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Frost Trap

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Frost Trap
Active
Magic
Trap Skill
5 ranks
Frost Trap

Places a trap in the target area, dealing (Dex* (3 +BaseLv/100) * (1 +Int/35) *20%) water M.Dmg based on Def to all enemies in range when triggered. Has a 12% chance to freeze targets. If the targets are not frozen, slows them by 30% for 4 sec. Can have up to 2 traps of this kind.

Skill type
Trap Skill
Target
Enemy
Range
5 m
Cast delay
0.50 s
Duration
30 s
SP cost
20
Damage
20%
Hits
3
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
Coefficient only
Level 5 coefficient
100%
×1 per damage event · Lv. 1: 20% → Lv. 5: 100%
Damage events per cast
3 damage events
Each event runs through the formula separately.
Coefficient shown
This page shows the skill coefficient and damage-event count. It does not calculate the final result through defense, penetration, target modifiers, criticals, or caps.
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 5
Max-level result Effect At Lv. 5
Places a trap in the target area, dealing (Dex* (3 +BaseLv/100) * (1 +Int/35) *100%) water M.Dmg based on Def to all enemies in range when triggered. Has a 20% chance to freeze targets. If the targets are not frozen, slows them by 50% for 8 sec. Can have up to 2 traps of this kind.
Scaling rule
0 × skill level + 3; +20% × skill level + 0%; +2% × skill level + 10%; +5% × skill level + 25%; +1 × skill level + 3
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–5
Metric
Max level Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
100%
80%
60%
40%
20%
Hits
3
3
3
3
3
SP cost
20
20
20
20
20
Cast delay
0.50 s
0.50 s
0.50 s
0.50 s
0.50 s
Duration
30 s
30 s
30 s
30 s
30 s
Range
5 m
5 m
5 m
5 m
5 m
Skill points
1
1
1
1
1
Applied effects
Effect: Places a trap in the target area, dealing (Dex* (3 +BaseLv/100) * (1 +Int/35) *100%) water M.Dmg based on Def to all enemies in range when triggered. Has a 20% chance to freeze targets. If the targets are not frozen, slows them by 50% for 8 sec. Can have up to 2 traps of this kind. 0 × skill level + 3; +20% × skill level + 0%; +2% × skill level + 10%; +5% × skill level + 25%; +1 × skill level + 3
Effect: Places a trap in the target area, dealing (Dex* (3 +BaseLv/100) * (1 +Int/35) *80%) water M.Dmg based on Def to all enemies in range when triggered. Has a 18% chance to freeze targets. If the targets are not frozen, slows them by 45% for 7 sec. Can have up to 2 traps of this kind. 0 × skill level + 3; +20% × skill level + 0%; +2% × skill level + 10%; +5% × skill level + 25%; +1 × skill level + 3
Effect: Places a trap in the target area, dealing (Dex* (3 +BaseLv/100) * (1 +Int/35) *60%) water M.Dmg based on Def to all enemies in range when triggered. Has a 16% chance to freeze targets. If the targets are not frozen, slows them by 40% for 6 sec. Can have up to 2 traps of this kind. 0 × skill level + 3; +20% × skill level + 0%; +2% × skill level + 10%; +5% × skill level + 25%; +1 × skill level + 3
Effect: Places a trap in the target area, dealing (Dex* (3 +BaseLv/100) * (1 +Int/35) *40%) water M.Dmg based on Def to all enemies in range when triggered. Has a 14% chance to freeze targets. If the targets are not frozen, slows them by 35% for 5 sec. Can have up to 2 traps of this kind. 0 × skill level + 3; +20% × skill level + 0%; +2% × skill level + 10%; +5% × skill level + 25%; +1 × skill level + 3
Effect: Places a trap in the target area, dealing (Dex* (3 +BaseLv/100) * (1 +Int/35) *20%) water M.Dmg based on Def to all enemies in range when triggered. Has a 12% chance to freeze targets. If the targets are not frozen, slows them by 30% for 4 sec. Can have up to 2 traps of this kind. 0 × skill level + 3; +20% × skill level + 0%; +2% × skill level + 10%; +5% × skill level + 25%; +1 × skill level + 3
Description Places a trap in the target area, dealing (Dex* (3 +BaseLv/100) * (1 +Int/35) *100%) water M.Dmg based on Def to all enemies in range when triggered. Has a 20% chance to freeze targets. If the targets are not frozen, slows them by 50% for 8 sec. Can have up to 2 traps of this kind. Places a trap in the target area, dealing (Dex* (3 +BaseLv/100) * (1 +Int/35) *80%) water M.Dmg based on Def to all enemies in range when triggered. Has a 18% chance to freeze targets. If the targets are not frozen, slows them by 45% for 7 sec. Can have up to 2 traps of this kind. Places a trap in the target area, dealing (Dex* (3 +BaseLv/100) * (1 +Int/35) *60%) water M.Dmg based on Def to all enemies in range when triggered. Has a 16% chance to freeze targets. If the targets are not frozen, slows them by 40% for 6 sec. Can have up to 2 traps of this kind. Places a trap in the target area, dealing (Dex* (3 +BaseLv/100) * (1 +Int/35) *40%) water M.Dmg based on Def to all enemies in range when triggered. Has a 14% chance to freeze targets. If the targets are not frozen, slows them by 35% for 5 sec. Can have up to 2 traps of this kind. Places a trap in the target area, dealing (Dex* (3 +BaseLv/100) * (1 +Int/35) *20%) water M.Dmg based on Def to all enemies in range when triggered. Has a 12% chance to freeze targets. If the targets are not frozen, slows them by 30% for 4 sec. Can have up to 2 traps of this kind.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 5

Frost Trap

Applied change
Skill Effect
Places a trap in the target area, dealing (Dex* (3 +BaseLv/100) * (1 +Int/35) *100%) water M.Dmg based on Def to all enemies in range when triggered. Has a 20% chance to freeze targets. If the targets are not frozen, slows them by 50% for 8 sec. Can have up to 2 traps of this kind.
Formula: 0 × skill level + 3; +20% × skill level + 0%; +2% × skill level + 10%; +5% × skill level + 25%; +1 × skill level + 3
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide