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Moonlight Dance

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Moonlight Dance
Active
Physical
Attack
10 ranks
Moonlight Dance
Deal physical damage of *780% to enemies within an 8-meter range of oneself, each layer of [Charging] increases damage by 10%, consumes all [Charging], and for each layer consumed, restores 10% of the maximum health to oneself Apply [Mirror] to all enemies hit
Heinrich avatar
Skill type
Attack
Target
Enemy
Range
2 m
Cooldown
6 s
Cast delay
1 s
SP cost
120
Damage
780%
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
Coefficient only
Level 10 coefficient
1,500%
×15 per damage event · Lv. 1: 780% → Lv. 10: 1,500%
Damage events per cast
1 damage event
Each event runs through the formula separately.
Coefficient shown
This page shows the skill coefficient and damage-event count. It does not calculate the final result through defense, penetration, target modifiers, criticals, or caps.
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 10

Source: 心眼

Max-level result Earth Damage Reduction Bright mirror Lv. 5
-30%
Scaling rule
-6% × Bright mirror level + 0%
Condition
After 1.50 s
Affects
Enemy

Source: 心眼

Max-level result Fire Damage Reduction Bright mirror Lv. 5
-30%
Scaling rule
-6% × Bright mirror level + 0%
Condition
After 1.50 s
Affects
Enemy

Source: 心眼

Max-level result Ghost Damage Reduction Bright mirror Lv. 5
-30%
Scaling rule
-6% × Bright mirror level + 0%
Condition
After 1.50 s
Affects
Enemy

Source: 心眼

Max-level result Holy Damage Reduction Bright mirror Lv. 5
-30%
Scaling rule
-6% × Bright mirror level + 0%
Condition
After 1.50 s
Affects
Enemy

Source: 心眼

Max-level result Neutral Damage Reduction Bright mirror Lv. 5
-30%
Scaling rule
-6% × Bright mirror level + 0%
Condition
After 1.50 s
Affects
Enemy

Source: 心眼

Max-level result Poison Damage Reduction Bright mirror Lv. 5
-30%
Scaling rule
-6% × Bright mirror level + 0%
Condition
After 1.50 s
Affects
Enemy

Source: 心眼

Max-level result Dark Damage Reduction Bright mirror Lv. 5
-30%
Scaling rule
-6% × Bright mirror level + 0%
Condition
After 1.50 s
Affects
Enemy

Source: 心眼

Max-level result Undead Damage Reduction Bright mirror Lv. 5
-30%
Scaling rule
-6% × Bright mirror level + 0%
Condition
After 1.50 s
Affects
Enemy

Source: 心眼

Max-level result Water Damage Reduction Bright mirror Lv. 5
-30%
Scaling rule
-6% × Bright mirror level + 0%
Condition
After 1.50 s
Affects
Enemy

Source: 心眼

Max-level result Wind Damage Reduction Bright mirror Lv. 5
-30%
Scaling rule
-6% × Bright mirror level + 0%
Condition
After 1.50 s
Affects
Enemy

Source: 心眼

Max-level result Critical Damage Reduction Bright mirror Lv. 5
-30%
Scaling rule
-6% × Bright mirror level + 0%
Condition
After 1.50 s
Affects
Enemy
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
1,500%
1,420%
1,340%
1,260%
1,180%
1,100%
1,020.00%
940%
860%
780%
SP cost
300
280
260
240
220
200
180
160
140
120
Cooldown
6 s
6 s
6 s
6 s
6 s
6 s
6 s
6 s
6 s
6 s
Cast delay
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Range
2 m
2 m
2 m
2 m
2 m
2 m
2 m
2 m
2 m
2 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Enemy
Earth Damage Reduction: -30% -6% × Bright mirror level + 0% Fire Damage Reduction: -30% -6% × Bright mirror level + 0% Ghost Damage Reduction: -30% -6% × Bright mirror level + 0% Holy Damage Reduction: -30% -6% × Bright mirror level + 0% Neutral Damage Reduction: -30% -6% × Bright mirror level + 0% Poison Damage Reduction: -30% -6% × Bright mirror level + 0% Dark Damage Reduction: -30% -6% × Bright mirror level + 0% Undead Damage Reduction: -30% -6% × Bright mirror level + 0% Water Damage Reduction: -30% -6% × Bright mirror level + 0% Wind Damage Reduction: -30% -6% × Bright mirror level + 0% Critical Damage Reduction: -30% -6% × Bright mirror level + 0%
Enemy
Enemy
Earth Damage Reduction: -30% -6% × Bright mirror level + 0% Fire Damage Reduction: -30% -6% × Bright mirror level + 0% Ghost Damage Reduction: -30% -6% × Bright mirror level + 0% Holy Damage Reduction: -30% -6% × Bright mirror level + 0% Neutral Damage Reduction: -30% -6% × Bright mirror level + 0% Poison Damage Reduction: -30% -6% × Bright mirror level + 0% Dark Damage Reduction: -30% -6% × Bright mirror level + 0% Undead Damage Reduction: -30% -6% × Bright mirror level + 0% Water Damage Reduction: -30% -6% × Bright mirror level + 0% Wind Damage Reduction: -30% -6% × Bright mirror level + 0% Critical Damage Reduction: -30% -6% × Bright mirror level + 0%
Enemy
Enemy
Earth Damage Reduction: -30% -6% × Bright mirror level + 0% Fire Damage Reduction: -30% -6% × Bright mirror level + 0% Ghost Damage Reduction: -30% -6% × Bright mirror level + 0% Holy Damage Reduction: -30% -6% × Bright mirror level + 0% Neutral Damage Reduction: -30% -6% × Bright mirror level + 0% Poison Damage Reduction: -30% -6% × Bright mirror level + 0% Dark Damage Reduction: -30% -6% × Bright mirror level + 0% Undead Damage Reduction: -30% -6% × Bright mirror level + 0% Water Damage Reduction: -30% -6% × Bright mirror level + 0% Wind Damage Reduction: -30% -6% × Bright mirror level + 0% Critical Damage Reduction: -30% -6% × Bright mirror level + 0%
Enemy
Enemy
Earth Damage Reduction: -30% -6% × Bright mirror level + 0% Fire Damage Reduction: -30% -6% × Bright mirror level + 0% Ghost Damage Reduction: -30% -6% × Bright mirror level + 0% Holy Damage Reduction: -30% -6% × Bright mirror level + 0% Neutral Damage Reduction: -30% -6% × Bright mirror level + 0% Poison Damage Reduction: -30% -6% × Bright mirror level + 0% Dark Damage Reduction: -30% -6% × Bright mirror level + 0% Undead Damage Reduction: -30% -6% × Bright mirror level + 0% Water Damage Reduction: -30% -6% × Bright mirror level + 0% Wind Damage Reduction: -30% -6% × Bright mirror level + 0% Critical Damage Reduction: -30% -6% × Bright mirror level + 0%
Enemy
Enemy
Earth Damage Reduction: -30% -6% × Bright mirror level + 0% Fire Damage Reduction: -30% -6% × Bright mirror level + 0% Ghost Damage Reduction: -30% -6% × Bright mirror level + 0% Holy Damage Reduction: -30% -6% × Bright mirror level + 0% Neutral Damage Reduction: -30% -6% × Bright mirror level + 0% Poison Damage Reduction: -30% -6% × Bright mirror level + 0% Dark Damage Reduction: -30% -6% × Bright mirror level + 0% Undead Damage Reduction: -30% -6% × Bright mirror level + 0% Water Damage Reduction: -30% -6% × Bright mirror level + 0% Wind Damage Reduction: -30% -6% × Bright mirror level + 0% Critical Damage Reduction: -30% -6% × Bright mirror level + 0%
Enemy
Enemy
Earth Damage Reduction: -30% -6% × Bright mirror level + 0% Fire Damage Reduction: -30% -6% × Bright mirror level + 0% Ghost Damage Reduction: -30% -6% × Bright mirror level + 0% Holy Damage Reduction: -30% -6% × Bright mirror level + 0% Neutral Damage Reduction: -30% -6% × Bright mirror level + 0% Poison Damage Reduction: -30% -6% × Bright mirror level + 0% Dark Damage Reduction: -30% -6% × Bright mirror level + 0% Undead Damage Reduction: -30% -6% × Bright mirror level + 0% Water Damage Reduction: -30% -6% × Bright mirror level + 0% Wind Damage Reduction: -30% -6% × Bright mirror level + 0% Critical Damage Reduction: -30% -6% × Bright mirror level + 0%
Enemy
Enemy
Earth Damage Reduction: -30% -6% × Bright mirror level + 0% Fire Damage Reduction: -30% -6% × Bright mirror level + 0% Ghost Damage Reduction: -30% -6% × Bright mirror level + 0% Holy Damage Reduction: -30% -6% × Bright mirror level + 0% Neutral Damage Reduction: -30% -6% × Bright mirror level + 0% Poison Damage Reduction: -30% -6% × Bright mirror level + 0% Dark Damage Reduction: -30% -6% × Bright mirror level + 0% Undead Damage Reduction: -30% -6% × Bright mirror level + 0% Water Damage Reduction: -30% -6% × Bright mirror level + 0% Wind Damage Reduction: -30% -6% × Bright mirror level + 0% Critical Damage Reduction: -30% -6% × Bright mirror level + 0%
Enemy
Enemy
Earth Damage Reduction: -30% -6% × Bright mirror level + 0% Fire Damage Reduction: -30% -6% × Bright mirror level + 0% Ghost Damage Reduction: -30% -6% × Bright mirror level + 0% Holy Damage Reduction: -30% -6% × Bright mirror level + 0% Neutral Damage Reduction: -30% -6% × Bright mirror level + 0% Poison Damage Reduction: -30% -6% × Bright mirror level + 0% Dark Damage Reduction: -30% -6% × Bright mirror level + 0% Undead Damage Reduction: -30% -6% × Bright mirror level + 0% Water Damage Reduction: -30% -6% × Bright mirror level + 0% Wind Damage Reduction: -30% -6% × Bright mirror level + 0% Critical Damage Reduction: -30% -6% × Bright mirror level + 0%
Enemy
Enemy
Earth Damage Reduction: -30% -6% × Bright mirror level + 0% Fire Damage Reduction: -30% -6% × Bright mirror level + 0% Ghost Damage Reduction: -30% -6% × Bright mirror level + 0% Holy Damage Reduction: -30% -6% × Bright mirror level + 0% Neutral Damage Reduction: -30% -6% × Bright mirror level + 0% Poison Damage Reduction: -30% -6% × Bright mirror level + 0% Dark Damage Reduction: -30% -6% × Bright mirror level + 0% Undead Damage Reduction: -30% -6% × Bright mirror level + 0% Water Damage Reduction: -30% -6% × Bright mirror level + 0% Wind Damage Reduction: -30% -6% × Bright mirror level + 0% Critical Damage Reduction: -30% -6% × Bright mirror level + 0%
Enemy
Enemy
Earth Damage Reduction: -30% -6% × Bright mirror level + 0% Fire Damage Reduction: -30% -6% × Bright mirror level + 0% Ghost Damage Reduction: -30% -6% × Bright mirror level + 0% Holy Damage Reduction: -30% -6% × Bright mirror level + 0% Neutral Damage Reduction: -30% -6% × Bright mirror level + 0% Poison Damage Reduction: -30% -6% × Bright mirror level + 0% Dark Damage Reduction: -30% -6% × Bright mirror level + 0% Undead Damage Reduction: -30% -6% × Bright mirror level + 0% Water Damage Reduction: -30% -6% × Bright mirror level + 0% Wind Damage Reduction: -30% -6% × Bright mirror level + 0% Critical Damage Reduction: -30% -6% × Bright mirror level + 0%
Enemy
Description Deal physical damage of *1500% to enemies within an 8-meter range of oneself, each layer of [Charging] increases damage by 10%, consumes all [Charging], and for each layer consumed, restores 10% of the maximum health to oneself Apply [Mirror] to all enemies hit Deal physical damage of *1420% to enemies within an 8-meter range of oneself, each layer of [Charging] increases damage by 10%, consumes all [Charging], and for each layer consumed, restores 10% of the maximum health to oneself Apply [Mirror] to all enemies hit Deal physical damage of *1340% to enemies within an 8-meter range of oneself, each layer of [Charging] increases damage by 10%, consumes all [Charging], and for each layer consumed, restores 10% of the maximum health to oneself Apply [Mirror] to all enemies hit Deal physical damage of *1260% to enemies within an 8-meter range of oneself, each layer of [Charging] increases damage by 10%, consumes all [Charging], and for each layer consumed, restores 10% of the maximum health to oneself Apply [Mirror] to all enemies hit Deal physical damage of *1180% to enemies within an 8-meter range of oneself, each layer of [Charging] increases damage by 10%, consumes all [Charging], and for each layer consumed, restores 10% of the maximum health to oneself Apply [Mirror] to all enemies hit Deal physical damage of *1100% to enemies within an 8-meter range of oneself, each layer of [Charging] increases damage by 10%, consumes all [Charging], and for each layer consumed, restores 10% of the maximum health to oneself Apply [Mirror] to all enemies hit Deal physical damage of *1020% to enemies within an 8-meter range of oneself, each layer of [Charging] increases damage by 10%, consumes all [Charging], and for each layer consumed, restores 10% of the maximum health to oneself Apply [Mirror] to all enemies hit Deal physical damage of *940% to enemies within an 8-meter range of oneself, each layer of [Charging] increases damage by 10%, consumes all [Charging], and for each layer consumed, restores 10% of the maximum health to oneself Apply [Mirror] to all enemies hit Deal physical damage of *860% to enemies within an 8-meter range of oneself, each layer of [Charging] increases damage by 10%, consumes all [Charging], and for each layer consumed, restores 10% of the maximum health to oneself Apply [Mirror] to all enemies hit Deal physical damage of *780% to enemies within an 8-meter range of oneself, each layer of [Charging] increases damage by 10%, consumes all [Charging], and for each layer consumed, restores 10% of the maximum health to oneself Apply [Mirror] to all enemies hit
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

心眼

暴伤减免和所有元素减免降低
Enemy
When After 1.50 s
Applied change
Earth Damage Reduction
-30%
Formula: -6% × Bright mirror level + 0%
Fire Damage Reduction
-30%
Formula: -6% × Bright mirror level + 0%
Ghost Damage Reduction
-30%
Formula: -6% × Bright mirror level + 0%
Holy Damage Reduction
-30%
Formula: -6% × Bright mirror level + 0%
Neutral Damage Reduction
-30%
Formula: -6% × Bright mirror level + 0%
Poison Damage Reduction
-30%
Formula: -6% × Bright mirror level + 0%
Dark Damage Reduction
-30%
Formula: -6% × Bright mirror level + 0%
Undead Damage Reduction
-30%
Formula: -6% × Bright mirror level + 0%
Water Damage Reduction
-30%
Formula: -6% × Bright mirror level + 0%
Wind Damage Reduction
-30%
Formula: -6% × Bright mirror level + 0%
Critical Damage Reduction
-30%
Formula: -6% × Bright mirror level + 0%

心眼(铠甲属性)

暴露自身的铠甲属性
Enemy
When After 1.50 s
Applied change
Show Def Attr
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide