Scepter of Shadowy Wind [1]
Containing abundant wind elemental power, it solves a long perplexing problem in the history of magic -- does the wind have a shadow too? Sure, but only those strong enough can hold it in the palm.
- Max stack
- 99
- NPC sell price
- 100 Zeny
- Adventure value
- 1
- Equipment type
- Staff
- Card slots
- 1
- Maximum refinement
- +15
Effects and bonuses
Stats, use effects, and permanent bonuses.
Base equipment stats
Stats provided while the equipment is worn.
- Magic Attack
- +428
Strengthening gains
Additional stats gained for each strengthening level.
- Magic Attack
- +0.7 per strengthening level
Refinement gains
Additional stats gained for each refine level.
- Refine Magic Attack
- +15 per refine level
Unique equipment effects
Special effects granted while this equipment is worn.
- Agility +10 Intelligence +10
- INT +10, AGI +10
- Ignore M.Def +5%
- Use Skill
- With every AGI +6, Wind ATK +1%
- Ignore Magic Defense +5%
- When launching Auto Attack, has a 20% chance to trigger [Lightning Meteor] Lv.1 (releases [Lightning Meteor] of the same Level, if learned) Every Refine + 1, [Lightning Meteor] trigger chance + 2% When Refine + 5, Ignore M.DEF +5%; When Refine + 10, [Chain Lightning] target number + 1; When Refine + 15, [Chain Lightning] target number + 1
Upgrade tiers
Bonuses unlocked and materials needed at each equipment tier.
Tier I
Scepter of Shadowy Wind
M.Atk +20
Tier II
Scepter of Shadowy Wind
M.Atk +20, Int +1
Tier III
Scepter of Shadowy Wind
M.Atk +25, Int +1
Materials needed
Tier IV
Scepter of Shadowy Wind
M. ATK +25; When Refinement +15, Auto Attack and Skill DMG +5%
Materials needed
Tier V
Scepter of Shadowy Wind
Wind ATK +5%; [Chain Lightning] DMG +10%
How to get it
Choose a known source and open it for encounter details.
Other ways to obtain
Exchange
Available through the Exchange.