%, Wind DMG and Fire DMG by 15% while costing 1% Max Sp every second. If Sp is insufficient or the skill is used again, the status will be canceled. The skill can be used during the channeling of [Rechargeable Incendiary Gun] Increases M. DMG Inc. by 8%, Wind DMG and Fire DMG by 12% while costing 1% Max Sp every second. If Sp is insufficient or the skill is used again, the status will be canceled. The skill can be used during the channeling of [Rechargeable Incendiary Gun] Increases M. DMG Inc. by 6%, Wind DMG and Fire DMG by 9% while costing 1% Max Sp every second. If Sp is insufficient or the skill is used again, the status will be canceled. The skill can be used during the channeling of [Rechargeable Incendiary Gun] Increases M. DMG Inc. by 4%, Wind DMG and Fire DMG by 6% while costing 1% Max Sp every second. If Sp is insufficient or the skill is used again, the status will be canceled. The skill can be used during the channeling of [Rechargeable Incendiary Gun] Increases M. DMG Inc. by 2%, Wind DMG and Fire DMG by 3% while costing 1% Max Sp every second. If Sp is insufficient or the skill is used again, the status will be canceled. The skill can be used during the channeling of [Rechargeable Incendiary Gun]
Applied effects
Buffs and stat changes applied by this skill at maximum level (10).

Thunderbolt Core

Increase DMG Bonus and Element DMG

Self
Applied change
Magic Damage Increase
+20%
Formula: +2% × skill level + 0%
Wind Damage
+30%
Formula: +3% × skill level + 0%
Fire Damage
+30%
Formula: +3% × skill level + 0%

Lightning Seal effect

Self
Applied change
Dynamic Skill Config
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide