Hunter
Archer Branch
After job change from archer to hunter, You can have more effective long distance Atk and use various traps and falcon to help the battle.
Base Attributes
- Strength
- 15
- Intelligence
- 45
- Vitality
- 15
- Agility
- 60
- Dexterity
- 90
- Luck
- 45
Build reference
Explore exact skill mechanics, runes, hero-exclusive equipment, and decoded client records.
30 shown · 30 class-linked
42 shared Adventure skills available from the source filter
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Runtime class rules
Direct fields from the imported class row.
- Client availability
IsOpen - Open
- Maximum Job Level
MaxJobLevel - 90
- Damage random factors
DamRandom - [1, 1]
- Direct skill graph
Skill - 10 ordered entries
Runtime animation map
ActionSuffixMap binds each compatible weapon family to its client animation set.
No resolved weapon animation bindings are present in this class row.
InitialAttr
- Strength
Str - 15
- Intelligence
Int - 45
- Vitality
Vit - 15
- Agility
Agi - 60
- Dexterity
Dex - 90
- Luck
Luk - 45
Ordered skill graph
The client
Skill array, resolved in its declared order.
- 1Blitz Beat
- 2Beastmastery
- 3Falcon Assault
- 4Splitting Arrows
- 5Heavy Arrow
- 6Frost Trap
- 7Claymore Trap
- 8Detonator
- 9Lightning Arrow
- 10Improve Concentration
Resolved client JSON
The resolved class record is the JSON root, with identity, progression, compatibility, mechanics, and release data together.
{
"Name": "Hunter",
"Description": "After job change from archer to hunter, You can have more effective long distance Atk and use various traps and falcon to help the battle.",
"Category": "Job class",
"AttackType": "Physical",
"IsOpen": true,
"MaxJobLevel": 90,
"SkillPointLimit": 40,
"InitialAttr": {
"Str": 15,
"Int": 45,
"Vit": 15,
"Agi": 60,
"Dex": 90,
"Luk": 45
},
"DamRandom": [
1,
1
],
"Skill": [
"Blitz Beat",
"Beastmastery",
"Falcon Assault",
"Splitting Arrows",
"Heavy Arrow",
"Frost Trap",
"Claymore Trap",
"Detonator",
"Lightning Arrow",
"Improve Concentration"
]
}