- Max-level result Effect At Lv. 10
- Places a trap in the specified area. When triggered, it deals (DEX* (3 +BaseLv/100) * (1 +Int/35) *540%) Fire M.DMG based on DEF to all enemies in range. Can have up to 4 traps of this kind at a time
- Scaling rule
- 0 × skill level + 3; +50% × skill level + 40%
Claymore Trap
Places a trap in the specified area. When triggered, it deals (DEX* (3 +BaseLv/100) * (1 +Int/35) *90%) Fire M.DMG based on DEF to all enemies in range. Can have up to 4 traps of this kind at a time
- Skill type
- Trap Skill
- Target
- Enemy
- Range
- 5 m
- Cast delay
- 1.50 s
- Duration
- 30 s
- SP cost
- 30
- Damage
- 90%
- Hits
- 3
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
- Level 10 coefficient
- 540%
- ×5.40 per damage event · Lv. 1: 90% → Lv. 10: 540%
- Damage events per cast
- 3 damage events
- Each event runs through the formula separately.
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
| Metric |
Max level
Level 10
|
Level 9
Level 9
|
Level 8
Level 8
|
Level 7
Level 7
|
Level 6
Level 6
|
Level 5
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|---|---|---|---|---|
| Damage |
540%
|
490.00%
|
440.00%
|
390%
|
340%
|
290%
|
240%
|
190%
|
140%
|
90%
|
| Hits |
3
|
3
|
3
|
3
|
3
|
3
|
3
|
3
|
3
|
3
|
| SP cost |
30
|
30
|
30
|
30
|
30
|
30
|
30
|
30
|
30
|
30
|
| Cast delay |
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
| Duration |
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
| Range |
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
| Applied effects |
Effect: Places a trap in the specified area. When triggered, it deals (DEX* (3 +BaseLv/100) * (1 +Int/35) *540%) Fire M.DMG based on DEF to all enemies in range. Can have up to 4 traps of this kind at a time
0 × skill level + 3; +50% × skill level + 40%
|
Effect: Places a trap in the specified area. When triggered, it deals (DEX* (3 +BaseLv/100) * (1 +Int/35) *490%) Fire M.DMG based on DEF to all enemies in range. Can have up to 4 traps of this kind at a time
0 × skill level + 3; +50% × skill level + 40%
|
Effect: Places a trap in the specified area. When triggered, it deals (DEX* (3 +BaseLv/100) * (1 +Int/35) *440%) Fire M.DMG based on DEF to all enemies in range. Can have up to 4 traps of this kind at a time
0 × skill level + 3; +50% × skill level + 40%
|
Effect: Places a trap in the specified area. When triggered, it deals (DEX* (3 +BaseLv/100) * (1 +Int/35) *390%) Fire M.DMG based on DEF to all enemies in range. Can have up to 4 traps of this kind at a time
0 × skill level + 3; +50% × skill level + 40%
|
Effect: Places a trap in the specified area. When triggered, it deals (DEX* (3 +BaseLv/100) * (1 +Int/35) *340%) Fire M.DMG based on DEF to all enemies in range. Can have up to 4 traps of this kind at a time
0 × skill level + 3; +50% × skill level + 40%
|
Effect: Places a trap in the specified area. When triggered, it deals (DEX* (3 +BaseLv/100) * (1 +Int/35) *290%) Fire M.DMG based on DEF to all enemies in range. Can have up to 4 traps of this kind at a time
0 × skill level + 3; +50% × skill level + 40%
|
Effect: Places a trap in the specified area. When triggered, it deals (DEX* (3 +BaseLv/100) * (1 +Int/35) *240%) Fire M.DMG based on DEF to all enemies in range. Can have up to 4 traps of this kind at a time
0 × skill level + 3; +50% × skill level + 40%
|
Effect: Places a trap in the specified area. When triggered, it deals (DEX* (3 +BaseLv/100) * (1 +Int/35) *190%) Fire M.DMG based on DEF to all enemies in range. Can have up to 4 traps of this kind at a time
0 × skill level + 3; +50% × skill level + 40%
|
Effect: Places a trap in the specified area. When triggered, it deals (DEX* (3 +BaseLv/100) * (1 +Int/35) *140%) Fire M.DMG based on DEF to all enemies in range. Can have up to 4 traps of this kind at a time
0 × skill level + 3; +50% × skill level + 40%
|
Effect: Places a trap in the specified area. When triggered, it deals (DEX* (3 +BaseLv/100) * (1 +Int/35) *90%) Fire M.DMG based on DEF to all enemies in range. Can have up to 4 traps of this kind at a time
0 × skill level + 3; +50% × skill level + 40%
|
| Description | Places a trap in the specified area. When triggered, it deals (DEX* (3 +BaseLv/100) * (1 +Int/35) *540%) Fire M.DMG based on DEF to all enemies in range. Can have up to 4 traps of this kind at a time | Places a trap in the specified area. When triggered, it deals (DEX* (3 +BaseLv/100) * (1 +Int/35) *490%) Fire M.DMG based on DEF to all enemies in range. Can have up to 4 traps of this kind at a time | Places a trap in the specified area. When triggered, it deals (DEX* (3 +BaseLv/100) * (1 +Int/35) *440%) Fire M.DMG based on DEF to all enemies in range. Can have up to 4 traps of this kind at a time | Places a trap in the specified area. When triggered, it deals (DEX* (3 +BaseLv/100) * (1 +Int/35) *390%) Fire M.DMG based on DEF to all enemies in range. Can have up to 4 traps of this kind at a time | Places a trap in the specified area. When triggered, it deals (DEX* (3 +BaseLv/100) * (1 +Int/35) *340%) Fire M.DMG based on DEF to all enemies in range. Can have up to 4 traps of this kind at a time | Places a trap in the specified area. When triggered, it deals (DEX* (3 +BaseLv/100) * (1 +Int/35) *290%) Fire M.DMG based on DEF to all enemies in range. Can have up to 4 traps of this kind at a time | Places a trap in the specified area. When triggered, it deals (DEX* (3 +BaseLv/100) * (1 +Int/35) *240%) Fire M.DMG based on DEF to all enemies in range. Can have up to 4 traps of this kind at a time | Places a trap in the specified area. When triggered, it deals (DEX* (3 +BaseLv/100) * (1 +Int/35) *190%) Fire M.DMG based on DEF to all enemies in range. Can have up to 4 traps of this kind at a time | Places a trap in the specified area. When triggered, it deals (DEX* (3 +BaseLv/100) * (1 +Int/35) *140%) Fire M.DMG based on DEF to all enemies in range. Can have up to 4 traps of this kind at a time | Places a trap in the specified area. When triggered, it deals (DEX* (3 +BaseLv/100) * (1 +Int/35) *90%) Fire M.DMG based on DEF to all enemies in range. Can have up to 4 traps of this kind at a time |
Applied effects
Maximum-level buffs, conditions, and stat changes.
Claymore Trap
Applied change
- Places a trap in the specified area. When triggered, it deals (DEX* (3 +BaseLv/100) * (1 +Int/35) *540%) Fire M.DMG based on DEF to all enemies in range. Can have up to 4 traps of this kind at a time
- Formula: 0 × skill level + 3; +50% × skill level + 40%