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Dark Illusion II — Inherited

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Inherited skill values
This page uses the Skill Inheritance version from the game client. Its values and scaling can differ from the original class skill with the same name.
Dark Illusion II
Inherited version
Active
Physical
Attack
10 ranks
Dark Illusion II
Rapidly approach an enemy unit, dealing physical damage equal to Atk *100%. When Dark Illusion hits an enemy, the enemy will be immobilized for 1 second.
Skill type
Attack
Target
Enemy
Range
8 m
Cooldown
17 s
Cast delay
1 s
Duration
1 s
SP cost
24
Damage
100%
Hits
2
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
Coefficient only
Level 10 coefficient
550%
×5.50 per damage event · Lv. 1: 100% → Lv. 10: 550%
Damage events per cast
2 damage events
Each event runs through the formula separately.
Coefficient shown
This page shows the skill coefficient and damage-event count. It does not calculate the final result through defense, penetration, target modifiers, criticals, or caps.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
550%
500%
450%
400%
350%
300%
250%
200%
150%
100%
Hits
2
2
2
2
2
2
2
2
2
2
SP cost
42
40
38
36
34
32
30
28
26
24
Cooldown
8 s
9 s
10 s
11 s
12 s
13 s
14 s
15 s
16 s
17 s
Cast delay
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Duration
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Range
8 m
8 m
8 m
8 m
8 m
8 m
8 m
8 m
8 m
8 m
Applied effects
Enemy
Restriction: Cannot move Restriction: Cannot be moved by effects
Enemy
Restriction: Cannot move Restriction: Cannot be moved by effects
Enemy
Restriction: Cannot move Restriction: Cannot be moved by effects
Enemy
Restriction: Cannot move Restriction: Cannot be moved by effects
Enemy
Restriction: Cannot move Restriction: Cannot be moved by effects
Enemy
Restriction: Cannot move Restriction: Cannot be moved by effects
Enemy
Restriction: Cannot move Restriction: Cannot be moved by effects
Enemy
Restriction: Cannot move Restriction: Cannot be moved by effects
Enemy
Restriction: Cannot move Restriction: Cannot be moved by effects
Enemy
Restriction: Cannot move Restriction: Cannot be moved by effects
Description Rapidly approach an enemy unit, dealing physical damage equal to Atk *550%. When Dark Illusion hits an enemy, the enemy will be immobilized for 1 second. Rapidly approach an enemy unit, dealing physical damage equal to Atk *500%. When Dark Illusion hits an enemy, the enemy will be immobilized for 1 second. Rapidly approach an enemy unit, dealing physical damage equal to Atk *450%. When Dark Illusion hits an enemy, the enemy will be immobilized for 1 second. Rapidly approach an enemy unit, dealing physical damage equal to Atk *400%. When Dark Illusion hits an enemy, the enemy will be immobilized for 1 second. Rapidly approach an enemy unit, dealing physical damage equal to Atk *350%. When Dark Illusion hits an enemy, the enemy will be immobilized for 1 second. Rapidly approach an enemy unit, dealing physical damage equal to Atk *300%. When Dark Illusion hits an enemy, the enemy will be immobilized for 1 second. Rapidly approach an enemy unit, dealing physical damage equal to Atk *250%. When Dark Illusion hits an enemy, the enemy will be immobilized for 1 second. Rapidly approach an enemy unit, dealing physical damage equal to Atk *200%. When Dark Illusion hits an enemy, the enemy will be immobilized for 1 second. Rapidly approach an enemy unit, dealing physical damage equal to Atk *150%. When Dark Illusion hits an enemy, the enemy will be immobilized for 1 second. Rapidly approach an enemy unit, dealing physical damage equal to Atk *100%. When Dark Illusion hits an enemy, the enemy will be immobilized for 1 second.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Deadly Shadow (Immobilization)

Unable to move, attack reduced
Enemy
Applied change
Restriction
Cannot move
Restriction
Cannot be moved by effects
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide