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RO Codex Adventurer's Index RO Codex ROM Eternal Love

Breaking Dawn

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Breaking Dawn
Active
Physical
Buff
10 levels
Breaking Dawn

Use on an enemy, rendering all their reflection, block, dodge effects, and immunity to death ineffective, lasting for 5.5 seconds If the target is killed by [Strike of fire], it will cause an explosion damage of (remaining health of the target before death *5%) to allies within a 4-meter range of the target When the effect is dispelled, it will refresh the Cooldown Time of this skill.

Skill type
Buff
Target
Enemy
Range
7 m
Cooldown
12 s
Cast delay
1 s
SP cost
15
Available to
Jobs that teach this skill.
1 jobs
Unlock requirements
Skills required before the first level can be learned.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage - - - - - - - - - -
Hits - - - - - - - - - -
SP cost
60
55
50
45
40
35
30
25
20
15
Cast time - - - - - - - - - -
Cooldown
12 s
12 s
12 s
12 s
12 s
12 s
12 s
12 s
12 s
12 s
Cast delay
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Range
7 m
7 m
7 m
7 m
7 m
7 m
7 m
7 m
7 m
7 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Enemy
Status: Attack when they are unprepared
Enemy
Status: Attack unexpectedly (dispersed)
Enemy
Enemy
Status: Attack when they are unprepared
Enemy
Status: Attack unexpectedly (dispersed)
Enemy
Enemy
Status: Attack when they are unprepared
Enemy
Status: Attack unexpectedly (dispersed)
Enemy
Enemy
Status: Attack when they are unprepared
Enemy
Status: Attack unexpectedly (dispersed)
Enemy
Enemy
Status: Attack when they are unprepared
Enemy
Status: Attack unexpectedly (dispersed)
Enemy
Enemy
Status: Attack when they are unprepared
Enemy
Status: Attack unexpectedly (dispersed)
Enemy
Enemy
Status: Attack when they are unprepared
Enemy
Status: Attack unexpectedly (dispersed)
Enemy
Enemy
Status: Attack when they are unprepared
Enemy
Status: Attack unexpectedly (dispersed)
Enemy
Enemy
Status: Attack when they are unprepared
Enemy
Status: Attack unexpectedly (dispersed)
Enemy
Enemy
Status: Attack when they are unprepared
Enemy
Status: Attack unexpectedly (dispersed)
Enemy
Description Use on an enemy, rendering all their reflection, block, dodge effects, and immunity to death ineffective, lasting for 10 seconds If the target is killed by [Strike of fire], it will cause an explosion damage of (remaining health of the target before death *50%) to allies within a 4-meter range of the target When the effect is dispelled, it will refresh the Cooldown Time of this skill. Use on an enemy, rendering all their reflection, block, dodge effects, and immunity to death ineffective, lasting for 9.5 seconds If the target is killed by [Strike of fire], it will cause an explosion damage of (remaining health of the target before death *45%) to allies within a 4-meter range of the target When the effect is dispelled, it will refresh the Cooldown Time of this skill. Use on an enemy, rendering all their reflection, block, dodge effects, and immunity to death ineffective, lasting for 9 seconds If the target is killed by [Strike of fire], it will cause an explosion damage of (remaining health of the target before death *40%) to allies within a 4-meter range of the target When the effect is dispelled, it will refresh the Cooldown Time of this skill. Use on an enemy, rendering all their reflection, block, dodge effects, and immunity to death ineffective, lasting for 8.5 seconds If the target is killed by [Strike of fire], it will cause an explosion damage of (remaining health of the target before death *35%) to allies within a 4-meter range of the target When the effect is dispelled, it will refresh the Cooldown Time of this skill. Use on an enemy, rendering all their reflection, block, dodge effects, and immunity to death ineffective, lasting for 8 seconds If the target is killed by [Strike of fire], it will cause an explosion damage of (remaining health of the target before death *30%) to allies within a 4-meter range of the target When the effect is dispelled, it will refresh the Cooldown Time of this skill. Use on an enemy, rendering all their reflection, block, dodge effects, and immunity to death ineffective, lasting for 7.5 seconds If the target is killed by [Strike of fire], it will cause an explosion damage of (remaining health of the target before death *25%) to allies within a 4-meter range of the target When the effect is dispelled, it will refresh the Cooldown Time of this skill. Use on an enemy, rendering all their reflection, block, dodge effects, and immunity to death ineffective, lasting for 7 seconds If the target is killed by [Strike of fire], it will cause an explosion damage of (remaining health of the target before death *20%) to allies within a 4-meter range of the target When the effect is dispelled, it will refresh the Cooldown Time of this skill. Use on an enemy, rendering all their reflection, block, dodge effects, and immunity to death ineffective, lasting for 6.5 seconds If the target is killed by [Strike of fire], it will cause an explosion damage of (remaining health of the target before death *15%) to allies within a 4-meter range of the target When the effect is dispelled, it will refresh the Cooldown Time of this skill. Use on an enemy, rendering all their reflection, block, dodge effects, and immunity to death ineffective, lasting for 6 seconds If the target is killed by [Strike of fire], it will cause an explosion damage of (remaining health of the target before death *10%) to allies within a 4-meter range of the target When the effect is dispelled, it will refresh the Cooldown Time of this skill. Use on an enemy, rendering all their reflection, block, dodge effects, and immunity to death ineffective, lasting for 5.5 seconds If the target is killed by [Strike of fire], it will cause an explosion damage of (remaining health of the target before death *5%) to allies within a 4-meter range of the target When the effect is dispelled, it will refresh the Cooldown Time of this skill.
Applied effects
Buffs and stat changes applied by this skill at maximum level (10).

Attack when they are unprepared

Reflection, blocking, immunity to death effects failure

Enemy
Applied change
Applied Buff
Status
Attack when they are unprepared

Attack unexpectedly (dispersed)

Enemy
Applied change
Applied Buff
Status
Attack unexpectedly (dispersed)

Reset cooldown time

Enemy
Applied change
Clear Skill C D
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide