Build reference
Explore exact skill mechanics, runes, hero-exclusive equipment, and decoded client records.
12 shown · 12 class-linked
42 shared Adventure skills available from the source filter
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Runtime class rules
Direct fields from the imported class row.
- Client availability
IsOpen - Open
- Maximum Job Level
MaxJobLevel - 91
- Damage random factors
DamRandom - [1, 1]
- Resolved feature skill
FeatureSkill - White Star
- Direct skill graph
Skill - 11 ordered entries
- Resolved origin
OriginId - Ninja
Runtime animation map
ActionSuffixMap binds each compatible weapon family to its client animation set.
- Knife
heinrich- Sword
heinrich
InitialAttr
- Strength
Str - 90
- Intelligence
Int - 15
- Vitality
Vit - 60
- Agility
Agi - 15
- Dexterity
Dex - 60
- Luck
Luk - 30
Ordered skill graph
The client
Skill array, resolved in its declared order.
- 1Breaking Dawn
- 2Whispering Wind
- 3Unyielding
- 4Bright mirror
- 5Glimpse
- 6Moonlight Dance
- 7Fire strike
- 8Eternal Night
- 9Monthly
- 10Cast blade
- 11Starlight
Resolved client JSON
The resolved class record is the JSON root, with identity, progression, compatibility, mechanics, and release data together.
{
"Name": "Heinrich",
"Description": "The monarchy exists to choose the most correct path.",
"Category": "Hero class",
"AttackType": "Physical",
"IsOpen": true,
"MaxJobLevel": 91,
"SkillPointLimit": 91,
"CompatibleWeapons": [
"Knife",
"Sword"
],
"InitialAttr": {
"Str": 90,
"Int": 15,
"Vit": 60,
"Agi": 15,
"Dex": 60,
"Luk": 30
},
"DamRandom": [
1,
1
],
"ActionSuffixMap": {
"Knife": "heinrich",
"Sword": "heinrich"
},
"FeatureSkill": "White Star",
"Skill": [
"Breaking Dawn",
"Whispering Wind",
"Unyielding",
"Bright mirror",
"Glimpse",
"Moonlight Dance",
"Fire strike",
"Eternal Night",
"Monthly",
"Cast blade",
"Starlight"
],
"OriginId": [
"Ninja"
]
}