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Dark Illusion — Inherited

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Inherited skill values
This page uses the Skill Inheritance version from the game client. Its values and scaling can differ from the original class skill with the same name.
Dark Illusion
Inherited version
Active
Physical
Attack
10 ranks
Dark Illusion
Quickly approach an enemy unit and deal physical damage equal to Atk*100%.
Skill type
Attack
Target
Enemy
Range
4 m
Cooldown
15 s
Cast delay
1 s
SP cost
24
Damage
100%
Hits
2
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
Coefficient only
Level 10 coefficient
550%
×5.50 per damage event · Lv. 1: 100% → Lv. 10: 550%
Damage events per cast
2 damage events
Each event runs through the formula separately.
Coefficient shown
This page shows the skill coefficient and damage-event count. It does not calculate the final result through defense, penetration, target modifiers, criticals, or caps.
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 10
Max-level result Effect At Lv. 10
Quickly approach an enemy unit and deal physical damage equal to Atk*550%.
Scaling rule
+50% × skill level + 50%
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
550%
500%
450%
400%
350%
300%
250%
200%
150%
100%
Hits
2
2
2
2
2
2
2
2
2
2
SP cost
42
40
38
36
34
32
30
28
26
24
Cooldown
10 s
11 s
11 s
12 s
12 s
13 s
13 s
14 s
14 s
15 s
Cast delay
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Range
8 m
8 m
7 m
7 m
6 m
6 m
5 m
5 m
4 m
4 m
Applied effects
Effect: Quickly approach an enemy unit and deal physical damage equal to Atk*550%. +50% × skill level + 50%
Effect: Quickly approach an enemy unit and deal physical damage equal to Atk*500%. +50% × skill level + 50%
Effect: Quickly approach an enemy unit and deal physical damage equal to Atk*450%. +50% × skill level + 50%
Effect: Quickly approach an enemy unit and deal physical damage equal to Atk*400%. +50% × skill level + 50%
Effect: Quickly approach an enemy unit and deal physical damage equal to Atk*350%. +50% × skill level + 50%
Effect: Quickly approach an enemy unit and deal physical damage equal to Atk*300%. +50% × skill level + 50%
Effect: Quickly approach an enemy unit and deal physical damage equal to Atk*250%. +50% × skill level + 50%
Effect: Quickly approach an enemy unit and deal physical damage equal to Atk*200%. +50% × skill level + 50%
Effect: Quickly approach an enemy unit and deal physical damage equal to Atk*150%. +50% × skill level + 50%
Effect: Quickly approach an enemy unit and deal physical damage equal to Atk*100%. +50% × skill level + 50%
Description Quickly approach an enemy unit and deal physical damage equal to Atk*550%. Quickly approach an enemy unit and deal physical damage equal to Atk*500%. Quickly approach an enemy unit and deal physical damage equal to Atk*450%. Quickly approach an enemy unit and deal physical damage equal to Atk*400%. Quickly approach an enemy unit and deal physical damage equal to Atk*350%. Quickly approach an enemy unit and deal physical damage equal to Atk*300%. Quickly approach an enemy unit and deal physical damage equal to Atk*250%. Quickly approach an enemy unit and deal physical damage equal to Atk*200%. Quickly approach an enemy unit and deal physical damage equal to Atk*150%. Quickly approach an enemy unit and deal physical damage equal to Atk*100%.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Dark Illusion

Applied change
Skill Effect
Quickly approach an enemy unit and deal physical damage equal to Atk*550%.
Formula: +50% × skill level + 50%
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide