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Eternal Night

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Eternal Night
Passive
Passive
10 ranks
Eternal Night
If [Disaster Fire Strike] kills a player, Heinrich's Max HP is increased by (target's remaining HP before death*10%). Lasts 30s. Stackable. When [Disaster Fire Strike] is used on a monster, it doesn't cost HP, and negate P.DMG, M.DMG, and HP Loss for Heinrich in 1.2s.
Heinrich avatar
Skill type
Passive
Duration
30 s
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Duration
30 s
30 s
30 s
30 s
30 s
30 s
30 s
30 s
30 s
30 s
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Self
Status: 永夜(提高生命上限)
Self
Status: 永夜(无敌)
Self
Self
Status: 永夜(提高生命上限)
Self
Status: 永夜(无敌)
Self
Self
Status: 永夜(提高生命上限)
Self
Status: 永夜(无敌)
Self
Self
Status: 永夜(提高生命上限)
Self
Status: 永夜(无敌)
Self
Self
Status: 永夜(提高生命上限)
Self
Status: 永夜(无敌)
Self
Self
Status: 永夜(提高生命上限)
Self
Status: 永夜(无敌)
Self
Self
Status: 永夜(提高生命上限)
Self
Status: 永夜(无敌)
Self
Self
Status: 永夜(提高生命上限)
Self
Status: 永夜(无敌)
Self
Self
Status: 永夜(提高生命上限)
Self
Status: 永夜(无敌)
Self
Self
Status: 永夜(提高生命上限)
Self
Status: 永夜(无敌)
Self
Description If [Disaster Fire Strike] kills a player, Heinrich's Max HP is increased by (target's remaining HP before death*100%). Lasts 30s. Stackable. When [Disaster Fire Strike] is used on a monster, it doesn't cost HP, and negate P.DMG, M.DMG, and HP Loss for Heinrich in 3s. If [Disaster Fire Strike] kills a player, Heinrich's Max HP is increased by (target's remaining HP before death*90%). Lasts 30s. Stackable. When [Disaster Fire Strike] is used on a monster, it doesn't cost HP, and negate P.DMG, M.DMG, and HP Loss for Heinrich in 2.8s. If [Disaster Fire Strike] kills a player, Heinrich's Max HP is increased by (target's remaining HP before death*80%). Lasts 30s. Stackable. When [Disaster Fire Strike] is used on a monster, it doesn't cost HP, and negate P.DMG, M.DMG, and HP Loss for Heinrich in 2.6s. If [Disaster Fire Strike] kills a player, Heinrich's Max HP is increased by (target's remaining HP before death*70%). Lasts 30s. Stackable. When [Disaster Fire Strike] is used on a monster, it doesn't cost HP, and negate P.DMG, M.DMG, and HP Loss for Heinrich in 2.4s. If [Disaster Fire Strike] kills a player, Heinrich's Max HP is increased by (target's remaining HP before death*60%). Lasts 30s. Stackable. When [Disaster Fire Strike] is used on a monster, it doesn't cost HP, and negate P.DMG, M.DMG, and HP Loss for Heinrich in 2.2s. If [Disaster Fire Strike] kills a player, Heinrich's Max HP is increased by (target's remaining HP before death*50%). Lasts 30s. Stackable. When [Disaster Fire Strike] is used on a monster, it doesn't cost HP, and negate P.DMG, M.DMG, and HP Loss for Heinrich in 2s. If [Disaster Fire Strike] kills a player, Heinrich's Max HP is increased by (target's remaining HP before death*40%). Lasts 30s. Stackable. When [Disaster Fire Strike] is used on a monster, it doesn't cost HP, and negate P.DMG, M.DMG, and HP Loss for Heinrich in 1.8s. If [Disaster Fire Strike] kills a player, Heinrich's Max HP is increased by (target's remaining HP before death*30%). Lasts 30s. Stackable. When [Disaster Fire Strike] is used on a monster, it doesn't cost HP, and negate P.DMG, M.DMG, and HP Loss for Heinrich in 1.6s. If [Disaster Fire Strike] kills a player, Heinrich's Max HP is increased by (target's remaining HP before death*20%). Lasts 30s. Stackable. When [Disaster Fire Strike] is used on a monster, it doesn't cost HP, and negate P.DMG, M.DMG, and HP Loss for Heinrich in 1.4s. If [Disaster Fire Strike] kills a player, Heinrich's Max HP is increased by (target's remaining HP before death*10%). Lasts 30s. Stackable. When [Disaster Fire Strike] is used on a monster, it doesn't cost HP, and negate P.DMG, M.DMG, and HP Loss for Heinrich in 1.2s.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

永夜(提高生命上限)

提高生命上限
Self
Applied change
Applied Buff
Status
永夜(提高生命上限)

永夜(无敌)

免疫物理、魔法伤害和生命流失
Self
Applied change
Applied Buff
Status
永夜(无敌)

Eternal Night

Self
Applied change
Lock Hp
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide